Do players still get the entire pack of paint jobs with a purchase? If not then paint jobs just went up about 6 fold.

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There is a Trading Standards case to be made that companies selling items for a virtual currency should be obliged to include in their offer:

the price in the prospective purchaser's currency;
a small graph showing how the price of the item has changed over time.

You can't reliably make an informed purchase if the seller uses a mechanism which makes it difficult for you to assess the price.
 
Don't want to throw fuel of the ARX fire, but I don't mind the new system. It's nice to buy a ship and trick it up in game. All I had had to do was buy an ARX pack to start off the bank account. The largest pack was around A$48.00 for 98,000 ARX. Seemed cheap enough to me regardless of the individual paint job prices. I used it to buy a paint job for the Mamba and a pretty pot plant. I think the free ARX has already reimbursed me for the paint job.
 
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Don't want to throw fuel of the ARX fire, but I don't mind the new system. It's nice to buy a ship and trick it up in game. All I had had to do was buy an ARX pack to start off the bank account. The largest pack about A$48.00 for 98,000 ARX. Seemed cheap enough to me regardless of the individual paint job prices. I used it to buy a paint job for the Mamba and a pretty pot plant. I think the free ARX has already reimbursed me for the paint job.
What was wrong with your actual bank account?

Personally I could do without the middle man but up until the september update a majority of the people didnt have to deal wifh it and thus didnt care.
 
What was wrong with your actual bank account?

Personally I could do without the middle man but up until the september update a majority of the people didnt have to deal wifh it and thus didnt care.

Not as convenient. Going out of game before was a drag. Then had to wait for the transaction to be processed. Now it all happens in game immediately once you have some ARX. I suspect that some of the resistance with ARX is due to the bad reputation that in game currency has got from some notable AAA games in recent times.
 
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There is a Trading Standards case to be made that companies selling items for a virtual currency should be obliged to include in their offer:

the price in the prospective purchaser's currency;
a small graph showing how the price of the item has changed over time.

You can't reliably make an informed purchase if the seller uses a mechanism which makes it difficult for you to assess the price.
True. On the other hand you are using virtual currency for buying virtual items. Since cosmetics don't reflect any real value their price is 100% made up. There is no difference if a paintjob costs 1€ or 100€. But being able to monitor price changes (if they happen) over time would definitely be welcome.
 
Not as convenient. Going out of game before was a drag. Then had to wait for the transaction to be processed. Now it all happens in game immediately once you have some ARX.
They could have had an in game store that used real money... its not like the two ideas are mutually exclusive. And now your waiting for your Arx transaction to be processed, sure it went through immediately for you now, but search around, this isnt going to be the case all the time, Hell I missed the Clipper Ship Kit because it. It all just seems unecessary.
 
They could have had an in game store that used real money... its not like the two ideas are mutually exclusive. And now your waiting for your Arx transaction to be processed, sure it went through immediately for you now, but search around, this isnt going to be the case all the time, Hell I missed the Clipper Ship Kit because it. It all just seems unecessary.

Fair enough, my experience has been pretty good so far. I think processing real money in game would be more difficult (guess). ARX is just code so no payment gateway if you already have the ARX sitting in your game account ready to use.
 
They could have had an in game store that used real money... its not like the two ideas are mutually exclusive. And now your waiting for your Arx transaction to be processed, sure it went through immediately for you now, but search around, this isnt going to be the case all the time, Hell I missed the Clipper Ship Kit because it. It all just seems unecessary.
I am not wearing my rose tinted glasses, so I am not going to suggest that virtual currencies are consumer friendly. But since the negative aspects have been covered in much detail already, I'll take a look at the positive aspects regardless.
After you bought a pack I'd say it's indeed more convenient to buy cosmetics in-game than it was before. You can now part with your money more easily, if that's a good thing or not depends on your viewpoint. Frontier probably benefits from it. I don't like to regard customers as victims of evil marketing, we are the idiots who want to buy virtual stuff after all.
Arx make it easier for Frontier to give us stuff for "free", earlier they picked a random paintjob, regardless if we have any interest in it. Now they can reward us for participating in in-game events by handing out Arx.

I guess it's not all that bad. In the end, I am the one who is benefitting from buying stuff, if not I'll simply not buy it.

PS
Is the Clipper ship kit still unavailable? I thought they fixed that with patch 2?
 
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Grr, 11 pages, no way i go through them all

Those being said, i'd love to see the packs back. When they said they will allow CMDR to buy single packs paints they forgot to mention that packs will disappear.
As weird as it may sound, sometimes i'd rather buy an entire pack instead of a single one.

It also p...ed me off that the prices are all over the place.
IIRC, only the Crypsis paints were sold separately and quite expensive too. About 200 Frontier points each (4000 arx after conversion)
But a salvage pack? it was 300 FP (6000 Arx) Now it's 1820 each. Too expensive to buy all 6 independently

And dont get me started on missing Tactical Ice and Graphite
 
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I can actually get pretty upset by predatory monetisation shown by EA and the likes.
I've never had that feeling with how Fdev handles their store and still don't.
True, we on console already had a virtual currency but to be fair it's not that hard to figure out what you're spending.

The way they present the store in-game now isn't the most subtle one and I realy don't like that button in the station menu but I don't have any problems with the store itself.
In fact I realy like the new store with it's preview options, it could use some more filter options though.

As for the costs of individual items, it's just a matter of what a certain item is worth to you.
Some items are a bit cheaper now, some are not, there's nothing weird about that, prices change and in general they tend to go up.

Complaints about the free Arghs aren't justified imho, they're free and we didn't have them before.
Fdev didn't have to do this, of course they're there to motivate you in buying more but with a bit self discipline I don't see any problem here.
 
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With the old system of the Frontier store, in order to get a ship paint job you bought a pack which was about 6 different skins. Now generally that pack would cost about 300 Frontier points or $5.

With this new system one single paint job can cost anywhere from 3250 ARX to 6250 ARX.

5000 ARX is about 5 bucks still. So for the same money you're getting 1/6 of what you would get with the same purchase via Frontier points. In essence everything has become drastically more expensive.

Overall this is a net loss,which I knew it would be because publishers don't do anything for the betterment of the player. Extremely low cap, extremely grindy which creates the illusion of in-game unlocks, while in actuality heavily increasing the price of a skin while drastically decreasing value per dollar or equivalent currency.

In no world is about $4 for one skin equate to a better value than $5 for 6 skins.

This is the same reason that many mobile games have these artificial essentially useless currencies. The average player is going to tolerate earning about 1000 ARX manually, while being incentivised to spend to get the rest that they would need.

I knew it was a suspicious from the beginning when they were not back crediting the numerous years many of us put in the game. How many players are going to realistically save for one single 3250-6250 ARX skin.. with a 400 ARX cap per week?

Overall the system is a huge net loss for gamers. I don't know because I have not bought anything since the update and I don't plan to..

However if the player does not still receive the entire pack then this is most certainly a huge value per dollar/pound downgrade for the gamer. Makes me glad that I got the skins I wanted before it was and even larger rip off than before.

It honestly makes me wish I could opt out of even earning ARX because the drop rate is useless and only is there to facilitate psychological manipulation.



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@Alien, I'm aware but unfortunately Frontier forum moderation is largely incompetent. This is the same reason that many newer players have their own valid opinions silenced as well. Basically due to the genuine incompetence of the moderation. Basically this forum has a group of dedicated harassers, and like you said zealots that will defend anything Frontier. However Frontier likes to pretend to encourage kumbaya mentalities while allowing degenerates free reign.

However I don't refrain from calling them exactly what they are. These are the kind of people that have ruined modern gaming due to their own lack of shame and standards.

Some of us have actual standards, but many don't. This is the same reason the game has largely not improved, because Frontier sanctions/enabled those sort of degenerates. Seemingly they have only effectively overseen/moderated kindergarten classes.

Like I said scum always floats to the top like a pond. Some people were raised with poor upbringing and those of us that are honest pay the price for that. Don't expect cultured conversation from uncultured people.

Basically unqualified parenting has created uncultured adults.
Are you asking us or telling us?
 
We don’t need anything in the ARX store to play the game... I’ve never purchased anything from the ingame store and I enjoy this game just as much as anyone else does. Everything in ARXstore is optional and doesn’t affect gameplay so I cannot understand why anyone gets upset and rants about this. Im quite happy that Frontier hasn’t made this a “pay to win” game by putting modules or materials in the store, which they could’ve easily done so but didn’t because they recognize that’s not cool.
 
We don’t need anything in the ARX store to play the game... I’ve never purchased anything from the ingame store and I enjoy this game just as much as anyone else does. Everything in ARXstore is optional and doesn’t affect gameplay so I cannot understand why anyone gets upset and rants about this. Im quite happy that Frontier hasn’t made this a “pay to win” game by putting modules or materials in the store, which they could’ve easily done so but didn’t because they recognize that’s not cool.

I agree wholeheartedly.
Unlike you I do like to get paints, shipkits, etc. but none of it has any effect on the game and is totaly optional.
I'm realy glad that Fdev never went down that slippery slope of pay to win purchases, and they keep saying that they never will, perfect.
It's all a matter of taste and preference, choice is good imho.
 
I would hope for the 6450 arx 'paid' for that Earth bobblehead, the damn thing would ACTUALLY rotate in the CORRECT direction!!!!

My Planet set pack that I bought a couple of years ago, the Earth still rotates the wrong way!
All too correct. It's British. :)
 
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