Yeah, although the sexy tag is now the Mapped By one. It's worth more and requires effort to get. The game has moved on.
It has maybe even moved on to higher realism! In the image below are spectrograms of Trappist-1 planets in the habitable zones. Can be found at https://www.spacetelescope.org/images/heic1802e/:
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This data was gathered from within our solar system, so 40 light years from Earth, roughly. We didn't have to go anywhere at all to get this data, although it took a bit of time and a lot of that time was bum-in-seat time. Is it not feasible that we can get similar data, maybe at even better resolution, within a solar system and of itself? And relatively quickly and easy too 1,000+ years in the future?
I would have liked the FSS to show peaks depending on atmospheric compounds etc. But the current FSS is a nicely watered-down version of a sci fi radiotelescope otherwise.
S
Trappist and your spectrograms also demonstrate what is wrong with the FSS.
Those graphs represent a more detailed examination of objects discovered by another means.
If the tools used to get those graphs were used to try and find the planets, the Trappist system would still be just another unremarkable star that no-one would pay much attention to.
That is the clear distinction I make between the ADS and FSS.
The FSS is adequate as a body scanner to give you the detailed info about a body.
But it’s a terrible system scanner which is why there is still a functional gap for exploration that the old ADS or something similar would fill.
Many of us would prefer to see an outline picture and then choose which bits to colour in rather than having to build the picture coloured piece by coloured piece.
And it’s not even an either / or problem - having both tools would support both methods separately as well as a combined approach that I’d certainly make use of.
What i dont understand is why "just cause we want it back" isnt enough. Game is suposed to be fun, there is plenty of galaxy for everybody for the forseeable future. Not like anybody is gonna miss out. Just let people play their way.
No cause thats asking for more credits not a different play style.
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Of course you're correct the FSS is a cherry pickers delight, that's been clear since it was introduced. ........
It shouldn't be in dispute that everyone clamored for improved exploration mechanics, before the change. FD delivered those, and well I believe. It had to make some players upset, this is just the fall-out over change. People hate change. Some adapt some don't. but this was change, nothing more.
The game is supposed to move forward.
I want the early beta fuel and repair prices back, a........
Well in the opinion of myself and others they mega-failed, mini-games are busy work for busy work's sake - there are numerous flaws with the overall approach and implementation. Arguably, NOT an improvement due to the poorly thought through design and abysmal execution.It shouldn't be in dispute that everyone clamored for improved exploration mechanics, before the change. FD delivered those, and well I believe.
The only reason people call the FSS a cherry pickers delight is because you can get the first discovered by tag without moving from the star, but failing to realise its the first mapped tag which give you more cash, is more effort to do and therefor the most important one.I don't know that is true. I mean that with the ADS you could arrive, honk and scoop and when scooping or when moving towards making the next jump (or even as the FSD was charging) - you could open the system map and see at a glance if there was anything potentially "cherry-flavoured". No, you actually have to be at min speed to open the FSS so in effect the FSS could be / is slower / less convenient in cherry detection. ;-)
(Not forgetting that the FSS doesn't show the distance to or number of any HMCs or WWs until you zoom-in on them, so determining if they are in the goldilocks zone is less convenient than with the ADS.)
Thats fine, as long as you remember that it is just a subjective opinion that many people do not agree with.Well in the opinion of myself and others they mega-failed, mini-games are busy work for busy work's sake - there are numerous flaws with the overall approach and implementation. Arguably, NOT an improvement due to the poorly thought through design and abysmal execution.
Yes there is. Your radar shows them and their respective position to you. All you have to do is rotate your ship until you see the icon to target it.When you go to a completely unexplored system, you have no idea where any of the planets are until you use the FSS. They do not come up as unexplored after a honk, there is literally nothing in the nav panel to point your ship at and fly to.
Personally I much prefer the FSS over the ADS. I prefer to actually do some gameplay to find the planets in game rather then press a button for 5 seconds. But we all have our preferences.
If you go into a system that someone else has discovered, then all the planets after a honk will show up as unexplored.
Not in a completely unexplored system. You don't see any planets unless they are within range of of the auto scan. What you are seeing, if you see planets are planets that are already discovered by other commanders. Go to a Virgin system that hasn't been discovered by anyone and you won't see anything after a honk apart from the local stars, asteroid belts and if you are lucky a few planets that are in range of the autoscan.Yes there is. Your radar shows them and their respective position to you. All you have to do is rotate your ship until you see the icon to target it.
You are also supposed to post in all the other threads too. You can't leave all of the others out.Posting in this thread because I'm supposed to.
Ok fair enough Im not sure I've seen many virgin systems previous to the gas and I whip that out right away if I know I haven't been where I'm going, which is pretty rare these daysYes there is. Your radar shows them and their respective position to you. All you have to do is rotate your ship until you see the icon to target it.