The ADS

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Im actually suprised and a little disapointed that more people arnt moaning about it at this point in time.

I, too, would be disapointed if there were no more people sharing my point of view. But even if you were a majority, since this ain't no democracy, this is about it.

ADS too could become boring at some point. My advice: if any game becomes boring at some point, change game for some time, 'cause you're simply burning out. With ED, you have even the chance to be able to change game within the game.
 
I still maintain that the longer one used it the worse it becomes until the player reaches a point of not being able to stand the thing any more. Some hardy individuals will soldier on but many will simply give up. It is a short coming in the design of the thing that to me appeared blatently obvious right from the start. Im actually suprised and a little disapointed that more people arnt moaning about it at this point in time.
You will never now will you. Thats all just assumptions. I have not had an issue and don't find it boring. Sure I may do after 4-5 years if nothing is improved, but hopefully that won't happen as it is a system that can be built upon. I think they have plans for it for when atmospheric planets become landable, for when comets become a thing, maybe even when/if we have planetary mining and the new DSS will discover where those nice mining opportunities are.

While it may not be exactly what I wanted, it opens the door to so much more future content.
 
I open the FSS and look at the wave forms, the amount, they type etc to give me that idea. Sometimes it ends up not what I want or not that interesting, but sometimes I find something that looking at the system map wouldn't show me. It swings in roundabouts.

After I resolve what I want to resolve, I either fly around to resolve the rest, fly to the interesting parts, explore planets etc.

You can still explore in a similar way, not exactly the same though as you need to throttle down to open the FSS to see the wave forms. That is why I want to have the wave forms in analysis mode, so we can decide after a honk whether we want to open the FSS and discover more about what we are seeing or not.
I cannot explore in a similar way. Just accept I can't. The waveforms tells me very little. I have often explained this to you. The type and number of objects in a system tells me very little. The system map is far more informative for my purposes. As you know, I did test the FSS extensively, but the number of duds and the amount of time needed to determine the system was a dud was way to slanted for me. The system map also threw duds my way, but the rate at which I saw system maps was a lot higher and took way less effort.

So, great it works for you, but understand your method is your method. Not a universal playstyle anyone enjoys. Just as I have enjoyed exploring intensively for more than 2 years in a mechanism you didn't like.

It's not the case that if you try the FSS, you will find it fun, you just need to discover that. Accept that player preference varies per player.
 
change game for some time,

Technically i already have, my ED hasnt been updated sinse the FSS dropped. Its just that finding quality games that you can waste time with is getting more and more difficult these days. Right now its only hope that even keeps me paying attention ot ED. I would love to fly around the galaxy again like i used to, i will not be put thru the digital torture that is the FSS. This forum is more interesting than the FSS.
 
I cannot explore in a similar way. Just accept I can't. The waveforms tells me very little. I have often explained this to you. The type and number of objects in a system tells me very little. The system map is far more informative for my purposes. As you know, I did test the FSS extensively, but the number of duds and the amount of time needed to determine the system was a dud was way to slanted for me. The system map also threw duds my way, but the rate at which I saw system maps was a lot higher and took way less effort.

So, great it works for you, but understand your method is your method. Not a universal playstyle anyone enjoys. Just as I have enjoyed exploring intensively for more than 2 years in a mechanism you didn't like.

It's not the case that if you try the FSS, you will find it fun, you just need to discover that. Accept that player preference varies per player.
Well, I have adapted to make it work for me. I didn't play like this in the past, I was more like you (not as quick though as I flew in a DBX). But now I explore for many different reasons instead of a few. For me it helped a lot.
 
Justifyed by the many others who seem to share my views almost word for word.
But not justified by the people that do not feel like that. I don't go by what other people say, I prefer to try things out myself. I had no idea if I would enjoy using the FSS or not when I first saw it, but I tried, I adapted, I added to what I usually look for in a system, I expanded my horizons so I could enjoy what was infront of me.
 
I open the FSS and look at the wave forms, the amount, they type etc to give me that idea. Sometimes it ends up not what I want or not that interesting, but sometimes I find something that looking at the system map wouldn't show me. It swings in roundabouts.

After I resolve what I want to resolve, I either fly around to resolve the rest, fly to the interesting parts, explore planets etc.

You can still explore in a similar way, not exactly the same though as you need to throttle down to open the FSS to see the wave forms. That is why I want to have the wave forms in analysis mode, so we can decide after a honk whether we want to open the FSS and discover more about what we are seeing or not.

I'm interested in systems like this:

vyfqhsjh01bz.png


Current FSS does not show you interesting compositions up front, now does it?
 
Well, I have adapted to make it work for me. I didn't play like this in the past, I was more like you (not as quick though as I flew in a DBX). But now I explore for many different reasons instead of a few. For me it helped a lot.
I'm confused about the point you're making.

Are you telling me I should adapt what I consider fun? Or I should adapt to the new mechanism in order to find a fun way? Or is it something else?

edit: I flew a Type-6 and faffed around a lot, you were probably way quicker than me :)
 
I'm interested in systems like this:

vyfqhsjh01bz.png


Current FSS does not show you interesting compositions up front, now does it?
No it doesn't. But the higher the planet count, the more gas giants and stars there are, the more likely you will find stuff like that. I also hunt for interesting compostitions, and that was my main goal when it came to exploration in the ADS days, now I do not only explore for interesting compostions, I explore for many other things too such as close orbits which the FSS is very good at, interesting planetary features such as rift valleys and so on.
 
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I'm confused about the point you're making.

Are you telling me I should adapt what I consider fun? Or I should adapt to the new mechanism in order to find a fun way? Or is it something else?
Maybe a bit of both. I just found a way to explore in a different way that I find fun. I now have fun exploring other things as well as a side effect.

edit: I flew a Type-6 and faffed around a lot, you were probably way quicker than me :)
I'm talking about fuel scooping. The type 6 was far faster then my DBX. I would start scooping, open up the system map, decide if I wanted to stay or not, close down the system map and wait for the scooping to end. But I didn't mind that.
 

Scytale

Banned
I wonder if I could grab this thread by the ears and drag it back? Browsing above, I see remarks about chasing blue blobs and I wonder if some of the problems would be solved by a better appreciation of how the FSS works:

Don't chase blue blobs!
Look at the tuner bar. Only things in the right-hand half are valuable. If there are none, jump.
Tune to a gas giant. It will almost certainly be near the orbital plane. Scan along the orbital-plane line to find it.
The number of prongs on the indicator for a gas giant shows which class it is.
Similarly for things just right-of-centre, which are ELWs, WWs, etc.
If you find one you want to map, use the key bind you've chosen to select it before exitting FSS.
So many thanks for showing us, retards, how to play a ridiculous 90's-ish minigame ! ;)
 
Maybe a bit of both. I just found a way to explore in a different way that I find fun. I now have fun exploring other things as well as a side effect.
Then you're not talking much sense. I did go out of my way to find a way to use the FSS I found fun, I had a lot invested in finding a way to consider the FSS fun. But to me it's grindy mindnumbing and repetitive. I can't change what I consider fun. Neither can you. You just happen to find the FSS fun, I don't. Nothing to do about that. Lucky for you, sucks to be me. Players have different inherent preferences. You just have to accept it.

Just because you found a fun way, that doesn't mean anyone can.

I'm talking about fuel scooping. The type 6 was far faster then my DBX. I would start scooping, open up the system map, decide if I wanted to stay or not, close down the system map and wait for the scooping to end. But I didn't mind that.
I've never hung around in the corona. I did the scooping with full attention to the trajectory, moved out of the way, and only then checked the system map.
 
No it doesn't.
Exactly.

But the higher the planet count, the more gas giants and stars there are
Yeah indeed, and the more work and time it takes to discover that is was again a dud. We're getting there...

I'm glad you was able to adapt, I'm getting sick and tired of the whistling-gas-giant-concert and stopped with it. That Burkes/Ziggies/Others/my problem, I agree with you on that.
The constant reply that "the FSS still can do the same thing" not.
 
Exactly.


Yeah indeed, and the more work and time it takes to discover that is was again a dud. We're getting there...

I'm glad you was able to adapt, I'm getting sick and tired of the whistling-gas-giant-concert and stopped with it. That Burkes/Ziggies/Others/my problem, I agree with you on that.
The constant reply that "the FSS still can do the same thing" not.
I don't mind it taking time though, I find it much more rewarding when I do find something as I have found it myself instead of pressing a button for five seconds and have it found for me, and in the systems that are "duds" in the old system I may find something else interesting which I would not have found by just using the system map as a reference by using the FSS.
 
... Its just that finding quality games that you can waste time with is getting more and more difficult these days...
Now that hits the nail on the head :)

I like playing a variety of game types, even bought NMS (stop laughing!) as it looked reasonable, but unless one is 'foaming at the mouth rabid' at FPS games, there is not a lot of quality, interesting software coming out of the games developers, so hanging on to 'old' games far longer than previously makes some sense.

My biggest issue with ED is that I don't have enough time to do everything I would like to, playing 2 accounts is both a blessing and curse :) My alt has a 'todo list' that is getting longer rather than otherwise, my main has enough going on in Colonia to take all my playtime too... Do I really, really, need sleep?
 
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