Small seismic charge query

I went VO mining in an unengineered CM3 for my alt-account.

Oddly enough, the first ka-boom did wipe out my shield and do a bit of hull damage.
Normally, I retreat to a distance of around 800m and I figured I must've been closer than that.
After that first experience, I made sure I was at least 800m away and I didn't take notable damage again.

Presumably, I must've been significantly closer to the first ka-boom and it will do some damage at that range.
 
I've seen a stock Cobra mk3 get destroyed when my mate's seismic charges pulled an FDev and detonated immediately and without warning the moment he place the final one.
 
Maybe small charges are too small to crack roids. Imagine, small charges are introduced, and you need 11 to crack a roid, with only 10 fissures.

"RAAAGGGGEEE!!!1!"
 
Personally i think theyre not available to small ships as it would mean youd spend much less time "moving up the ladder" so to speak and honing your skills before you get to mediums and large... im probably wrong but lets be honest thats hardly surprising , just ask my ex wife.
 
For me the problem is not that they fit only medium slots - I can buy the idea that core mining must require bigger ship - but the fact that certain ships like Type6 or Type7 are now excluded from core mining, while they fit the role perfectly otherwise.
If the problem is with balancing - Type 7 with medium hardpoints is more dangerous ship all of a sudden - then I guess maybe new version of those ships should be introduced, like Type-8 Miner, that would look like Type7, but have additional hardpoints restricted to mining equipment only.
 
Has anyone tested a stock Sidy or hauler in close proximity to seismic blast shockwaves? I've seen SLF's get obliterated, wondering how much damage it does to small ships.

Just curious if that is one of the reasons the devs are reluctant to provide them for small ships.
I think it's more a matter of balance. FDEV don't want a new player in a Sidewinder to be multi-milionaire in less than an hour.
The real issue imho is the type-7 that it seems to be the "perfect miner" but it only has small hard points.

FDEV will make a lot of people happy when a new Type 7 mk II able to land at medium landpad and with a single medium hardpoint will be released.
 
Personally i think theyre not available to small ships as it would mean youd spend much less time "moving up the ladder" so to speak and honing your skills before you get to mediums and large... im probably wrong but lets be honest thats hardly surprising , just ask my ex wife.

Yeah but small ships as iEagle, Adder, Cobra III or Viper can equip a seismic charge launcher... Why not a T7 or a Dolphin (which are far more expensive than the previous ones) ?
 
Yeah but small ships as iEagle, Adder, Cobra III or Viper can equip a seismic charge launcher... Why not a T7 or a Dolphin (which are far more expensive than the previous ones) ?

Good point , although theyre relatively sparce when it comes to properly outfitting for mining and your not going to make the 10's of millions in a single run like the mediums.
 
Type-7 MK I: Large Landing Pad, 310T cargo space, 4 Small Hardpoints:
148298


Type-7 MK II: Medium Landing Pad, 278T cargo space, 1 Medium and 1 Small Hardpoint:
148300
 
Maybe small charges are too small to crack roids. Imagine, small charges are introduced, and you need 11 to crack a roid, with only 10 fissures.

"RAAAGGGGEEE!!!1!"

that would just be half baked ;) - could just be balanced the same way as missiles and boom! fixed

RXy4nbb.png


Type-7 MK I: Large Landing Pad, 310T cargo space, 4 Small Hardpoints:
View attachment 148298

Type-7 MK II: Medium Landing Pad, 278T cargo space, 1 Medium and 1 Small Hardpoint:
View attachment 148300

giving it mediums isnt the answer though, otherwise we just move onto the next ship, T6

we need Small seismic Charges, small Plasmas & Small AX weapons, its about time Frontier designed game mechanics which are inclusive for all, by providing the tools necessary, rather than a lazy "medium" only approach.

Missiles are an apt example of how
 
that would just be half baked ;) - could just be balanced the same way as missiles and boom! fixed

RXy4nbb.png




giving it mediums isnt the answer though, otherwise we just move onto the next ship, T6

we need Small seismic Charges, small Plasmas & Small AX weapons, its about time Frontier designed game mechanics which are inclusive for all, by providing the tools necessary, rather than a lazy "medium" only approach.

Missiles are an apt example of how

IMHO T6 is not meant to be a ship for core mining. It's a small hauler, with minor mining capabilities which is ok.
 
IMHO T6 is not meant to be a ship for core mining. It's a small hauler, with minor mining capabilities which is ok. The dolphin is a touristic ship, it's great it can do a lot of other stuff but core mining would pushing it too far.
and yet you can go deep core mining in a vulture so moot point (52million per run no less), you can also passenger, combat, trade, explore, etc,etc, if they restricted combat ships then agreed, but no, the benchmark is set.

Lack of small hardpoint choices is just a content blocker for people who have already invested real money into their ship choices, imagine the salt if people couldn't use their conda for something after spending ÂŁ30 on paints and ship kits huh?
 
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Beg to differ - a DBX is still a small ship and can haul ~60 MCr. worth of VOs per run. So why not the Dolphin?

Never owned one so wasnt aware it could carry that much.

The more you know... cheers old bean.

Edit .. well no need to ask the ex wife , i think that puts rest to my crackpot theory.
 

Deleted member 182079

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Got to agree with Kenneth here, small seismic charges would be the more elegant approach, although ammo count for ships like the T7 would be an issue so may need rebalancing.

Can't think of any other reason to not have them - plus, if FDev were to release them, it would at least shut Kenneth up going on about it in every single thread... That alone would be worth it, no? :D
 
Well the medium kitten launchers require a large hard point. The cat Launcher (BIg KIttens) only fit on fleet carriers (TBA)
If I read the specifications correctly
 
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