So, do you think carriers would have been delayed regardless, or is it down to the open letter?

sollisb

Banned
The funny thing is, I've been saying for years this was a train wreck waiting to happen...

Bad design, bad implementation, bad management.

This is now the 3rd time they've had to cancel stuff to rework.

1st after Horizons
2nd FCs cancelled
3rd FCs cancelled

I'm sure there'll be more to come.
 
I think both are applicable:
1. They were having issues with Carriers (that's why at almost 1 months from release we still didn't have any content reveal). They maybe wanted to push the release by a couple of months and after that, release them at all costs, no matter what.

2. Then the community open letter landed on FDEV desk and they finally understood that the concept "no matter what" doesn't work, so now they decided to take a longer and more confotable time frame to finish the work properly.
 
Nah, I think it was the community and the letter and fourm posts and others that caused them to reconsider fleet carriers. Whiners gonna whine, but it goes to show if you cry hard enough you get your way. Been playing the game for years and dont come across a tenth of the bugs the community claims are so amazingly game breaking. Good job guys, never thought I'd see the day where the community, not the devs, delayed a significant update to a game before.
 

sollisb

Banned
Nah, I think it was the community and the letter and fourm posts and others that caused them to reconsider fleet carriers. Whiners gonna whine, but it goes to show if you cry hard enough you get your way. Been playing the game for years and dont come across a tenth of the bugs the community claims are so amazingly game breaking. Good job guys, never thought I'd see the day where the community, not the devs, delayed a significant update to a game before.

So what you're saying is that, so close to release, the company decided to shelve their most anticipated release in the past 2 years, because of a community letter?

Can you give me the recipe to whatever you're smoking, I wanna vape it ! :D
 
Nah, I think it was the community and the letter and fourm posts and others that caused them to reconsider fleet carriers. Whiners gonna whine, but it goes to show if you cry hard enough you get your way. Been playing the game for years and dont come across a tenth of the bugs the community claims are so amazingly game breaking. Good job guys, never thought I'd see the day where the community, not the devs, delayed a significant update to a game before.
Pretty sure carriers were nowhere near ready for release. This is an 8 month delay. That's pretty huge. Carriers probably introduced a lot of issues and bugs that require fixing the current bugs first.
 
I think Carriers were going to get pushed anyway.
I think so too.
Carriers would have been 6-8 weeks away.
No info was given so far, so I reckon the parameters aren't set either.
6-8 weeks from release date, this would be in beta and on the servers to be tested.

Us asking for beta servers and bug fixes was a great opportunity to delay the carriers and flesh out more details.
 
Open letter? Please.
Whether or not the carriers are ready, FD finally realizes they have to fix the underlying coding issues that make updates crap the bed when they're rolled out.
 
I personally thought The Braben himself finally logged back into the game after a couple of years of dropping carriages off of rollercoasters and promptly spat his imperial coffee out all over his empiric keyboard. The realisation that his Imperial Slaves have not, in fact, delivered the biblical equivalent of The Rapture in computer game form must have hit him hard. The delays are quite probably due to the summary executions of whoever decided to push Arx out in a way that broke most of the rest of the game. Not to worry, I hear England is jam packed with people these days, FDev will find more indentured servants to carry out the Will of the Emperor. All hail Frontier!
 
I don't know if the open letter was the only reason Fdev based their change of plans on, I hope not.
The open letter however did represent quite a large portion of the vocal community.
There have been serious complaints about the many bugs for a long time already, way before the September update.
The borked September update was just the straw that broke the camel's back imho and the avalanche of complaints was real, real enough for Fdev to make the choice to change their course of action.
 
In the automotive business, this is called a bait and switch tactic, create interest in an item then they say oops!, that item is out of stock, but I have this to offer instead. 0r, that item is on order but I have this as a replacement. Buyer beware.
 
I suspect the open letter contributed to giving FD cover to put a pause on new content while they regain control over their core code.

Number of seemingly unrelated things broken in the September update must have been a real shock to them.
 
In the automotive business, this is called a bait and switch tactic, create interest in an item then they say oops!, that item is out of stock, but I have this to offer instead. 0r, that item is on order but I have this as a replacement. Buyer beware.

So.... we're waiting for the "switch"?
 
I mean thinking about it I would have to assume that either due to cost or being rank locked only maybe 5% of current ED players could get one - of which maybe only 50% of those would actually bother.

And also the September patch was a mess and so really trying to force another thing out in a poor state which could break other areas of the game and which in reality is not going to be of value for a large?? percentage of players is probably not a good idea.

Forgetting the open letter I wonder how much pressure FDev are under from some of the people who backed the kickstarter etc to get the new features out asap.
 
Personally, I think it was a combination of both the fallout from the September Update and the Community Letter. The September Update needed Dev time to fix the various issues and the community letter would have forced fdev to prepare for betas (these take ages to set up, as you can remember they did them from before).

This would have knocked the Dev time available to finish the Fleet Carriers and so they were delayed. It shows how small the live team is when resources taken away to fix issues delayed a major content release. It's a shame but as long as they fix some major issues with the present game, I'm prepared to wait. Just as long as they continue with the Interstellar Initiatives to give us vets something to keep us going.
 
It would be the first time they listen to the community.

They showed footage in 2018. Something should have been developed already.

It must have political or strategical reasons. Maybe some of the team members were moved to other projects, maybe the new chinese investor has a different strategy, maybe some important core devs are no longer working for Frontier, who knows.

My best guess: They are done with the game, and poor Will has to hold up the flag until everyone has bought enough ARX for financing a new product of Frontier, which may or may not be Elite related. I would not wonder if we see an Elite Card game in the near future.

I personally would not spend a single buck for any Frontier product in the future until I believe that they are telling the truth and do some honest communication with their community. All info we get is filtered 150 times by marketing and management.
 
Odd, I've not stopped playing, or been unable to play, since the September update - I think I have around 230 hours played since... Why didn't anyone tell me it was broken?

The first week after the update stopped me. I had so many crashes, it was no fun any more. For the week after the first patch i actually can't tell. The experiences of crashes to the left and right stopped me from logging in till the second patch landed, which mentioned more stability fixes.

Since then, the game is playable for me again. So the truth, at least according to my personal experience, is somewhere in the middle. The patch was terribly bad, plenty of crashes, but by now at least those issues which affected me were fixed.

If you really had no crashes, it really makes me wonder: why didn't you? You must have had amazing luck there.
 
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