This is what Maintenance Mode must be like :(

No it's not. Our ships are our player avatars. When we switch to an SLF our viewpoint is moved to it but our ship is still the central focus of the instance. It's why the SLF is leashed to a distance limit from the ship. Now, when we deploy to the SRV the instance focus moves from our ship to the SRV, the ship becomes an AI entity and the SRV becomes our "avatar". It's why we can dismiss the ship while in the SRV but NOT while in the SLF, the two vehicles are handled completely differently. It's also why multicrew can't work with the SRV either.

In short, Elite's vehicular code is fragmented and disjointed, and I suspect it would make any first person mode for the game nigh impossible to implement. My hunch is FD discovered this and decided to rewrite the core now in order to not only put space legs in but make all other vehicles handled consistently too.
Sorry but I don't think that makes much sense. If they wanted the SLF to act like the SRV they could do it without effort. The reason the SLF are implemented that way is clearly a design decision and not an engine limitation.
 
Am i being too cynical/pessimistic if i think back to the reduction of ingame stories, and now this carrier cancellation, with the announcement of nothing happening till mid-next year or more, and think 'Elite Dangerous just isn't making any money, and they've abandoned it for a good while till the next paid update'.? it's disappointing because Elite should really be considered the best spaceship game out there, and yet it seems to be struggling. Why can Eurotruck simulator do so well, but not Elite? So many of the gamers i know own both.
For me this sounds like an issue with perception. Actively developing the next paid update is the opposite of abandonment.
 
According to FD's published accounts (as a LTD company they are obliged to not be a fabrication) ED is making plenty of money still...
That's something for people who know more about accounting than I do. The question is if the development costs of the 2020 update are going to be accounted for the current FY or the release of the next era stuff.
 
That's something for people who know more about accounting than I do. The question is if the development costs of the 2020 update are going to be accounted for the current FY or the release of the next era stuff.
I'd imagine that the sales of ED / cosmetics have contributed to ongoing development somewhat (have no idea in truth!) and that possibly the uptake of the new expansion is expected to continue funding.

This all revolves around intangibles for us "not in the know"...

I don't think 'creative accountancy' is too easy in the UK, particualrly when audited accounts would also be given to the board... Happy to be proven wrong, though :)
 
To be fair, if FD didn't promise an all-new expansion, then all the signs would be pointing towards winding down development of the game to a minimum.
But they did, so that's not it yet. What this is a taste of is what the end of the game will be like, once Frontier decides that developing another expansion would not be worth the cost.
 
I think there's a real danger that the New Era will be the last big update.

Expectations will be astronomically high after two years of not much content.

Cosmetics don't generate enough income, the seasons model didn't work and if the paid DLC isn't a big success either it will be hard to justify another couple of years of development.
 

DeletedUser191218

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Worse than when it launched ? I was going to call you out on that one, but then I watched the launch trailer :D ... looks like it might be ready for New Era 🤭

Thinking specifically about engineering, I stand by what I said. Pre-engineering era was better than post-engineering. There was also hope and optimism about what the game would become. Had I known then what it would become, I wouldn’t have bothered playing the game. I wasted time in a project that has failed as a result of truly abysmal design and management decisions combined with woefully substandard implementation of video game basics.
 
I don't know guyz, take it as it is. More and more people are saying the game is dying... and the Will is nowhere to be seen contradicting anything or explaining or community managing actually. ( I love you Will ) Maybe its because they want the expectation to go as low as possible? That way when they come up with something somewhat good, it's going to look like a god given miracles...
 

DeletedUser191218

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I think there's a real danger that the New Era will be the last big update.

Expectations will be astronomically high after two years of not much content.

Cosmetics don't generate enough income, the seasons model didn't work and if the paid DLC isn't a big success either it will be hard to justify another couple of years of development.
I don’t think ‘New Era’ will ever happen. They can’t even do fleet carriers within 18 months of it’s original planned release. Wait for the next big space sim/mmo. Someone will definitely achieve it - just not going to be Frontier.
 

DeletedUser191218

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I don't know guyz, take it as it is. More and more people are saying the game is dying... and the Will is nowhere to be seen contradicting anything or explaining or community managing actually. ( I love you Will ) Maybe its because they want the expectation to go as low as possible? That way when they come up with something somewhat good, it's going to look like a god given miracles...
To be fair, I’m not saying it’s dying. I’m saying it’s dead. Sure some people still play it but I can go play Sonic the Hedgehog. It’s not going anywhere. Just accept it and play it for what it is or do what many of us have done and move on.
 
To be fair, I’m not saying it’s dying. I’m saying it’s dead. Sure some people still play it but I can go play Sonic the Hedgehog. It’s not going anywhere. Just accept it and play it for what it is or do what many of us have done and move on.
I would agree on that, but I have a big (100 players) community built around that game, leaving Elite means breaking up the fam, I can't fathom how to deal with this without losing people...
 
I have enjoyed the game but it seems over now.

I have done all the gameplay loops to death. my only fun in elite was pvp sparring. infinity battlescapes scratches that itch now without all the tedium of trying to find a fight.
 
The game has been in desperate need for a pause in the new stuff, and a shift of focus to balance and bug fixing. Releasing new stuff when your foundation is still so messed up just undermines all of your work. They had said that the "beyond" season was going to be all about balance and bug fixing, with little focus on new stuff. That tune quickly changed though, so I guess we'll just have to wait and see if they actually stick to that, this time.
 
The game has been in desperate need for a pause in the new stuff, and a shift of focus to balance and bug fixing. Releasing new stuff when your foundation is still so messed up just undermines all of your work. They had said that the "beyond" season was going to be all about balance and bug fixing, with little focus on new stuff. That tune quickly changed though, so I guess we'll just have to wait and see if they actually stick to that, this time.
But what is balance? Is this another of the fractious issues that have a multitude of 'solutions' depending on one's stance in-game?
I keep reading balance being brought up as an issue and fail completely each time I read a proposition to comprehend exactly what is being 'balanced'!

Bug fixing is a given, and should have been an ongoing task throughout the year, every year, I only see a few - but my involvement in the game is not as broad as others, so very 'easy' for me to not see something that has been affecting another player.

Not a criticism or condemnation of your comment, but a genuine question :)

ETA: I have just read your post in another topic (https://forums.frontier.co.uk/threads/community-update-22-10.527123/post-8112688) so understand your position better.
 
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There's always doom, I suppose. Doom is worse than Maintenance Mode, isn't it? :)
I think it's more of an apocalypse. :)

Well, in the sense of out with the old and in with the new. My suspicion is that the code base is so messed up that they gladly push any new feature off so they can work on fixing the engine, and that's what the new generation next year (or year after?) is necessary, and we won't see much good stuff anymore unless they get that working. So the game is dead, long live the game!
 
But what is balance? Is this another of the fractious issues that have a multitude of 'solutions' depending on one's stance in-game?
I keep reading balance being brought up as an issue and fail completely each time I read a proposition to comprehend exactly what is being 'balanced'!
Mostly engineering I would think. The way it's designed it's very uneven. Personally, I don't think they can fix or balance the game at all. Engineering is just too unstable in how it's made. If engineered modules were fixed mod-add-ons instead, they could trim, nerf, boost, adjust the parameters to balance each one against the other, but with current system, having random numbers mostly adding effect and barely subtracting much of penalties, it's impossible for them to change every each and every players engineered module.

Bug fixing is a given, and should have been an ongoing task throughout the year, every year, I only see a few - but my involvement in the game is not as broad as others, so very 'easy' for me to not see something that has been affecting another player.
That's the part that annoys me a bit about this year. My understanding was that this year already meant to be few features but with lot of quality of life and bug fixes. We did get a few features, but nothing big, still a lot of bugs hanging around and new bugs introduced... FDev dropped the ball quite a bit on that one.
 
The funny thing is... whatever they pull out or delay, we won't even know as all we have been told in the past months is still "it will be yuuuuuge. The best update ever. A totally new era, believe me".

Which is actually the part that worries me - nothing about the actual content of the "new era" announced. At. All.
FD learned a few things, sadly not in design department but rather in PR department.
Thing is ED is code mess right now so be sure 50% of planned "New Era" content will be dropped off or delayed so they keep it a secret until they have something working ingame they can show us, they just want to avoid bad publicity they were showing so far with MC, ice planets, FC...etc.
Why announce something that might not work ingame or not be part of the game!
 
I just enjoy what we have and play ED when AI feel like it.

Having been around since Premium Beta days, I've learned to just ignore the hype and the criticism and just enjoy what we have today.

Sure, I'd like to see all the things everyone is talking about all the time, but it just isn't worth getting wound up about.

Just play
 
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