Why constantly complaining about the time speed and feeding rate?

But you shouldn't be pointing fingers at people voicing concerns and calling them complainers just because they have an issue you don't.

There's a difference between bug, crash and personal issue. Some people creating multiple topics about the same subject, aren't helping creating a productive environment.

This is the one mistake every review brings up

Sorry, that's a huge exaggaration/not true.. For example: the majority of reviews on Steam don't mention it at all.. and on the discussion board I've only seen a handful of time related topics with only a few comments.
 
There's a difference between bug, crash and personal issue. Some people creating multiple topics about the same subject, aren't helping creating a productive environment.

That still doesn't give someone the excuse to make a thread pointing fingers at those people just to call them complainers 🤷 And if I remember correctly, the same people were posting multiple topics about no offline franchise mode and eventually we got it.

And actually "personal issues" are just as important for feedback as bugs, if not moreso. When you create a video game you're often blind to the faults of your own game because you're so used to it after having to play test it sometimes dozens of times in just one day. That's why outside playtesters are so important, because they look at a game from an outsiders perspective.

So some people have an issue with the timespeed, and others don't. Doesn't mean you should be calling the other side names just because you don't agree with their vocalization of their problem.
 
I would like a slower time speed in the game. Right now I barely have time to even watch my animals, because there's constantly someting else that needs to be taken care of (like the constant overpopulation in vivariums). Also a slower time speed would slow down the vivarium overbreeding in general, which would be quite helpful in my opinion.
 
During beta I was initially against slower time. Slower time means some animals like tortoises will take FOREVER to have babies grow up. But the flip side to that is shorter lived species are gone in the blink of an eye right now.

The bottom line that changed my mind, and moved me into the "please slow down time" camp is this: Right now there are 3 speeds of time, and you pretty much NEVER use the faster speeds. If time was globally slowed down, then you coul always go faster if you wanted to but right now you are stuck in fast mode.
 
I find it absolutely incredible that a freaking D missing has been acknowledged extremely fast but when it comes to this time issue they all seem def and blind...

Because a missing object is deffinitely something that can be solved and by acknowledging it, isn't harming anyone.

The second the devs even so much as show acknowledgement that the pace seems to be an issue for some users it'll start rumours. Whatever they say regarding the matter will be taken offensively by one side and the other side will take it as gospel that either something or nothing is getting changed. It'll start I told you so wars.

In short, it's best they don't acknowledge or announce anything until they're absolutely sure they're on a hill they're prepared to die on.
 
Sorry, that's a huge exaggaration/not true.. For example: the majority of reviews on Steam don't mention it at all.. and on the discussion board I've only seen a handful of time related topics with only a few comments.

Sorry, I didn’t explain myself correctly! What I mean is that when reviews talk about negative points, this is the one that always seems to be there. The review doesn’t have to be negative, or place an excessive weight on the time; it’s just that when people list their cons, it’s usually there.

You’re completely right in that the way I said it, it was like I was saying there was tons of negative reviews complaining about this and this is, indeed, false. My apologies, my English is not very good and I often struggle with messages.

Thanks for correcting me :giggle:
 
Maybe, just maybe, the "time" is just right for the Dev's. Its their vision of their game. It could be technical difficulties. It could be that you just cant please everyone. Its smart on their part, not to say much about it. They will be making adjustments along the way. Ones that you may, or may not like. But, over all, it is their game. And, I for one, am pleased with how its going.
They wouldnt even have forums if you were not expected to leave your thoughts. Just dont get too tore up if your thoughts are not acknowledged, or anything done about it.
 
Maybe, just maybe, the "time" is just right for the Dev's. Its their vision of their game. It could be technical difficulties. It could be that you just cant please everyone. Its smart on their part, not to say much about it. They will be making adjustments along the way. Ones that you may, or may not like. But, over all, it is their game. And, I for one, am pleased with how its going.
They wouldnt even have forums if you were not expected to leave your thoughts. Just dont get too tore up if your thoughts are not acknowledged, or anything done about it.

I think what confuses a lot of people is they expected time to change for the following reason:
During the initial demos and livestreams developers pointed out that the time was accelerated for testing/streaming purposes. Yet the time speed seen in those demos/streams is exactly the same time speed as we have now. So if it was sped up then, then it is still sped up now.
 
I think what confuses a lot of people is they expected time to change for the following reason:
During the initial demos and livestreams developers pointed out that the time was accelerated for testing/streaming purposes. Yet the time speed seen in those demos/streams is exactly the same time speed as we have now. So if it was sped up then, then it is still sped up now.
That doesnt seem like a very good place to hold them accountable. For one, it was prerelease "demo's", or alpha builds. You cant hold them to that. Even if time was sped up, there wasnt a whole game to consider.
 
That doesnt seem like a very good place to hold them accountable. For one, it was prerelease "demo's", or alpha builds. You cant hold them to that. Even if time was sped up, there wasnt a whole game to consider.

Honestly? I believe we can. They made a point of telling people /before/ they played the demo that time was sped up. If time was meant to stay that way, then there was no reason to even bring that up to players. Also a demo is literally a watered down version of the full game; they would have already had the full game (albeit still in progress) done, just limited the content people had access to.

What you say as a developer is very important, because people /will/ hold you accountable.

A bit off topic but my favourite example of this is with Mass Effect. During a conference, one of the developers made this big speech about how they were going to have a star map that you could access to travel around -- meanwhile everyone else on the team was scratching their heads going "what? We never talked about that". But even though it wasn't a planned feature, because that one guy had already told people about it, they ended up including it in the game.

So I don't really agree with the attitude of "well developers can say what they want pre-release and not be accountable for it later".
 
Last edited:
"well developers can say what they want post-release and not be accountable for it later".
You really should not put words in peoples mouths. I never said that.

Im saying that they never said it would be different, they just said it was sped up for viewing purposes. Now, whether they feel like that time is suited for the full game, is something they may have determined after those streams. And, it wasnt some promise they made.
 
You really sound not put words in peoples mouths. I never said that.

Im saying that they never said it would be different, they just said it was sped up for viewing purposes. Now, whether they feel like that time is suited for the full game, is something they may have determined after those streams. And, it wasnt some promise they made.

I never said you said that? 🤷 I'm saying I don't agree with that thinking in general, because it seems a lot of people defend Frontier with that attitude in mind.

Again, they said it was sped up so any normal person would take that to mean that the full release wouldn't be the same speed. If that wasn't the case then they should have at least acknowledged that. Not saying anything, and also ignoring people asking about the time speed is the same as them pretending they have never said that to begin with. Which isn't an okay thing for a developer to do.

All people are asking for is more transparency and we're not getting that.
 
Unrealistic expectations from an alpha build, in my view. But, keep on um', you may get what you want, though I doubt it.

P.S. When you use quotations, you are quoting someone....
 
  • Like (+1)
Reactions: LN
Im saying that they never said it would be different, they just said it was sped up for viewing purposes. Now, whether they feel like that time is suited for the full game, is something they may have determined after those streams. And, it wasnt some promise they made.

I don't have a direct quote, but as a developer myself I can say with certainty that the reason you make a statement like "Time is sped up for demo purposes" is because you intend to change the time for the full release. Often we speed things up for testing/demoing purposes because no one wants to see you play an 8 hour demo. Time is sped up to make demonstration easier or to make getting to bugs easier, but then for the "real" release it is slowed down usually by changing a constant define somewhere.

EDIT because keyboard sucks
 
During beta I was initially against slower time. Slower time means some animals like tortoises will take FOREVER to have babies grow up. But the flip side to that is shorter lived species are gone in the blink of an eye right now.

The bottom line that changed my mind, and moved me into the "please slow down time" camp is this: Right now there are 3 speeds of time, and you pretty much NEVER use the faster speeds. If time was globally slowed down, then you coul always go faster if you wanted to but right now you are stuck in fast mode.
Thank you Agathorn to understand us and for the move in our camp šŸ•... I loved to read this! šŸ˜‚šŸ˜Š

So a change of mind to that topic is possible - maybe others will change their mind too when their zoos get bigger and they catch themselves mostly paused too... because so much is going on and they begin to miss out on animals and other stuff.

A slower time is not just a point of enjoying different, it's a important mode for beginners too in my eyes šŸ‘€ because Planet Games are very complex and need time to get used to. ā¤
 
That still doesn't give someone the excuse to make a thread pointing fingers at those people just to call them complainers 🤷 And if I remember correctly, the same people were posting multiple topics about no offline franchise mode and eventually we got it.

And actually "personal issues" are just as important for feedback as bugs, if not moreso. When you create a video game you're often blind to the faults of your own game because you're so used to it after having to play test it sometimes dozens of times in just one day. That's why outside playtesters are so important, because they look at a game from an outsiders perspective.

So some people have an issue with the timespeed, and others don't. Doesn't mean you should be calling the other side names just because you don't agree with their vocalization of their problem.

Well.. those people also called other people, who disagreed with them, selfish/arrogant etc.. When they in the 'pro-slow' topic pointed fingers and began with the personal attacks, somehow the community was okay with that? (the mods did delete those). A bit of hypocrisy on this one..
I don't remember anyone telling those people that they shouldn't do that.. If you allowed it then, you should allow it now..

We disagree on the 'personal issues'.. Most of these issues have no background, like: We don't know if they play with the recommended specs, do they understand the basic game & features?
I saw a lot of topics on the zoo keepers/feeders.. That might be slightly bugged but some also didn't about applying work zones, maybe that's the problem for them?

Not a zookeeper issue but a lack of info during the tutorial/scenario?
Or blaming the speed because they don't understand some parts of the game ? (when you go bankrupt within 10 minutes, you've made a mistake - not the feature of this game)
(I'm not talking about people who want to enjoy their animals - they still have a valid point)
 
I don't have a direct quote, but as a developer myself I can say with certainty that the reason you make a statement like "Time is sped up for demo purposes" is because you intend to change the time for the full release. Often we speed things up for testing/demoing purposes because no one wants to see you play an 8 hour demo. Time is sped up to make demonstration easier or to make getting to bugs easier, but then for the "real" release it is slowed down usually by changing a constant define somewhere.

EDIT because keyboard sucks
I still dont see the issue. The ones for some time change have listed all kinds of stuff. When those get countered, then they bring up some dev comment in a steam that not everyone watched. I know I never seen it. And, then seem to want to hold them to some promise/accountability for the comment.
The whole, I like to see my animals, makes more sense than this.
But, even so, its a zoo game, and not a zoo keeper game. Its a game about managing a whole zoo, and its conservation efforts. Not, about you getting to watch the same animal age, have babies, and die or get traded off. Once your zoo gets so big, it isnt going to be a thing to watch all your animals. You cant, you're a CEO of a huge zoo, not a zoo keeper.
But, maybe they will listen soon or later to you guys.
Im just happy with the way it is. And, I think that point of view is just as important to let them know. Especially since most who are fine with it, wont even bother looking at this thread, or going to a forum.
 
Just research lvl 1 and it will have feeding very quick after research is completed. Make also sure you have the food preparation building anywhere near by.
 
Well.. those people also called other people, who disagreed with them, selfish/arrogant etc.. When they in the 'pro-slow' topic pointed fingers and began with the personal attacks, somehow the community was okay with that? (the mods did delete those). A bit of hypocrisy on this one..
I don't remember anyone telling those people that they shouldn't do that.. If you allowed it then, you should allow it now..

We disagree on the 'personal issues'.. Most of these issues have no background, like: We don't know if they play with the recommended specs, do they understand the basic game & features?
I saw a lot of topics on the zoo keepers/feeders.. That might be slightly bugged but some also didn't about applying work zones, maybe that's the problem for them?

Not a zookeeper issue but a lack of info during the tutorial/scenario?
Or blaming the speed because they don't understand some parts of the game ? (when you go bankrupt within 10 minutes, you've made a mistake - not the feature of this game)
(I'm not talking about people who want to enjoy their animals - they still have a valid point)

This is going to be my last post in this topic cause I don't think much is getting accomplished with these posts, but anyway, here we go:

I wasn't one of the people calling people names if they liked the timespeed as is, so please don't insinuate that I was. But there was also never a thread called "Why are fanboys okay with the current timespeed?" Do you see the difference? If you want to argue for the current timespeed then great, go ahead. My issue here is this thread was made for the sole purpose of pointing out people that have an issue with the timespeed. That right there is like calling for a fight.

As for the personal issues, someone shouldn't only have a legit concern if they understand the basic game and features. That's not how game development works. As a game developer, you have to make sure the game is friendly to everyone, and if that many people are having issues with something others consider only viable if you know how the game works, then clearly it's the developer's fault for not properly teaching people how to play the game.

I'm not saying you're wrong. But you also shouldn't discount someone's claim just because they're potentially 'not playing the game right'. In fact, even if that were true, that once again points to the fact the game wasn't made to be clear on /how/ to play the game. And if, once again going along with this hypothesis, hundreds of people are complaining about the timespeed because of a misunderstanding about how the game works then, again, that's an issue.
 
Back
Top Bottom