The complaint is that I'd rather everyone benefit from such a revamp and not put it behind a paywall. See I'm not selfish, I don't think of this game and community in terms of what I personally get out of it. I understand that regardless of how much or little the members of this community put into the game, we've ALL have had to deal with these frustrations, so to then say "We are revamping the game" which should be a point of unbridled joy, it's spoiled when the caveat attached to it, "it's in the next paid expansion."
So thus we are paying for the fixes. Now I'm hoping he was meaning the revamp will come out at the same time as the next paid expansion not as what it grammatically sounds like the fixes and new codebase are in the paid expansion and thus must pay to get those improvements.
The thing about paid expansions in general is they segregate the community, and in turn certain design limitations and principles have to follow when making content, you have to constantly consider, do they have THIS expansion, do they have THAT expansion, exactly where will a particular piece of content lie in the spectrum of the game.
A perfect example, albeit a small fix thankfully, was the inclusion of planetary materials in mining belts, because Fdev realized "oh crud, you can't engineer unless you have Horizons to land and gather materials." Even though Engineers is technically in the base game not horizons, the materials could only be gathered if your had the ability to land on planets. So they had to make it so materials could also be found in space.
So as you add paid expansion after paid expansion, you start having to keep track and consider having to make work-arounds in case there might be a dependency that will creep up.
I think part of why the game is in the state that it's in is not JUST the technical coding issues, but the design philosophy. I think Fdev has plenty of other monetization strategies they could use to make their money that don't need to potentially segregate the community.