Tip offs......are they worth it?

Mysterious was the description, to do with smugglers I believe. Found the crashed anaconda and promptly wedged my SRV under it. Nice scene but only 330k all told. So I guess I'm asking are they financially worth the time?

Mystery to do with lights.....we're they intelligent. .......etc. well something left a big clean scar in the hull. Most notably this was close to colonia.

Had a different tip off today but not followed it up.....mistake?
 
They are mostly about lore.
positives:
  • Doable in about an hour
  • Narrative (nice audio)
  • Some materials/data
  • Scenery
cons:
  • Few credits
So yes, I like them. I do google them first to see what I can expect ;-)
 
As a break from whatever it was that you were grinding out, some of the tip-offs are quite good. I personally despise the ones that have you visiting surface settlements as they will ALWAYS result in you getting a bounty in my experience.

That said, if you are interested in actually progressing in the game (or earning more than 1.5M CR for the 30 mins or so you spent following the tip-off), tip-offs aren't really worth your time.
 
Some Tip Off (TO)-related "funny" facts:
1) The amount of unique text FD have "buried" in TO "end messages" for one given localization is comparable to approx. 1/3 of the whole "The Dark Wheel" story.
2) Tip Off end messages are localization-dependent (i.e. two commanders arriving at the same time at the same site but using different game localizations most likely will receive different logs).
3) Omitting the stand-alone group of 24 known "corporate data logs" from planetary settlements the rest of the TO locations (crash sites and unidentified wrecks) is also divided into subgroups (by their end messages). However 110 of 180 so far known crash sites (combining both Bubble and Colonia) belong to the same and the most "general" group that contains - once again - 24 unique messages. The remaining 70 belong to another 8 or so much more "rare" groups (all that not taking into account that at least in the Bubble I assume another 30-40 still unknown sites) . And yes, some of the logs from that "general" group were very "promising" and "just in time" back in 2016 - before all that Thargoid/Guardian stuff - but they are quite outdated for now.
4)Interesting, that some of the original English logs has been two-three times slightly corrected since then, but all other localisations still remains in their very first version.
 
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Some Tip Off (TO)-related "funny" facts:
1) The amount of unique text FD have "buried" in TO "end messages" for one given localization is comparable to approx. 1/3 of the whole "The Dark Wheel" story.
2) Tip Off end messages are localization-dependent (i.e. two commanders arriving at the same time at the same site but using different game localizations most likely will receive different logs).
3) Omitting the stand-alone group of 24 known "corporate data logs" from planetary settlements the rest of the TO locations (crash sites and unidentified wrecks) is also divided into subgroups (by their end messages). However 110 of 180 so far known crash sites (combining both Bubble and Colonia) belong to the same and the most "general" group that contains - once again - 24 unique messages. The remaining 70 belong to another 8 or so much more "rare" groups (all that not taking into account that at least in the Bubble I assume another 30-40 still unknown sites) . And yes, some of the logs from that "general" group were very "promising" and "just in time" back in 2016 - before all that Thargoid/Guardian stuff - but they are quite outdated for now.
4)Interesting, that some of the original English logs has been two-three times slightly corrected since then, but all other localisations still remains in their very first version.
RNG storytelling?
 
I got 1.5 mils for blowing up a harmless Eagle once from one of those random inbox missions.

Don't knock them all, read and select at your lesuire, but do read them.
That's an inbox mission though (gotten through idling in space), not a tip off (gotten through repeatedly running missions for the same faction(s)). Tipoffs never have you blow up something, always just scan a wreck or an outpost core link at set coordinates on a planet.

E.g Tipoff
150876

vs inbox mission
150877

Note the inbox mission has the mission icon and buttons to accept/decline. You're right though, those missions can sometimes be a good idea.
 
That's an inbox mission though (gotten through idling in space), not a tip off (gotten through repeatedly running missions for the same faction(s)). Tipoffs never have you blow up something, always just scan a wreck or an outpost core link at set coordinates on a planet.

No certainly not, but by extension it would make sense that some of them will pay out to a similar vein. I would expect so anyways.
 
No certainly not, but by extension it would make sense that some of them will pay out to a similar vein. I would expect so anyways.
Nope, they don't, for some ridiculous reason. You're lucky to get over 100k for most. There's a lot that could be done with tipoffs, that aren't, though...
 
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