70 bodies would be a nightmare with the new fdev suggested system. Imagine that 15 out of 70 bodies are likely. Of these 15, 2 have bios and 3 have geos. The remaining 10 have nothing. But you don't know anything about any of them until you fly there. Will you really fly to all 15 to find it out?
Probably not, but as of today I won't even scan them because it takes so long. I'm not trying to convince anybody else how to feel about it, just giving my opinion. I don't particularly care about the presence of geological features since they're copy/paste and I've already seen the whole gamut.
To be honest, exploration has already had such a kicking for me with the FSS I'm almost past caring. I'm parked at Jaques at the moment fromwhere I'm supposed to be heading off for Beagle Point at last but every time I thinik about setting off I'm reminded of that fact that much of the enjoyment I would have got out of that trip (which ironically I'd deliberately held off doing until the famous exploration update) is already gone and that I might well end up just blowing my ship up either halfway there or halfway home because of the sheer tedium.
the exploration gameplay loop
That's the thing - the 'gameplay loop' for me these days is stare at a 2D display playing hunt the blob for anything up to 10 minutes or more in a system with lots of bodies, just to
finally look at the glory of the fully revealed system map, go '
meh more snowballs, no interesting orbits/beautifully coloured metallic or rocky worlds, no interesting orbital arrangements' and jump out. It doesn't engage me, which means it's quite hard for me to get worked up about any aspect of it.