Nerf BGS effects for Solo & Private

I feel like, more than anyone else, PvP-hounds are very insistent that other people interact with the game in a specific way.
Simplified, there is a minority of players who 'insist' that every other player are their rightful content, insisting that if they are beyond their grasp it is 'hiding' or 'cheating'... The majority of those who enjoy PvP take their sport with 'willing' prey, Lawfuls enjoying Unlawful being part of the latter group.

It is with the 'true' PP players, who were offered a morsel in Open Only PP that such vocalising is heard just because the idea surfaced, briefly, and has been lost over the passage of time.

As for those who cast aspersions and scorn on anyone who doesn't want to play with them, just offer pity each time they emote... :D
 
Simplified, there is a minority of players who 'insist' that every other player are their rightful content, insisting that if they are beyond their grasp it is 'hiding' or 'cheating'... The majority of those who enjoy PvP take their sport with 'willing' prey, Lawfuls enjoying Unlawful being part of the latter group.

It is with the 'true' PP players, who were offered a morsel in Open Only PP that such vocalising is heard just because the idea surfaced, briefly, and has been lost over the passage of time.

As for those who cast aspersions and scorn on anyone who doesn't want to play with them, just offer pity each time they emote... :D
I like PvP but I'd much rather be doing it with people who shared the interest, not people who are being forced to do it through my decision.

I like mining, too, but I'm not about to make somebody else mine because I like it.
 
I like PvP but I'd much rather be doing it with people who shared the interest, not people who are being forced to do it through my decision.

I like mining, too, but I'm not about to make somebody else mine because I like it.
Joining a squadron can get some nice jousts, or invite some like-minded friends into a PG - my alt does this and we have 'epic' battles in unmodified, identical small/med ships, occasionally there is an explosion but usually it is down to a % hull or shields dropping, but we do have honest fun!
 
I support the - no difference due to mode - but there is one thing lacking, which is those being opposed by the solo players don't know who is opposing them, and this makes negotiation impossible. Opposition may well be accidental or motivated by completely different goals, but if you don't know who to talk to you cant work things out for the greater good.

If you really were there, then you'd be able to find out who is working the markets, so this is not best immersion , so to speak.

The practical upshot of this is usually small though, because communication tends to occur eventually by one means or another outside of the game..
 
Joining a squadron can get some nice jousts, or invite some like-minded friends into a PG - my alt does this and we have 'epic' battles in unmodified, identical small/med ships, occasionally there is an explosion but usually it is down to a % hull or shields dropping, but we do have honest fun!
Yeah the PvP I've gotten into out in the wild is usually a joust or just a slugfest, hence why I very much prefer CQC's fast pace and varied combat.

On PC I've hesitated to get into it again, because I'm using an Xbox controller, and a HOTAS would really make a difference there, I feel.
 
I support the - no difference due to mode - but there is one thing lacking, which is those being opposed by the solo players don't know who is opposing them, and this makes negotiation impossible. Opposition may well be accidental or motivated by completely different goals, but if you don't know who to talk to you cant work things out for the greater good.

If you really were there, then you'd be able to find out who is working the markets, so this is not best immersion , so to speak.

The practical upshot of this is usually small though, because communication tends to occur eventually by one means or another outside of the game..
The squadron I'm in had a couple of Wars recently due to BGS manipulation and our opponents were never seen in open. It would have been nice had they joined us, or if we could have 'seen' who they were in PG/solo and working against us. All it meant, at the end of the day, was that we had to put plenty of time, between us, into CZ's (in open) each day of the war.
We did win both in 4 days thanks to everyone (consoles & PC) piling in and having a lot of fun. BGS is all modes so it was no point bleating, just get on and win :)
 
Positions can change - and sometimes they should change. No law restricts a reconsideration of that said position.
The reason why it might not change is not because "they said so", but because the whole BGS war/conflict system is entirely handled by proxy. To remove solo/groups as a play option, would not change much for the game as it is being played. Such a change, without major changes to how you plegde and fight in conflicts, would mean very little - as far as my opinion goes.
So are you going to ignore my Posts. Where people can't Afford $120 a year. Feel free to pay for my Console use so I can play in open. Until then. Stop ignoring Console users who can't afford $120.
 
You can't win a BGS war by PvP - it's the least effective way to affect faction influence.
This guy knows^ PvP can be only BGS neutral, otherwise it will be exploited to some group advantage rather than used in a straight forward fashion. The same thing will happen with instancing if Frontier gets clueless enough to implement OP's suggestion.
 
Yup - it is the Open Only/Bias forum cancer it goes into remission for a short time then crops up again when some PvP focused individual decides it's time to drag out the dead horse again. :rolleyes:
People who continue to suggest this stuff only understand the world in as much as how they want it to be. Other people exist.
 
I support the - no difference due to mode - but there is one thing lacking, which is those being opposed by the solo players don't know who is opposing them, and this makes negotiation impossible. Opposition may well be accidental or motivated by completely different goals, but if you don't know who to talk to you cant work things out for the greater good.

If you really were there, then you'd be able to find out who is working the markets, so this is not best immersion , so to speak.

The practical upshot of this is usually small though, because communication tends to occur eventually by one means or another outside of the game..
This is part of the reason why I posted a suggestion for station/system bulletin boards where players could leave messages for each other that persist for a few days. It kinda got shot down by people that thought it'd be spammed at places like shinrarta and CGs, because apparently those are the only systems worth docking at.

Kinda like the people that think all of open is a warzone hellscape when they only ever fly around shindez :p
 
Yup - it is the Open Only/Bias forum cancer it goes into remission for a short time then crops up again when some PvP focused individual decides it's time to drag out the dead horse again. :rolleyes:
Has anyone tried making a post pertaining to making BGS and PP solo/pg only? Like, going on about how players should only be flying unarmed and unshielded ships with the lightest possible modules etc... and use all of the arguments for "open only" to show just how absurd the sentiment is?
 
Finally, a semi-sane discussion on Open vs Solo/PG - well done to all.

All this discussion about players 'hiding' in Solo/PG and undermining someone's faction in the BGS is a standard trope in DD. But I wonder how many of those dastardly opposing underminers are actually in Open all along, just on a different platform or playing at different times due to locality?

Everyone only talks about the 3 modes where in effect there are 9 modes: PC Open, PC PG, PC Solo, PS4 PG, PS4 PG,PS4 Solo, X-Box Open, X-Box PG and finally X-Box Solo. Play in any one of those modes and you won't see any other player from any of the eight. In fact it is a minor miracle anyone sees anyone if you think about it, especially when you factor in different time zones.
 
I suppose if the only tool you use is a gun, then you want every challenge to be solved by shooting someone.

Some posters got really annoyed at my use of the 'Hammer v. Nail' version of this observation. It gets suspicious when the only suggestions are to 'Open-Only' stuff. Frequency is the issue here, not fairness.
 
I suppose if the only tool you use is a gun, then you want every challenge to be solved by shooting someone.
that's the biggest issue I have with a lot of the thargoid stuff, even if there is a peaceful way to interact with them, the only action that produces actual measurable feedback is shooting them
 
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