Please let the keeper just fill what's there

I had a peafowl die, after the keeper decided that filling only some bowls was enough. It wasn't. If they'd just fill the full amount that would be a great solution to how long it takes to prepare it.
 

Bo Marit

Lead Community Manager
Frontier
I had a peafowl die, after the keeper decided that filling only some bowls was enough. It wasn't. If they'd just fill the full amount that would be a great solution to how long it takes to prepare it.

Hiya, were you using Peafowl enrichment feeders? Could you post a screenshot of your exhibit so we can take a look?
 
Yes I agree with this. The algorithm should be able to fill all the feeders instead of just barely enough. If I put 5 feeders in an exhibit, that means I want all 5 to be filled. Not just 1 or 2.
 
It would also be good if the keepers went through a check list food, water, poop. its so annoying when you have called a keeper because an animal is starving and critical, and your feeders show 0kg in last whatever and they start picking up the poo then disappear. If a keeper is called by clicking on the feeder, you would think they would bring food with them.
 
if they clean the habitat, it's the habitat not needing more food or another keeper is working on it. if the feeders are empty, perhaps enrichments are not. If there is food anywhere in the habitat and the animal is starving check if he's not stuck ( move him in the habitat) and if not send him to quarantine.
 
if they clean the habitat, it's the habitat not needing more food or another keeper is working on it. if the feeders are empty, perhaps enrichments are not. If there is food anywhere in the habitat and the animal is starving check if he's not stuck ( move him in the habitat) and if not send him to quarantine.
yeah, Im constantly moving them around, moving them next to food etc. Im working round it, but even so... I have feeders that have been there for years and never been filled. just seems a little wrong that an animal is starving when you have an empty feeder that is not being filled.
 
yes.... This isnt something I'm having a huge problem with, like I said I'm working round it.... just adding to OP's comment that its happening, in different pens with different animals for no apparent reason, when there are feeders and food enrichment. Dehydration is also happening when there is a lake and a water feeder in the pen.
 
A keeper can only carry/prepare so much. An animal can only eat so much. I'd imagine that if we tasked a keeper to make multiple runs to needlessly fill up every food container in a habitat, there would not only be a logjam at the keeper hut but the keeper's other responsibilities would start to suffer. Not to mention the energy level of the keeper would tank and they'd just "clock out" for a while.

As mentioned above, be sure the animal isn't stuck somewhere. Monitor the associated worker(s) and zone(s).

But I guess if people want a system where they can overspend on food that will go to waste (to say nothing of the "human" factor of the workers) so that food is bursting at the seams in a habitat, that's probably something that could be done. I just fail to see the upside of that idea.
 
I'm not having a huge problem with it in Sandbox mode but it is happening in my larger habitat - sometimes. I can play for hours without a problem and then all of a sudden a dozen animals are hungry and thirsty - to severity. This will go on until I restart the game and then all is fine again. That tells me the problem is not my setup.
 
I watched a keeper fill the food enrichtment item and then fill the food tray. I guess they bring the correct amount of food for the animals in the habitat and fill the enrichtment items first. If there’s still food over, they fill the other feeding trays. For my mile monitors, the keeper even left an extra pile of food on the grass (hint, hint: apparently they need the large feeding tray or several smaller ones). So there was plenty of food left after filling the enrichment item.

For a lion habitat, the keeper brought enough food for enrichtment items and feeding trays, but only half of the lions snarfed up all the meat within a second. I was concerned about the others not getting enough, but they were never starving.

It seems the general principle works, even though there might be some kinks that still need ironing out.
 
I have a Lemur habitat mixed with the Red Ruffed and Ring Tailed. All together there was about maybe 8 Lemurs. One was a baby Ring Tail. I had enrichment items and the main feeding bowl (err the big wooden square thing that is for Lemurs.). The keepers came in and filled the enrichments which were two long stick things and one was a barrel on sticks (watever it's called). They didn't fill the main bowl. As a result my baby lemur died because for some reason it wouldn't eat from the enrichments. Not sure if it was unable to bcuz it was a baby or what but either way it wouldn't eat. This needs to be fixed. Luckily I had only been playing for 5 mins so I just exited the game as there is no "quit" option. Also add this plz....
 
I have a Lemur habitat mixed with the Red Ruffed and Ring Tailed. All together there was about maybe 8 Lemurs. One was a baby Ring Tail. I had enrichment items and the main feeding bowl (err the big wooden square thing that is for Lemurs.). The keepers came in and filled the enrichments which were two long stick things and one was a barrel on sticks (watever it's called). They didn't fill the main bowl. As a result my baby lemur died because for some reason it wouldn't eat from the enrichments. Not sure if it was unable to bcuz it was a baby or what but either way it wouldn't eat. This needs to be fixed. Luckily I had only been playing for 5 mins so I just exited the game as there is no "quit" option. Also add this plz....
I just watched my zoo fall apart around me and am taking a break. It was a combination of the really fast time (even on lowest speed) and the keeper being slow and lazy. In the chaos, a whole population of ring-tailed lemurs died, as did a baby pronghorn. Also a nile moniter with food and a clean lake was starving and thirsty.
 
I just watched my zoo fall apart around me and am taking a break. It was a combination of the really fast time (even on lowest speed) and the keeper being slow and lazy. In the chaos, a whole population of ring-tailed lemurs died, as did a baby pronghorn. Also a nile moniter with food and a clean lake was starving and thirsty.

If stuff like that happens and you don't wanna save it just shrink the window and go in Task Manager and end the game. They really need to add a "Quit" button for these kind of things. Don't get why it's available in Sandbox but not Franchise. 😕
 
If stuff like that happens and you don't wanna save it just shrink the window and go in Task Manager and end the game. They really need to add a "Quit" button for these kind of things. Don't get why it's available in Sandbox but not Franchise. 😕

With Franchise you are playing with others through the animal market. They can't let you quit without saving because that would a) mess up the animal market and b) allow people to game the animal market. I don't think that's ever going to be an option in any online mode.
 
They really should make some improvements to feeding. I have a big Elephant-Enclosure where also Wildebeest, Zebras and a Ardvaark are living and often the Wildebeest and Zebras (sometimes the Elephants too) are hungry and in rare Cases even starving.
Also there should be really a Solution to the Bug where Animals refuse to drink. I hope at least this will get solved in the next Update. On some days it takes away a lot of Fun because sometimes I need to move a Animal every 2 Minutes to the Quarantine-Building
 
Have you noticed that specific enrichment items when you click on them list a specific animal, I think the food the keepers put in for each specific species are different even among all herbivores. Maybe in those big multi species habitats we need to be more aware of how many food enrichment items are being filled for each species. I haven’t really looked to notice if a zebra per say will eat from a grazing ball filled with antelope food. But that could be some of the issue.

Also I like to think instead of it being a game problem that random animals are starving or dehydrated in a enclosure with food and water, I think of it as a feature mimicking nature. You cannot force a animal to eat or drink naturally, if they don’t want to eat you take them to a vet or bad things happen. In the game you send them to quarantine to get checked out or they die if they don’t eat or drink when it’s available. Yea it’s a pain and it’s sad to deal with in the game. Try and think of it in another way.
 
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