If we were to get atmospheric landings.....

The FSD is, as far as we can tell, a variation on the oft-hypothesized Alcubierre Drive, which works via space compression. I'd imagine it would be much harder to "compress space" if the space being compressed is already full of atmospheric particles. But, we're talking hyperscience - FD can make a hyperscientific stardrive work however they wish, then retcon in some hyperscience to explain things.
I don’t think space cares that much. Afterall, the whole universe expanded faster than light all on its own in the early moments after the Big Bang, and that was with the entire contents of the universe inside.
 
Best case - something like a sonic boom as the atmosphere collapses behind the departed vessel.

Worst case - entire atmosphere gets sucked into wormhole behind departing vessel. Commander arrives at destination amid billowing clouds of frozen gas particles and thinks, "cool volumetric effects, I've discovered a new nebula!"

:)
Nah, we’ll be fine. Wormholes aren’t implemented yet!
 
Right now, when taking off from a planet or moon, you have to exceed 2km before the mass-lock light goes out. Once that’s gone the FSD can be used to go into SC or jump to another star (if you’re in line-of-sight with it).

Atmosphere would change that (I would think). I know this’ll be guesswork, but what do people think of taking off from any king of atmospheric world: should we still be able to activate the FSD at 2km+ altitude, or should the disruption of the air require us to actually get out of the atmosphere before the mass-lock light goes out?

Remember: this is a “what if” topic. Thoughts?
We will probably have Hyperdrive disabled until the stratosphere ( 20 km for earth) but we will have normal fsd/Orbital cruise at 2 km as it is now
 
Right now, when taking off from a planet or moon, you have to exceed 2km before the mass-lock light goes out. Once that’s gone the FSD can be used to go into SC or jump to another star (if you’re in line-of-sight with it).

Atmosphere would change that (I would think). I know this’ll be guesswork, but what do people think of taking off from any king of atmospheric world: should we still be able to activate the FSD at 2km+ altitude, or should the disruption of the air require us to actually get out of the atmosphere before the mass-lock light goes out?

Remember: this is a “what if” topic. Thoughts?

I would love it if there were different rules depending upon the atmospheric circumstances.
For example using the FSD in an electric storm could be very risky and would famage the FSD.
 
True; and that would be the most likely outcome.
That said, it would be a shame not to take advantage of the interesting aspects of atmospheric flight - lift, compression, turbulence, etc. It would be very easy to simply say that the FSD conduit forms around the vessel and excludes the atmosphere, but it seems a bit of a cheat, dunnit? It would be SO much more fun to glide down through the atmosphere and climb through it to the edge before charging Supercruise (and forbidding Witchspace until completely outside the atmosphere)....OHHH the fun we could have with atmospheric flight! :D

Just imagine how a T7 would handle in an atmosphere. The only thing that would influence that brick is gravity.
"Lift?" The T7 pilot said, "Never heard of it".
 
Right now, when taking off from a planet or moon, you have to exceed 2km before the mass-lock light goes out. Once that’s gone the FSD can be used to go into SC or jump to another star (if you’re in line-of-sight with it).

Atmosphere would change that (I would think). I know this’ll be guesswork, but what do people think of taking off from any king of atmospheric world: should we still be able to activate the FSD at 2km+ altitude, or should the disruption of the air require us to actually get out of the atmosphere before the mass-lock light goes out?

Remember: this is a “what if” topic. Thoughts?

I would really like to experience going to space on normal thrust, and only then be able to engage fsd.
 
I can’t think of any “scientific” reason why you couldn’t engage a warp drive or hyperdrive in an atmosphere, honestly.

Well, apart from the Danylkiew effect creating a gravitational ripple that tears the planet apart, raising a subspace field in an atmosphere also creates a superheated plasma bubble. Think of a little sun of several miles radius with your ship right at the centre of it. What doesn't turn to vapour in the immediate vicinity (as in: several hundred miles' radius) gets caught in the shockwave of rapidly expanding air around it. This rolls around the planet and meets itself on the other side in another devastating collision and then whiplashes back. And did I mention the gamma radiation?

Of course that is mostly theoretical --usually the drive melts itself before it can complete the subspace field.
 
Best case - something like a sonic boom as the atmosphere collapses behind the departed vessel.
Worst case - entire atmosphere gets sucked into wormhole behind departing vessel. Commander arrives at destination amid billowing clouds of frozen gas particles and thinks, "cool volumetric effects, I've discovered a new nebula!"
Yes, this was what I was thinking of to some extend. And of course, all that material falling in behind you might just shove you into that exclusion zone of that star you just arrived at. Shoved you really, really hard.

I wonder how long it would take for Commanders to systematically de-air every atmospheric planet in the bubble?
Two hours into the Beta? :)
Possible. The day is young. :unsure:

Well, apart from the Danylkiew effect creating a gravitational ripple that tears the planet apart, raising a subspace field in an atmosphere also creates a superheated plasma bubble. Think of a little sun of several miles radius with your ship right at the centre of it. What doesn't turn to vapour in the immediate vicinity (as in: several hundred miles' radius) gets caught in the shockwave of rapidly expanding air around it. This rolls around the planet and meets itself on the other side in another devastating collision and then whiplashes back. And did I mention the gamma radiation? Of course that is mostly theoretical --usually the drive melts itself before it can complete the subspace field.
Yeah, stuff like this would be a good reason why you "couldn't" fire up the FSD in an atmosphere (well, in theory, anyway). And yes, shockwaves (in theory) SHOULD be left behind because of a sudden lose of a big chunk of atmosphere. And on a populated planet? OMG just think of the fines you'd be racking up.
 
In previous Elite Games with atmospheric planets, there was not special distance requirements. Same 12 km. So Lore-wise I don't see need for 100 km altitude and such....
 
Well, apart from the Danylkiew effect creating a gravitational ripple that tears the planet apart, raising a subspace field in an atmosphere also creates a superheated plasma bubble. Think of a little sun of several miles radius with your ship right at the centre of it. What doesn't turn to vapour in the immediate vicinity (as in: several hundred miles' radius) gets caught in the shockwave of rapidly expanding air around it. This rolls around the planet and meets itself on the other side in another devastating collision and then whiplashes back. And did I mention the gamma radiation?

Of course that is mostly theoretical --usually the drive melts itself before it can complete the subspace field.
As much as I love ST lore (see above) I don’t think we have to worry about that here. No subspace, for a start, and matter entering or exiting a warp bubble should be completely unfazed since we’re only affecting spacetime. Otherwise you’d get your ship vaporized if you flew too close to a ship jumping to supercruise.

The only air we’d take with us would be the air in the region of normal space around the ship, but since we don’t know how he field geometry, we don’t know how big that region is, admittedly. I envision it being about the size of our shield bubbles.
 
I would really like to experience going to space on normal thrust, and only then be able to engage fsd.

good news!

you can just continue to fly with normal thrust until your 200km out, or even 1ls out whatever takes your fancy., you can even fly from one planet to the next without even touching your FSD!

what a time to be alive, the rest of us will probably stick the FSD on at 2km above though...
 
Mass lock is a function of mass and distance. How would adding an atmosphere change that? You get far enough away from a object of significant mass, you can open an Einstein-Rosen bridge to another star system.
 
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