It's a thread about atmospheric planets, if you're interested join in and tell us all that you think about it... why they would be important for the game or why not.
There are people that are not interested in atmospheric planets so it would be interesting to know why they think so and what other part of the game they would like to see improved instead.
Yeah, I’d got the gist, I was just having a cheeky dig about the start of it being just a video link.
Anyway, sorry about that, wasn’t meaning it too seriously!
On Atmos Landings, yes it’s an important part of what I consider to be full Elite Dangerous. We’re still only part way in the journey to full Elite Dangerous though, with many other things to come as well.
There’s lots of things which need to be factored in to what the optimal path is to full Elite Dangerous.
Atmos Landings is generally IMHO done a massive disservice by talking about it as though it’s a single thing, and that it’s a single step from airless bodies to atmospheric landings.
A key thing is that it all has to be procedurally generated, or to put it in other terms, everyone going to the same place at the same time has to see the same thing, people at a place should see things change realistically with the passage of time (in real time), and people going to the same place at different times should see the same thing but with things having changed realistically as they should have done over the intervening time.
That procedural generation also has to produce realistic simulations of the bodies.
When considering all of the above there’s a derivable hierarchy of complexity for Atmospheric Bodies. That complexity goes up in orders of magnitude as it goes through the hierarchy.
Also, it all has to work on fairly average platforms, and not need multi-million pound supercomputers to run it.
Given that I think it’s important that we all be realistic in our expectations and the question we all have to ask ourselves is are we happy to wait for full Atmos landings which is a very big endeavour and is going to take a long time to do, or would we rather have it in stages, which means we’ll get bits sooner but getting full Atmos landings will take even longer than it would if getting it all at once.
Personally I’ve got no doubt that FD will be able to do it all, but I’ve also got no doubt that it’s not going to be easy or quick.
My preference would be to have Atmos landings come in stages, but I could also take waiting for the full set in one.
On top of all that, there’s then the game aspects that aren’t just playing the simulation of the Milky Way. There’s lots of work there too. Though one thing that I think is worth bearing in mind is that the amount of ‘natural’ gameplay will go up as you go up through the hierarchy of Atmos bodies.
I’m looking forward to it all, but I’m pretty realistic in expectations about it when that kind of stuff is likely to arrive. Will be good when it does though!
Edit - for clarity, while I’m interested in Atmos landings, that’s not to the exclusion of other things. What I’m really interested in is full Elite Dangerous, of which Atmos landings is only a part.