Where did it go wrong?

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What about empty announcements, extremely low quality of patches, design-failures (Powerplay, CQC, Engineers), missing content, "optional" Aliens, lack of detail?

In every single game Frontier has released in the past years they showed us that they are not willing to do the extra-work that is needed to come out of the average sauce of computer games. The "last mile" is always missing, in every single product. Take Elite, take Planet Coaster, the Dinosaurs or Planet Zoo. All average games. Nothing special. Sound and animation are outstanding. Gameplay isn´t.

Gameplay is boring or becomes boring after a short time. And for me it´s pretty clear that they are not willing to deliver a perfect product, but release everything way too early. This is a valid economic choice though.

But games like RDR2 show how much detail work is necessary to become a blockbuster.

I have some hope towards the "new ERA". My personal theory is that they pushed a lot of devs to the "new Era" shortly after the initial release of Elite because it was pretty clear that the whole game design (instances, asynchronous web-services, daily "ticks" and all that) was a bad bad choice. This also would explain the bad quality after Engineers-Release and also the delays in content-patches afterwards.

But if they chose to stay with the current game model I don´t see any chance for Elite in the near future. And: If they really started developing 1 year ago I think they should better stop everything and concentrate on mediocre games like the Dinosaurs, which seem to be successful enough to keep everything running and simple enough for the company to manage.

I know it´s hard, but I am totally disappointed what happened after the successful kickstarter campaign.
 
OP, don't waste your time. Not because the question is pointless (it's an interesting exercise to figure out exactly at which point it became clear that Frontier wasn't up to the ambitious plan they had), but because almost nobody here will be willing to have this discussion since "you're just burned out this game is AMAZING", "Elite is the best thing since Pong" or "I love flying in VR" will be the average answers you'll get.
 
OP, don't waste your time. Not because the question is pointless (it's an interesting exercise to figure out exactly at which point it became clear that Frontier wasn't up to the ambitious plan they had), but because almost nobody here will be willing to have this discussion since "you're just burned out this game is AMAZING", "Elite is the best thing since Pong" or "I love flying in VR" will be the average answers you'll get.
Well.... I do love flying in VR!
 
OP, don't waste your time. Not because the question is pointless (it's an interesting exercise to figure out exactly at which point it became clear that Frontier wasn't up to the ambitious plan they had), but because almost nobody here will be willing to have this discussion since "you're just burned out this game is AMAZING", "Elite is the best thing since Pong" or "I love flying in VR" will be the average answers you'll get.

Given the OP just posted one of his usual non-specific gripe threads then bogged off I think you are jumping to assumptions without any basis by claiming he actually wants to have a discussion here. He's obviously just stirring you angry types up for giggles, I suspect he doesn't actually own ED which is his loss because as you said its an amazing game.
 

Deleted member 110222

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I know it's near Christmas but what a Turkey!
If it wasn't for us backers you wouldn't even be playing this rubbish..... Ok, guilty as charged!
Given your attitude I kinda' wish the Kickstarter failed.

I sometimes think it would be better for everyone if this game just didn't happen and Frontier stuck with park builders, which they're actually really good at.
 
I was joking, the only thing I don't like about the game is CQC and having part of it in the game that I backed especially the rank rating as it will always be zero in each of my accounts. I just hope the other stuff that DB had promised in the kickstarter reports one day is present in the game one day.
 
I was joking, the only thing I don't like about the game is CQC and having part of it in the game that I backed especially the rank rating as it will always be zero in each of my accounts. I just hope the other stuff that DB had promised in the kickstarter reports one day is present in the game one day.

I'm sure we all do. Well, most of us at least. Even if the OP is a troll our discussions are still worthwhile.
 

Deleted member 110222

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I was joking, the only thing I don't like about the game is CQC and having part of it in the game that I backed especially the rank rating as it will always be zero in each of my accounts. I just hope the other stuff that DB had promised in the kickstarter reports one day is present in the game one day.
First rule of dealing with game devs': Never assume a promise will be delivered upon.

Source: The entire damn industry.
 

Deleted member 110222

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I'm glad a load of disgruntled ex-players funded my favourite game for more dosh than I bothered to part with, I'm also grateful to the people who actually buy the cosmetics for continually donating to my hobby.
I never even heard of Elite until well after the Kickstarter finished. XD

Thanks guys for paying all that money to get your "top quality PC game" on Xbox!
 
I just hope they choose to evolve for space legs. Imagine if they're planning to do the same as horizons (in function not schedule) all over again with just another set of skeleton systems and the same game with another new station services menu and ship interiors. They might be spending an entire six months designing nothing but knee capping that only is there to annoy you because gankers need to be knee capped. It will probably launch with nothing but genie avatars that leave trails of credits since they decided at the last iteration that walking was too much effort and not required. Youll lose the option of real legs and theyre completely removed from the game, even though you could see them in holo me for years.

Sorry. I hope the future will evolve.
 
I just hope they choose to evolve for space legs. Imagine if they're planning to do the same as horizons (in function not schedule) all over again with just another set of skeleton systems and the same game with another new station services menu and ship interiors. They might be spending an entire six months designing nothing but knee capping that only is there to annoy you because gankers need to be knee capped. It will probably launch with nothing but genie avatars that leave trails of credits since they decided at the last iteration that walking was too much effort and not required. Youll lose the option of real legs and theyre completely removed from the game, even though you could see them in holo me for years.

Sorry. I hope the future will evolve.

From what I've seen over the horizon so to speak, (hur hur) there does appear to be a lot of good stuff coming. It is an exciting time for ED, if it all turns out to be true.
 
I just hope they choose to evolve for space legs. Imagine if they're planning to do the same as horizons (in function not schedule) all over again with just another set of skeleton systems and the same game with another new station services menu and ship interiors. They might be spending an entire six months designing nothing but knee capping that only is there to annoy you because gankers need to be knee capped. It will probably launch with nothing but genie avatars that leave trails of credits since they decided at the last iteration that walking was too much effort and not required. Youll lose the option of real legs and theyre completely removed from the game, even though you could see them in holo me for years.

Sorry. I hope the future will evolve.

They dropped the pay in advance to get content over a season model after the great horizons meltdown, so it'll be an upfront thing you'll be able to see what you'll get and decide. Hence the delay to release it in one as it takes more time. Your fears are unfounded there I think.

Your belief the next DLC will be space-feet is also just based on forum rumours and theorycrafting which tends not to end well for the people who have "faith" in the rumours.
 
OP, don't waste your time. Not because the question is pointless (it's an interesting exercise to figure out exactly at which point it became clear that Frontier wasn't up to the ambitious plan they had), but because almost nobody here will be willing to have this discussion since "you're just burned out this game is AMAZING", "Elite is the best thing since Pong" or "I love flying in VR" will be the average answers you'll get.
This is so funny, because of all the people in this thread, OP seems to be the person who isn't interested in a discussion at all. If anyone is wasting their time, it's us.
 
I don't understand the negativity tbh. I'm perfectly happy to buy incremental updates that add or expand content. Its a much better model IMHO for smaller studios to adopt than subscription or hype-release-drop. I also think its a bit unrealistic to expect a small developer to focus solely on one title. As a listed company that has grown steadily since ED was released, I would be worried if they hadn't diversified. Other studios that clung only to one title (CCP spring to mind), became 'niche' and a growth plateau ensued. March or die! That is just how game developers have to work, heck all creative industries! Stand still, you become 'artisan cheese', get overtaken, become irellevant, typecast. Its hard to get new investors and then the accountants start hiring guys who want to make 'bold' decisions that can destroy the company..

ED launched, it sold well, expansions sold solidly but unspectacularly. The game has clearly got a solid core of active players but is otherwise not selling hard anymore. Its been getting steady QoL and technical updates. The fact there's not been huge content updates on a regular basis points to the company focussing resources elsewhere. That means they have, as a matter of internal strategy decided that its time to do that, or the ROI has been judged too slim based on current metrics and projections to continue. That's to be expected. Sorry, but, the business reality is that ED has to justify through ROI any continued investment. FDEV have obviously made the decision not to do that following Beyond. That's just life. That doesn't mean the game is dead or there are no long term plans. Their share price is very healthy, turnover is healthy, operating expenditure is healthy, profits are healthy for the portfolio. They are making other games, which are also selling well. They are hiring staff (500+now).

Maybe there is more to come, and I'm certain that there is, but, we will all have to pay for it.. and we'll get it when it suits FDEV. If it was your business, you'd do the same. ED will get some love sooner or later, we'll all part with another £30 or so, life goes on. All the hardcore guys here, putting thousands of hours in to the game are awesome! But unless you are buying ARX, you aren't putting any fresh revenue in to FDEV's coffers. The bottom line is: Horizons sales didn't warrant further serious investment or there was low hanging fruit elsewhere..
 
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