So, we're actually on schedule?

Dude needs to check his speed there.🧐

Oh how this sets so many unreasonable yet totally reasonable expectations.
Ah, the marvel of hype.
sigh

Erhem, right, the topic at hand.

I look forward to New Era, really, but I think most can agree FDev's pacing of content and communication is dramatically slow. Or perhaps realistic? Like supercruise?
(Bad joke is bad, please don't burn me.)

I worry for Fleet Carriers because I fear the game lacks enough depth of content to justify their usage. Of course, they may be adding the depth alongside them (I doubt this). Squadrons are much the same problem: they are largely pointless as there isn't any depth for them to exploit. The BGS remains largely reactionary and distant from the player. You don't get much in the way of tangible benefits from the BGS, certainly not on the scale PowerPlay provides at least modules.

Beyond FCs (a feature I do want, I just don't know how useful or fun it will be), space-legs has a lot of potential as does base building...if the game has depth for them to exploit, which it currently does not. This was the problem of NMS: all these worlds and they look the same after fifteen jumps. Mass RNG only has so much to offer before its superficial gloss is seen to be exactly that. I really want to walk in my ships (particularly for RP purposes), but the game lacks many of the systems that would make it fun. I fear MonocleGate: Elite Edition.

I can see FDev stumbling into the Captain's Quarters of EVE and calling it a tremendous victory of progression. It would be anything but.

Like so much of Elite, the potential is astronomical. Always has been. And to be fair, Elite is a great product in its current state!

What gets my goat, and always will, is the unrealized (I won't say wasted - nothing has been wasted but poor communication and opportunities to engage the community) potential of this product. It can do so much more, not Star Citizen ridiculously-real-Ready-Player-One, but more that is reasonable to expect. The team has the skill to do it. They just don't have the leadership, it seems, to use that skill in a timely or effective manner.
 
space-legs has a lot of potential as does base building...if the game has depth for them to exploit, which it currently does not. This was the problem of NMS: all these worlds and they look the same after fifteen jumps. Mass RNG only has so much to offer before its superficial gloss is seen to be exactly that. I really want to walk in my ships (particularly for RP purposes), but the game lacks many of the systems that would make it fun. I fear MonocleGate: Elite Edition.

People shouldn't have unrealistic expectations. It will be a tremendous achievement when we can finally walk inside our ships, board other ships, build a base, infiltrate enemy bases, first person shooting/survival, and more variety of stuff to do on planets in first person.To satisfy the atmospheric-flight people, there could be basic planets with atmospheres and simple lifeforms. I think this is a realistic amount of features and content for the expansion in December 2020.

At launch there needs to be sufficient depth, more can be added later. This stuff will make ED appealing to a much bigger audience of people who want to play as a character rather than a ship.

I wouldn't put any faith in that leak.

The leak has been accurate so far. I'm pretty sure we'll get EVA in December.
 
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People shouldn't have unrealistic expectations.
snip

To be fair, unrealistic expectations come from two sources:
  • People who are incapable of being rigorously honest with themselves
  • Communication and Marketing that doesn't properly manage Hype with Confirmed Information

The latter constitutes 95% of the challenge. As I've said many times elsewhere, trolls and 'unrealistic expectations' exist because there has been little effort to combat them. That combat must come from the company behind the product, not its fans. I agree, unrealistic expectations should not be had.

But are they unrealistic when the vacuum of information coupled with fantastic marketing videos showing what could be rather than what is creates the perfect environment for reasonable expectations that will later be shown to be unreasonable?

It's akin to telling children you plan to bring them candy, show footage of all the flavors that could be, and not clarify that you meant in five years with only four of the fifty flavors shown in the footage. And then telling them their expectations were unrealistic to boot. They didn't promise fifty flavors nor did they promise a timeline. You're absolutely right. But what is unreasonable is rarely based on facts so much as the presumption of facts. To ask consumes to not presume the future is to make the fatal mistake of not marketing at all. It's a two-edged sword, you have to market but you have to manage expectations, too.

Although in frontier's case, they don't even do that last bit.
They say very little, if anything, and celebrate the four flavors as if potential of the rest never existed.
 
To be fair, unrealistic expectations come from two sources:
  • People who are incapable of being rigorously honest with themselves
  • Communication and Marketing that doesn't properly manage Hype with Confirmed Information

The latter constitutes 95% of the challenge. As I've said many times elsewhere, trolls and 'unrealistic expectations' exist because there has been little effort to combat them. That combat must come from the company behind the product, not its fans. I agree, unrealistic expectations should not be had.

But are they unrealistic when the vacuum of information coupled with fantastic marketing videos showing what could be rather than what is creates the perfect environment for reasonable expectations that will later be shown to be unreasonable?

It's akin to telling children you plan to bring them candy, show footage of all the flavors that could be, and not clarify that you meant in five years with only four of the fifty flavors shown in the footage. And then telling them their expectations were unrealistic to boot. They didn't promise fifty flavors nor did they promise a timeline. You're absolutely right. But what is unreasonable is rarely based on facts so much as the presumption of facts. To ask consumes to not presume the future is to make the fatal mistake of not marketing at all. It's a two-edged sword, you have to market but you have to manage expectations, too.

Although in frontier's case, they don't even do that last bit.
They say very little, if anything, and celebrate the four flavors as if potential of the rest never existed.

Its not down to FDEV its down to how individuals interpret things, because what you heard from FDEV wasn't what I heard.

They can't manage all the unrealistic expectations beyond saying calm down a bit. Partly because its impractical but also because people would use an elimination method to work out what they didn't deny.

Look above at #327 where Cosmo tells another chappie to have realistic expectations, then goes on to say exactly how space-feet will be. Then tells me he has faith in the leak.

We are space-ship nerds, we like sci-fi and read books because we have fertile imaginations. They have to be kept reasonably in check by us because we are prone to dream.
 
All we know from the leaked info is there will be 1. base building 2. Thargoids in the flesh. 3.first person shooter gameplay. 4. Arx leak for weapons and buildings. 5. a paid-for release that will " dramatically expand gameplay and mark the beginning of a new era for Elite Dangerous", 6. new features that appeal to existing commanders and an attractive entry point for new players.

How can Frontier sell weapon and building cosmetics with Arx? What is the point of having Thargoids in the flesh? The best answer is first person gameplay.

So if you put all that together what could it be? My bet is on EVA.
 
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So it didn't go down this way, but still...

FDev character one: "Say, we should put out some artwork with this little announcement"
FDev character two: "Tell you what, let's do a short animation"
FDev character one: "Oh yes, that'd be cool!"
Player (having watched short animation): "Wow! we're getting space legs!"
FDev characters one and two: "Errm..."
Player: "AND gunses!"
FDev: "Say what now?"
Player: "That's an unfamiliar interior shot too - base building, yay!"
FDev (wondering whether to run or hide): "Where are they getting this stuff?"

Years later...

Player: "Oi!, FDev, where are my space legs, gunses, and base building equipment?"
FDev: "We never promised those things"
Player: Oh yes you did..."
FDev: "Well, we kind of didn't, and we're kind of sorry to have raised your expectations. These features you mention would be neat to have in the future though..."
Player: "Ah HA! So we ARE getting them then?"
FDev: "We didn't say that..."
FDev (in a private aside): "You know, let's just not say anything"
FDev: "Ever again?"
FDev: "Yeah..."

Doomed if they do, doomed if they don't at this point, I'd say.

Bless 'em.
 
So it didn't go down this way, but still...

FDev character one: "Say, we should put out some artwork with this little announcement"
FDev character two: "Tell you what, let's do a short animation"
FDev character one: "Oh yes, that'd be cool!"
Player (having watched short animation): "Wow! we're getting space legs!"
FDev characters one and two: "Errm..."
Player: "AND gunses!"
FDev: "Say what now?"
Player: "That's an unfamiliar interior shot too - base building, yay!"
FDev (wondering whether to run or hide): "Where are they getting this stuff?"

Years later...

Player: "Oi!, FDev, where are my space legs, gunses, and base building equipment?"
FDev: "We never promised those things"
Player: Oh yes you did..."
FDev: "Well, we kind of didn't, and we're kind of sorry to have raised your expectations. These features you mention would be neat to have in the future though..."
Player: "Ah HA! So we ARE getting them then?"
FDev: "We didn't say that..."
FDev (in a private aside): "You know, let's just not say anything"
FDev: "Ever again?"
FDev: "Yeah..."

Doomed if they do, doomed if they don't at this point, I'd say.

Bless 'em.

So you've illustrated your point by something you admit is fabricated. Have you thought of a job in marketing?
 
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