HUD Readout Feature Request

It would be great if we could have the time-to-target readout (like 0:06 or whatever) repeated on the Speed/Distance panel at bottom left.

Also, in combat, instead of just 'Out of Range' for each weapon, it would be really helpful if the ammunition count were still visible, like it is when the weapons are in range. This would aid the decision as to whether to re-engage the target or disengage as he's out of range and I haven't enough ammo to make it worth my while to chase him.

Thanks
 
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