Thank you CMDR's for the vote of confidence! You're both really making me rethink the repair limpets though... That is two whole slots. Admittedly, I did not use the repair limpets at all after my only snafu while 'test' landing on a 9G world with underpowered thrusters. Only then did I have to make repairs. On the other hand, I can see a use for the another AFMU because I think I already had my one AFMU down to around 95ish% after just two weeks. I can certainly see the benefit of the booster. However, won't a reboot/repair at least get my AFMU running again even if it ended up at 0%? Wouldn't I be able to use it and so a second AFMU isn't really that necessary? Also, when I was out in the black, I found the only time I would have liked the extra jump range of the FSD Booster was on my return trip home and the last few thousand light years when I wanted to speed that along.
How far down were your hulls after spending a few months out in the black? Did you make any errors and lose any hull at all?