I am,I am by no mean an aerospace engineer
Not the best one for sure and very far from the hollywood aerospace engineers that design every single system of spaceships and can repair them in a bunch of minutes
Don't compare ED ships with shuttle, airplanes, helicopter or any real flying vehicle.
Why not? What's the main difference?
HUUGE THRUST!!! OMG YOU WON'T BELIEVE HOW MUCH THRUST THESE SHIPS HAVE!!!
You can have lift with an aerodynamic profile (airplanes/helicopters/glider/shuttle) or with thrust (lift-launchers like the Saturn V) which is the ED ships way.
If you fly over a high gravity planets you will see that the vertical thrusters are always on. This means that the guys that designed the flight model made a good job! That's the first evidence that ED ships don't need aerodynamic forces to balance the gravity/weight.
Another case where we see this difference: maneuvering
Airplanes maenuver thanks to aerodynamics: the elevators and the ailerons modifiy the lift balance and the airplane rotates and changes movement direction.
In ED we manuever our ships with thrusters: lateral, vertical, even front thrusters to reduce the speed or to stop the ship. There are a lot of thrusters on our ships, so this is another reason why we don't need aerodynamic profiles on our ships.
Compared to airless planets, the only atmospheric planets additional effect is the drag that in space flight has the most concern in the atmospheric reentry because of the heat generated. But also here the game handles it very well (from a fictional point of view) because the orbital flight and the glide phase are done in Supercruise, where the ship is not affected by the normal phyisics law. Moreover our ships can fly close to stars without melting so the heat management at this level is not an issue.
As a final evidence, in game you can land on airless planets with very high G, I've been to the planet "Strong G" few times which is almost 10G and airless. So no aerodynamics and no lift. All ships can land and lift off without big issues (you need to be careful though),
The atmosphere has no influence on the gravity pull. The gravity well would attract the ships from much farther then the current exclusion zones. This is not simulated in the game. You can fly in normal space at a planet exclusion zone (both atmospheric and airless) and the ship is not pulled down by the gravity. This is a game limitation so atmospheric planets will make no difference.Now, looking at some of the 38 playable ships we have today, some of them are literally a flying brick , (type 9, python, anaconda etc etc) , how on Earth are they going to land on an Earth like planet with a gravitational force of -9.41g and having no WINGS whatsoever?? the moment they enter an Earth-like planet atmosphere they will fall down like a bird high on cocaine.
Real evidence: most people believe that the ISS is not affected by Earth gravity becuase it's in space and we can see astronauts floating around.
Actually the gravity on the ISS is only -11% than on Earth: at sea level G is around 9.81 m/s2 and on the ISS it is around 8.7 m/s2.
The reason why astronauts float is because all forces are balanced: gravity is balanced by the centrifugal acceleration given by the orbital flight so the feeling is like the ISS is constantly falling. If one of the 2 forces (gravitational pull or centrifugal force) would increase the ISS would fall on the planet or escape the orbit (depending on which one of the two is stronger).
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