You dont like scooping? How about hiring NPCs at a high comission to "mine" for you? Same thing. Time, and how I alocate my time is the concern.
It's not that I don't like it, it's that the discussion is based on a wrong principle.
Individual ships use fuels that's found on stars, so you scoop them. FC have a completely different purpose and use a fuel found on ice rings. You can't scoop ice rings.
But the important point for me it's another.
In this game the only thing you need to progress is time. Let's be honest: there is no particular ability or skill needed. Everything you can do in game -exploration, mining, progressing in ships, missions- implies some dynamics which have as unique effect to make it faster or slower.
For example, mining. Where is the "difficulty"? Finding good rocks, collecting minerals, deliver and get the cash. So you can't find a good one? You need more time. You don't have enough limpts or don't sit in the right spot? More time. Have to fly far? More time.
Exploration: fly to a system, FSS, scan bodies. You want to fly far? It takes time. You need to scan with the FSS? It takes time. You need to launch surface probes? It takes time.
Now, fleet carriers. You want to move your own base far away in the galaxy? Just jump. What is the only limitation? Fuel -quite a reasonable one. What do you need for fuel? Time.
If you remove "time" from the equation (with automatic scooping, with NPC miners, whatever) you have removed the only part of that game dynamics where you need to invest something (your time) and that makes it different from some dumb repetitive gameboy arcade.
You don't like mining? That is perfectly legitimate, but the game doesn't force you to do it because you have plenty of other options (also listed above, where he was saying that only a minority of explorers mine). So you have plenty of other options to use the FC without mining, and also to keep exploring without worrying for fuel... without using a FC, joining someone esle FC, etc.