Ships Krait v Python

Python for 180-192t cargo runs.

My fast express Krait carries 192t in this trim


And that covers all boom time delivery type missions. There are three profiles I think the Python could be considered superior. Bulk hauling and bulk passengers where you can take full advantage of the extra C6 slot, and perhaps mining, where you can carry more rocks. But that ignores the Krait's better agility and visibility, which are advantages when mining.
 
They're both great medium ships. It comes down to the little things for me like hardpoint layout. For my combat style having three larges topside generally works better than one underneath, so the Krait works better for me in fighting. For mining and cargo - Python.
 
Krait for mining (less capacity, better visibility, far better speed for out running pirates)
Outsmarting NPC pirates has never been an issue as they will just ignore you after the initial scan. The lower cargo capacity of the Krait is detrimental as it will fill up way too fast and spend a disproportionate amount of time travelling.
 
Stay in your current ship.
And look after a Krait/Python when you have at least 200 millions

Now regarding the debate - it is really simple:
more trading/mining and generally missions that do not involve much combat - python all the way
more combat oriented gameplay? krait + slf (if you dont plan to use a slf, better stay with the python)

I usually run my python in either full cargo with a size 3 shield (just dont submit to interdictions and try to avoid combat al all costs) and it does 280t while still enjoying ADC and SuperCruise assist. That means 2 boom missions of 180t and 90t.
Or i run my python as a Liner Ship - no shields, so avoid all combat and all scanning

The ultimate multipurpose ship that can tackle the full array of missions (supply/delivery, pick-up / repurpose cargo including rescure prisoners, planetary scans, megaship scenarios, assasination missions - for those you might replace cargo racks with a pair of 6b scb) - is still the mighty python

But... you need engineering 😇
 
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Outsmarting NPC pirates has never been an issue as they will just ignore you after the initial scan. The lower cargo capacity of the Krait is detrimental as it will fill up way too fast and spend a disproportionate amount of time travelling.

I disagree. By the time I've filled up 160t I've usually done with mining. And I'm talking about all pirates, not just NPCs. I've outrun other Cmdrs.
 
Python seems to do everything well. I'm a bit of a Python collector myself and have several of them at home and also scattered throughout the bubble all performing different jobs. It even does combat well. The Python has made me rich. I also have the Krait which I do love, but it's been collecting dust at the moment. You won't be disappointed with the Python.
 
If I were in the OPs shoes I'd outfit the AspX for core/subsurface mining and hitch a lift and back on an FC to Kirre's Icebox (New Borann). The Asp can hold 100ish tons if setup for it and one full run will easily cover the cost of an A-rated Python or Krait. Do it two or three times and get both with plenty left over for rebuys and experimenting
 
I usually run my python in either full cargo with a size 3 shield (just dont submit to interdictions and try to avoid combat al all costs) and it does 280t while still enjoying ADC and SuperCruise assist. That means 2 boom missions of 180t and 90t.

I happened to be in a 282t Python with C3 shields today - I found I could submit to interdictions and run away easy enough, including from a Mamba. Though I guess it was engineered and the OP's wouldn't be.
 
Bulk hauling and bulk passengers where you can take full advantage of the extra C6 slot, and perhaps mining, where you can carry more rocks. But that ignores the Krait's better agility and visibility, which are advantages when mining.
So here is the issue: The standard Python SSD miner carries 198 tons of LTDs. I can fill it up in around 25 minutes. For the sake of the argument, let us consider the same build Krait (just removing a cargo rack). Such a build would be capable of carrying 134 tons of LTDs. With the same mining rate, the Krait would fill in 17 minutes, but let us be generous and say that you can shave 2 minutes off due to better visibility and speed (speed is only really useful in getting from rock to rock and the Krait only has about 10% extra speed so this is really giving the Krait more of a boost than what it likely will have). This would make the Krait take 15 minutes mining 134 tons.

Now, here is the issue, you will not just be mining, you also need to off-load your mined cargo. The ships will not differ much here so let us assume this takes x minutes. The total haulage rate of the Pythonis then 198/(25+x) and that of the Krait 134/(15+x). In order for the Krait haulage rate to beat the Python’s, we need (approximately) x < 6. Remember that this is allowing the Krait more of a mining boost than what I find reasonable.

Now, unless you are selling to carriers in system, your non-mining time will likely far exceed 6 minutes. In fact, 6 minutes is about the non-mining time I have when storing the LTDs in my carrier next to the arrival star one jump away.

NB; If you mine slower than I do, non-mining time will be proportionally less relevant, which a priori could benefit the Krait.

NB2; If you use the SLF bug (rumored confirmed as bug and due for fix) - you obviously cannot use a Python as it cannot carry a fighter.
 
I disagree. By the time I've filled up 160t I've usually done with mining. And I'm talking about all pirates, not just NPCs. I've outrun other Cmdrs.
If you do very short mining runs (sub 20 mins) the Krait may be preferable. Anybody mining in open in Kirre’s Icebox is currently asking to have their cargo blown up.

With the Python you can have more collectors rather than more cargo and still be more efficient. Personally I only ever do 128t.
You do not really need more collectors though. Before patch 1 when SSDs were spewing out fragments as if they were gravel the Python (and any medium ship in standard configuration) were bottlenecked by the number of limpets. However, post patch 1, the standard 8 limpets do a much better job at cleaning up. You will get some small advantage with more - I agree - but the benefit suffers from diminishing returns. However, this benefit could certainly be sufficient to outdo the Krait’s speed and visibility benefits.
 
So here is the issue: The standard Python SSD miner carries 198 tons of LTDs. I can fill it up in around 25 minutes. For the sake of the argument, let us consider the same build Krait (just removing a cargo rack). Such a build would be capable of carrying 134 tons of LTDs. With the same mining rate, the Krait would fill in 17 minutes, but let us be generous and say that you can shave 2 minutes off due to better visibility and speed (speed is only really useful in getting from rock to rock and the Krait only has about 10% extra speed so this is really giving the Krait more of a boost than what it likely will have). This would make the Krait take 15 minutes mining 134 tons.

Now, here is the issue, you will not just be mining, you also need to off-load your mined cargo. The ships will not differ much here so let us assume this takes x minutes. The total haulage rate of the Pythonis then 198/(25+x) and that of the Krait 134/(15+x). In order for the Krait haulage rate to beat the Python’s, we need (approximately) x < 6. Remember that this is allowing the Krait more of a mining boost than what I find reasonable.

Now, unless you are selling to carriers in system, your non-mining time will likely far exceed 6 minutes. In fact, 6 minutes is about the non-mining time I have when storing the LTDs in my carrier next to the arrival star one jump away.

NB; If you mine slower than I do, non-mining time will be proportionally less relevant, which a priori could benefit the Krait.

NB2; If you use the SLF bug (rumored confirmed as bug and due for fix) - you obviously cannot use a Python as it cannot carry a fighter.

The only way any of that is 'an issue' is if you treat mining like some sort of race. Personally, I tend to mine at a leisurely pace while listening to music, or watching a film.
 
The only things that can even begin to threaten a Python are big ships with less maneuverability, so the marginal difference with a Krait is rather moot.
My Mission Python can carry 180t + 12 Limpets (for looting) and do Elite Assassinations without having to swap any modules.
A Krait can do all the things a Python can do, but not at the same time.
 
And plenty do (treat it like a race). I give Orodruin props for the post, but yeah if we are breaking it down to credits per hour ignore my posts because I do not think in those terms.

But I will add that if you do think this way, we need to work the Krait's superior speed and jump range in to the equation :D

This is an argument sort of like Ford vs Chevy. You'll have proponents of each, and neither are really wrong.
 
The only way any of that is 'an issue' is if you treat mining like some sort of race. Personally, I tend to mine at a leisurely pace while listening to music, or watching a film.
If you do that you can fly whatever floats your boat. However, if we are going to discuss what is in any objective way ”better for mining”, then haulage capacity per time is the only relevant metric. Any pilot should of course fly what they find enjoyable and you are free to have other preferences.

But I will add that if you do think this way, we need to work the Krait's superior speed and jump range in to the equation :D
I did work speed into the equation. I even gave the Krait a mining time reduction which was larger than straight line speed would suggest - and much of the time is not spent travelling between rocks, but mining deposits for which both are in essence equivalent (unless you add collectors to the Python instead of extra cargo as someone suggested). Jump range in meta miners is mostly irrelevant as most are storing on a nearby carrier or taking a carrier taxi to the sell location.
 
You do not really need more collectors though. Before patch 1 when SSDs were spewing out fragments as if they were gravel the Python (and any medium ship in standard configuration) were bottlenecked by the number of limpets. However, post patch 1, the standard 8 limpets do a much better job at cleaning up. You will get some small advantage with more - I agree - but the benefit suffers from diminishing returns. However, this benefit could certainly be sufficient to outdo the Krait’s speed and visibility benefits.

You have to factor in my crap collector technique - more certainly help when you keep crashing in to them and letting them go off on wild goose chases!
 
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