Open only story arcs please

It makes some sense that event 'A' can determine the direction of 'B', and so on, just because there will be a feeling of continuity and the events would be much more 'believable' because of this - it is a good idea!

The OP's suggestion that pivotal events occur only in open does, very effectively, exclude a proportion of the playerbase on console, poor internet connections etc. Solo, in such a scenario is at least presenting the best opportunity for everyone to participate 😎

I don't think (unless there is some Endor level CG coming) that any is 'pivotal' though. Having say, two out of fifteen open but in events that suit what open can do would be enough for me. But having a static shooting match for a CG is a waste because its not adding to events- having a Salome British Bulldog game across space would be fun and allow for people to defend / attack etc and be much more dramatic.
 
You claim you are being pro choice by arguing in favour of removing choice, which is actually the opposite of that. I'm fine with everyone's choices.

I'm asking for more choice like FD did in the past and demonstrated with Salome. People are headbanging because they don't like it, even though they'd never take part anyway.

What you want is the MMO changed just to suit you.

I want an event that is different. Like it or not PvP is part of ED, and to ask for events that focus on that is not heretical.

Yep, in whichever mode they choose to select.

Which would be impossible in the case of Salomes event. A well crafted Open CG could showcase what Open can do.
 
Argument doesn't hold water.

Time zones means you can't "fight" people working against you.
Instancing system means you won't encounter people you'd want to fight.
The time you log in will mean you will be able to "avoid" other people trying to stop you.
People's connections not being good enough to instance with you let's them "avoid you"

Doesn't make sense.
 
Well... same goes for open only CG then. Just wait for the next one. Surely there will be one, sooner or later. Just wait a little longer. It's just around the corner. Maybe.

Er, OK Mr Snark.

The whole point I'm arguing is that everyone gets something for them.
 
Argument doesn't hold water.

Time zones means you can't "fight" people working against you.
Instancing system means you won't encounter people you'd want to fight.
The time you log in will mean you will be able to "avoid" other people trying to stop you.
People's connections not being good enough to instance with you let's them "avoid you"

Doesn't make sense.

Well its worked for Powerplay and events in the past. And to be honest sometimes FD can't get multi mode things right.
 

Robert Maynard

Volunteer Moderator
I'm asking for more choice like FD did in the past and demonstrated with Salome. People are headbanging because they don't like it, even though they'd never take part anyway.
As I remember it, the Salome event was player driven, not endorsed as lore by Frontier. Players are, of course, free to organise events as they please.
I want an event that is different. Like it or not PvP is part of ED, and to ask for events that focus on that is not heretical.
While PvP is undoubtedly a part of E: D, it's not a required part of any game feature apart from CQC, "like it or not".

"Like it or not" all players bought a game where we all experience and affect a single shared galaxy state regardless of game mode and platform. That being the case there's no reasonable justification for players who choose to engage in an optional play-style in one of the three game modes to direct the course of the game.
Which would be impossible in the case of Salomes event. A well crafted Open CG could showcase what Open can do.
If the character being pursued was an NPC then it could, presumably, exist in all game modes for all players to chase down.
 
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I'm asking for more choice like FD did in the past and demonstrated with Salome. People are headbanging because they don't like it, even though they'd never take part anyway.

Some people are headbanging because they can't accept other people can do whatever they like at the video game menu.

Never been an issue for me. Not my choice not my problem.
 

rootsrat

Volunteer Moderator
Er, OK Mr Snark.

The whole point I'm arguing is that everyone gets something for them.

But everyones DOES get something for them. You have access to everything, regardless of the mode.

If you close CG's to Solo players, you are effectively taking away content for those players - where they are fully entitled to it. Then not everyone gets something for them, as some players are cut off from the content they maybe want to engage with.
 
Oh, it's not dedicated to just one squadron, it's open to everybody who wants to play in open, but has no influence on the galaxy whatsoever cos it's just for fun. Still interested?
We have guys in our squad who are simply unable to see each other, even in the same wing. You have no idea how frustrating it is when one guy says we need to go blow up the Anaconda that just dropped in to the CZ and one guy is just watching the others shoot at what is empty space from their point of view. A dedicated server built for the purpose of fixing these issues so anyone could guarantee they could play with others without peer to peer issues would still be an improvement, even separated from the BGS as you describe.

However the system states would still need to align with the main server, otherwise you have a split universe which would only diminish any story writing, so basically, you would have the same issue as what the OP suggests.

I'm actually in favour of what @Rat Catcher describes TBH, as what open looks like is different to a lot of players based on timezones, platform and probably internet connection as well. Everyone should have the same possibility of affecting the story, but a one side v another scrap would be fun for a lot of people in open, even if there was no impact other than a footnote somewhere.
 
As I remember it, the Salome event was player driven, not endorsed as lore by Frontier. Players are, of course, free to organise events as they please.
Most player-organised events don't get several Galnet articles and a custom choice in the multicrew menu of which side to assist, though. It was entirely an official Frontier event.

The problem, of course - as it was back then - is the instancing ... and in these days of Fleet Carriers, the Salome event might have been very very short - escort carrier docks near a star, Salome docks with it, carrier jumps out to Tionisla, mission complete.
 

Robert Maynard

Volunteer Moderator
Most player-organised events don't get several Galnet articles and a custom choice in the multicrew menu of which side to assist, though. It was entirely an official Frontier event.
Well, given that SDC got a Galnet article back in the day, I'm not quite so sure about that - especially about the lore endorsement.
 
As I remember it, the Salome event was player driven, not endorsed as lore by Frontier. Players are, of course, free to organise events as they please.

And demonstrated a unique fun event that could be replicated by FD.

While PvP is undoubtedly a part of E: D, it's not a required part of any game feature apart from CQC, "like it or not".

But does not preclude it being the focus of a CG though? FDs Titan scramble CG was PvP but a treasure hunt with a piracy twist.

"Like it or not" all players bought a game where we all experience and affect a single shared galaxy state regardless of game mode and platform. That being the case there's no reasonable justification for players who choose to engage in an optional play-style in one of the three game modes to direct the course of the game.

"Like it or not" people want variety in a game. Having a variety of events and experiences can't be bad if everyone gets something to try, no?

If the character being pursued was an NPC then it could, presumably, exist in all game modes for all players to chase down.

How would that work? FD can't get that right with Powerplay NPCs :D
 

rootsrat

Volunteer Moderator
I actually wouldn't be against the open only stuff, but only if cooperative gameplay was enriched (at the VERY least the ability to pay someone for protection services) AND if the Crime and Punishment system was better (imo currently it's still very forgiving for gankers and doesn't do much to punish them for being the bad guy.
 
But everyones DOES get something for them. You have access to everything, regardless of the mode.

If you close CG's to Solo players, you are effectively taking away content for those players - where they are fully entitled to it. Then not everyone gets something for them, as some players are cut off from the content they maybe want to engage with.

I'm not slamming the door on everything, just one or two events out of however many they have planned. Multi mode CGs will have the lions share anyway so nothing is being cut away.
 
Well, given that SDC got a Galnet article back in the day, I'm not quite so sure about that - especially about the lore endorsement.
Sure - but the Galnet articles were not marked as "community reporting". And the resulting book was an official one with the content reviewed by and events endorsed as canonical by Frontier, written by an author officially working with Frontier on the project.
 

Robert Maynard

Volunteer Moderator
And demonstrated a unique fun event that could be replicated by FD.
Given that "fun" is a subjective term, I don't expect that all players would find PvP-gated content to be a "fun" addition to their game.
But does not preclude it being the focus of a CG though? FDs Titan scramble CG was PvP but a treasure hunt with a piracy twist.
A one off scramble for RL prizes - not repeated.
"Like it or not" people want variety in a game. Having a variety of events and experiences can't be bad if everyone gets something to try, no?
Indeed - and some want an Open-PvE game mode to be able to play socially without suffering the unwanted attention of those who keep all the fun to themselves. No sign of that mode though.
How would that work? FD can't get that right with Powerplay NPCs :D
That's for Frontier to determine....
 
I wonder then, if a partial answer to the problem is having Drew have a hand in writing all the player submitted CGs. I mean, I'm sure he's a bit busy doing other things, but I wouldn't complain. :LOL:
 
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