Let's not get personal..we can come together to discuss the health of the game without resorting to childish tactics
Your statement is true to the original intention of BGS but is factually incorrect given its current implementation. Here are some signs that BGS is a PvP (albeit mediated through PvE) activity, similar to any game of chess or Risk etc:BGS isn't a PvP activity. Never has been. That people pretend it is is on them for not understanding that.
It's the simulator that makes the galaxy feel alive. Nothing more.
Aww poor thing do you need a cookie? I saw your pathetic ganking named many times in coalsack local and saw your rude responses.
Many times those ghost players are different platforms but hey you fail to recognize that.
I've voiced my disagreements with proposals in that thread. But Maynard's point of contention, on which he's consistent for other threads too, is not the specific suggestions of the thread but the general proposal of either open only or open weighted rewards for power play and BGS.the post he's talking to also has gems like "all engineers should be high security" and "attacking a player in high-security should have ATR on you in seconds" alongside automatically putting ATR in there even in low security systems regardless of whether the attacker started with notoriety
it equates any PvP that isn't explicitly opt-in using his pvp flagging system as equal to ganking and proposes extremely heavy-handed hand-of-god levers to punish anyone who doesn't play the way the OP wants to play
it manages to be awful for both people that wanna pve in solo and people who want to fight their opponents in open
Most of the people asking for open only or open weighted rewards are powerplayers and BGS players, primarily engaged in PvE activity and very rarely PvP gankers.Its actually quite the opposite. Open play/pvp gankers are DEMANDING they get rewarded for that over others that dont want to play like that. Thats selfish and absurd. There should be ZERO reward or bonus for being in open. Demanding that be done will drive off a large amount of the playerbase.
Wait what? Where did you get that from?No.
You should consider yourself an Elite member of the PIlots Federation Inner Circle - which opens its gates at the Dangerous Rank
Anything above Dangerous Rank is not a matter of skill, but a matter of perseverence
Wait what? Where did you get that from?
Lol, same. I thought it was just my fault!It's just a target to aim for and a measure of still making progress, for the most part - I played FFE for years and never got to Elite in that.
It's from the "Dangerous" in "Elite Dangerous", if you believe the official story that it's not just a marketing tagline that sounded cool but a key part of the lore which states that at Dangerous rank pilots become eligible for "Elite" missions.Wait what? Where did you get that from?
BGS is already PvP.. it is the exact definition of PvP where two or more opposing players are involved.
It provides fantastic opportunity for intrigue, diplomacy, aggression etc. But it does need a balance, not everyone is scared of open. Let players choose and reward these that choose a more dangerous path!
Nope, I've tried. Maybe my brain is too small. Try describing what you mean in greater depth. More detail may help with understanding.My response is quite clear and to the point.read it again until you understand because right now its just proving my point.
I think the best example was when I was flipping hip 14211 to anarchy and saw a damaged anaconda flying around the system a few times during the wars - someone kept spamming bountyhunting for the third-place faction and triggering constant wars with the anarchists (in second place) to stall them, then bountyhunting for the controlling faction when the anarchists were inf-locked.Most of the people asking for open only or open weighted rewards are powerplayers and BGS players, primarily engaged in PvE activity and very rarely PvP gankers.
I would mantain BGS as it is, because it involves all the missions in the game and if you make it Open-Only you are just killing solo or private modes. What I would do is making Power Play Open-only. Just two ways to gain merits (combat and transport) make a quite good opportunity to open-only pvp gameplay in hot systems between different powers.