Game Discussions Cyberpunk 2077 - official gameplay

There is just no good reason to announce release dates with so many months, or sometimes over a year in advance. Gaming studios (at least triple-A studios) no longer need to setup distribution chains in advance, and they no longer need any external "press" coverage or reviews, they have their own communication channels for marketing and outreach, and digital distribution can be setup in a few days at most.

To be fair to CDPR in this instance, 1) there was always going to be a huge amount of interest in anything they do after the creative & commercial success of Witcher 3, and 2) there's a truly vast array of merch available and "limited edition" this or that, which has no doubt gone some significant way to funding the development of the game. Some hype is good, but a lot of it is reflected rather than generated by CDPR themselves.

They would have been better served though by saying "Release Q4 2020" rather than try and nail down specific dates which they then miss. I'm sure they've learned from that.
 
I've not read too much into the preview stuff but I've not seen any comments on the enemy AI good or bad or indifferent yet. Hopefully it will be decent.
 
As I understand it, because of the body mod thing, you can play as a woman and graft a willy onto yourself if you want. I may do this, just to see how the game reacts to that. I would suspect not a lot. And that's fine. 🤷‍♀️
Indeed - and how having these artificial members grafted just anywhere ? Or have a telescoping one with rotating appendages and hidden weapons (that's a thing in Shadowrun at least..). The setting clearly implies the limits are pushed beyond what we consider "human" and are actually meant to be disturbing in some cases. If you remember Ghost in the Shell there are several examples of this that are intended to shock through the "uncanny valley" effect.

As for bugs that are reported: many of them look like there's a final "shiny" pass that's missing, but again CDPR said there would be a day 1 patch...
 
After playing such great Johnnytastic roles as Johnny Utah, Jonathan Harker, Johnny Mnemonic, John Constantine, and John Wick...can you blame people for being excited about a game where he lends his likeness and voice to Johnny Silverhand?

That's a rhetorical question...of course you can't!!!!1111one



Hype means pre-orders.
We dint fancey the lore so much in tabletop. Silverhand was never popular.

"But he's a rock star..."
"My Minami makes good music too."

Is probably how convo would have run in our RP group.
 
Think that NMS is sorta a poor example here, it's a largely impersonal non story driven thing (certainly when it released). Whereas games like Mass Effect live or die on the characters and story. Andromeda contained so many bugs that really pinged on the that games initial release expectation. Albeit in my opinion forgivable and patchable bugs.
Andromeda had ty levels compared to the worlds of Skyrim and FO. MEA's story missions werent so bad, the filler in between was. And the setting was maybe not the best.
Witcher3 wasnt the best Open World neither, room for improvement.
For Procgen open world NMS does a prerry amazing job, imo. I never expected that kind of turnaround.
 
...There is just no good reason to announce release dates with so many months, or sometimes over a year in advance...

Yeah. it's a constant battle. The problem with 'open-ended' projects is that they don't end, and sometimes a fixed and hard deadline to work to is essential. It focusses minds and efforts, no matter how predictable the overrun is. However, arbitrary release dates, set without a robust plan, are madness - I've a few (quite high profile) horror stories about those where both the customer and supplier are equally culpable.

(Ditto testiing. It's not about catching all bugs, it's about catching the big ones and reducing overall risk.)

F5.... 51%....
 
Indeed - and how having these artificial members grafted just anywhere ? Or have a telescoping one with rotating appendages and hidden weapons (that's a thing in Shadowrun at least..). The setting clearly implies the limits are pushed beyond what we consider "human" and are actually meant to be disturbing in some cases.

Can't wait. ;)


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As for bugs that are reported: many of them look like there's a final "shiny" pass that's missing, but again CDPR said there would be a day 1 patch...

A very large day 1 patch. Wait for the internet to melt over that too. ;)
 
I remember when Kingdom Come Deliverance (another game I love - play it if you can) came out, and the internet went insane about how there were no black people in 12th century Bohemia.

Well, duh... :rolleyes:

The creator was trolled endlessly on Twitter, branded a racist, etc.

I still have nightmares about the pub based discussions my wife and her friends were having when that came out.

Shame as well, as I REALLY enjoyed KCD.
 
End of the day that developer made a game in their vision of things, theres absolutely nothing stopping a developer making a historical game and put all the people they want in there. Crack on guys and make that.

He wanted to make an historically accurate roleplaying game, of a period in history & location that was important to him. And he did, and it was glorious.

Then the internet happened. 🤦‍♀️

I felt so sad for him, because it was his company's first game, and if you watch the 'making of' film surrounding it, they put all their blood sweat and tears into creating it. On a budget that is tiny compared to the likes of CDPR.
 
He wanted to make an historically accurate roleplaying game, of a period in history & location that was important to him. And he did, and it was glorious.

Then the internet happened. 🤦‍♀️

I felt so sad for him, because it was his company's first game, and if you watch the 'making of' film surrounding it, they put all their blood sweat and tears into creating it. On a budget that is tiny compared to the likes of CDPR.
They did a good job. The world was a bit large for so few things in but it was OK outside and quite good around settlements. It was a believable action RPG with a decent combat system.
 
I still have nightmares about the pub based discussions my wife and her friends were having when that came out.

Shame as well, as I REALLY enjoyed KCD.

KCD was fantastic, loved slowly playing the life of Henry as he slowly grew up from a worthless maggot who could barely wield a sword or hit anything with a bow, and how satrisfying it was when I myself could finally start hitting stuff through practice.

Would love to see a KCD 2, but I think the studio was bought by THC Nordic.
 
I honestly think there is way more talking about hype, than hype itself.

Did you check the cp77 Steam Discussion forums? The minute the pre-load became available people went nuts asking if anyone's download started. People were spamming F5 to start the pre-load days before it is activated.

People are hyped.
 
He wanted to make an historically accurate roleplaying game, of a period in history & location that was important to him. And he did, and it was glorious.

Then the internet happened. 🤦‍♀️

I felt so sad for him, because it was his company's first game, and if you watch the 'making of' film surrounding it, they put all their blood sweat and tears into creating it. On a budget that is tiny compared to the likes of CDPR.

KCD still sold 3 million copies, whis is right into AAA sales territory. There is a huge divide between internet righteous indignation, and people who actually buy and play games.
 
Did you check the cp77 Steam Discussion forums? The minute the pre-load became available people went nuts asking if anyone's download started. People were spamming F5 to start the pre-load days before it is activated.

People are hyped.

There will always be extremely hyped people, especially in big releases. But I honestly don't think it's as big as, say, NMS, or even Fallout 4. It is the most anticipated game of the year though, and some hype is the be expected.
 

Deleted member 110222

D
minium specs is
  • Requires a 64-bit processor and operating system
  • OS: Windows 7 or 10
  • Processor: Intel Core i5-3570K or AMD FX-8310
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 780 or AMD Radeon RX 470
  • DirectX: Version 12
  • Storage: 70 GB available space
  • Additional Notes: SSD recommended
recommended specs
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7-4790 or AMD Ryzen 3 3200G
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon R9 Fury
  • DirectX: Version 12
  • Storage: 70 GB available space
Thankfully, since then I have upgraded. I should be fine now. :)
 
He wanted to make an historically accurate roleplaying game, of a period in history & location that was important to him. And he did, and it was glorious.

Then the internet happened. 🤦‍♀️

That is not quite what happened, or rather missing a bit. A large part of the criticism came in part due to the reputation he had pro-actively build during gamergate.

It was a really excellent example of people talking from wildly different perspectives. His experience with actual communism has made him be very outspoken and fundamentally intolerant of anything he perceives as censorship. Understandably and rightfully so, I might add. But at times it made him look indifferent or even hostile towards not totally invalid concerns or issues others discussed. And from there it was a case of "if you think someone is a carpenter anything in his hands resembles a hammer".

In the end I don't think he is a bad guy, and ultimately his game did brilliantly well. So all's well that ends well, I guess. But if people had been a bit calmer and listened to each other a bit more a lot of people including him would have had a more enjoyable time...
 
KCD still sold 3 million copies, whis is right into AAA sales territory.

Really? I knew they did quite well with it, but didn't know they sold that much. Good for them!

There is a huge divide between internet righteous indignation, and people who actually buy and play games.

There's also a huge divide between social media "opinions", and people generally. Twitter is only used by 7% of Americans for example. All social media is designed for you to amplify strong opinions on 'Something', and get interactions based on that. So, it's not even remotely representative of the population as a whole.
 
That is not quite what happened, or rather missing a bit. A large part of the criticism came in part due to the reputation he had pro-actively build during gamergate.

'Gamergate' happily passed me by completely, and reading about it after the fact it sounds like the perfect example of the faux-outrage on social media I'm talking about.

I judged KCD on what it was sold & presented as - an RPG where the devs had taken great care to make things as realistic as possible, but still be a game (if that makes sense). So, in that period culturally, there was very little (if any) racial intermixing. Most Bohemians wouldn't even have known that people with brown skin was even possible. Women were property.

It's not a tacit acceptance that this is OK in the 21st century - merely a representation of how it was in the 12th. 🤷‍♀️

In the end I don't think he is a bad guy, and ultimately his game did brilliantly well. So all's well that ends well, I guess. But if people had been a bit calmer and listened to each other a bit more a lot of people including him would have had a more enjoyable time...

Yup. I feel the same about CP2077 also - just go with what we're given (it's a fantasy computer game after all), and people should stop looking for things to be offended by in it.
 
They did a good job. The world was a bit large for so few things in but it was OK outside and quite good around settlements. It was a believable action RPG with a decent combat system.

I know its not for everyone, but I kind of felt that worked quite well to give it 'realism'.

The distance between settlements felt 'right' to someone like me who regularly yomps for upwards of an hour to get between villages IRL if I go on foot.

KCD was fantastic, loved slowly playing the life of Henry as he slowly grew up from a worthless maggot who could barely wield a sword or hit anything with a bow, and how satrisfying it was when I myself could finally start hitting stuff through practice.

Would love to see a KCD 2, but I think the studio was bought by THC Nordic.

Yep. It really got the 'heroes journey' trope right, something in an era where characters start god-powerful was a breath of fresh air.

KCD 2 is in the works I believe at the moment.

That is not quite what happened, or rather missing a bit. A large part of the criticism came in part due to the reputation he had pro-actively build during gamergate.

It was a really excellent example of people talking from wildly different perspectives. His experience with actual communism has made him be very outspoken and fundamentally intolerant of anything he perceives as censorship. Understandably and rightfully so, I might add. But at times it made him look indifferent or even hostile towards not totally invalid concerns or issues others discussed. And from there it was a case of "if you think someone is a carpenter anything in his hands resembles a hammer".

In the end I don't think he is a bad guy, and ultimately his game did brilliantly well. So all's well that ends well, I guess. But if people had been a bit calmer and listened to each other a bit more a lot of people including him would have had a more enjoyable time...

TBF to him, its important to note that a lot of the other concerns against him came out of the woodwork after they couldn't make the initial accusations of racisim/misogyny/islamophobia within the games historical setting stick, and they began clutching at straws and talking about his love of metal in the same way my Dad used to not let me buy Iron Maiden albums because they were 'devil worshippers'.

KCD still sold 3 million copies, whis is right into AAA sales territory. There is a huge divide between internet righteous indignation, and people who actually buy and play games.

Indeed. What I particularly enjoy is when the villains/antagonists get a dose of the same inclusivity that they pine for and then they freak out.

Case in point: https://www.wired.com/story/star-wars-squadrons-changing-face-fascism/
 
There's also a huge divide between social media "opinions", and people generally. Twitter is only used by 7% of Americans for example. All social media is designed for you to amplify strong opinions on 'Something', and get interactions based on that. So, it's not even remotely representative of the population as a whole.

Another example was the movie "Joker". Some people on social media started rumours about how the movie was all about "the rage of middle aged white men", and how the movie was providing an incentive to "white violence" (whatever that even means). This spread and eventually spilled over to the mainstream media, and suddenly there were "risk of mass shootings in theathers" all over the news, and campaigning to take the movie out of theaters or at least heavily police theathers.

Meanwhile down in the real world, people just said "what?.." and went to the theaters anyway (or not). And in the end, all that's left was exactly 0 mass shootings, a nice-but-not-great movie (IMO), and another example on how Twitter (and others) is an alternate reality almost completely disconnected from the real world.
 
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