You know, if I had spent hundreds of dollars on a spaceship in a pig's breakfast like SC, I'd be trying to convince myself that I had NOT flushed the money down the toilet. 'course, I'd have to be really careful, 'cause my wife would skin me alive, were she to find me drooling over a spaceship in a not-even-fully-released game costing as much as a decent graphics card. My wife respects my hobbies, and does not nag when I buy something I really want, but such fluff? That's a different story. I'd get a first-class bollocking, and understandably so.
I get the reasoning behind this. LIVE THE DREAM! It's just it's not a dream, it's a poison chalice -- or, more pedestrian, and therefore entirely the style of CRobberts, a mug of cold coffee, liberally laced with horse laxative, and some cigarette butts in it...
To each their own, I get that. However, comparing SC to other games has one tiny, almost inconsequential flaw: SC goes through backers' money like a glutton through a buffet, and there is not nearly enough to show for this largesse being ed at the wall. Comparing it to the makers of Cyberpunk is, in my book, close to unethical -- the CP dudes had used THEIR OWN CASH, they did NOT milk faithful backers, some to the tune of thousands of bucks.
"A fool and his money are soon parted." I understand that, but that does not mean it's ethical, or fair. I am a bit naive myself, I like to believe it when somebody tells me something, and therefore, I get acerbic when people take advantage of others -- as CI is doing. "Pledge," my hairy backside.
The CP guys have one definite advantage over CI: They have delivered games, and they have shown that, while their games are buggy at release, they can and will clean them up nicely. CI has to do that, and I fail to see how, given the constant, foolish feature creep.