the dev member who is responsible for this catastrophic mission nerf should be fired from company. these missions are not worth anything now.. as for pirate attacks and ship repairs thats just tiny bit,what about rebuys if newcomer fail to evade interdiction and fail the escaping from pirate and lose the ship? yes rebuy for cobra mk3 is not big but still hurt alot and for newcomer this will not attract him to continue play this game,in starter systems he wont be fined or get any strong repercussions,but if he fail mission outside the starting systems he will run into serious trouble with fines up to 100-150k per failed mission...
i fly asp explorer and had this happen,lost my ship because npc targetted my thrusters and fsd,it was not police or player,i was interdicted in solo. stacked 3 missions each 12 cargo two with 4 cargo and three with 2 cargo and rest in couriers,luckily the goods from missions could be purchased around mission location but i spent more than mission reward plus 900k rebuy..
i understand that fdevs dont want to make 1 day player to buy supercarrier in few hours of missions but really they are now completly useless, also cannot find 5+ rep missions anymore most are + or ++ and very few +++ rep missions. while influence there is many +++ or ++ variants and even those 4+. also cargo missions were triple nerfed. first nerf from 8-13millions to up to 1.5m then 400-700k but all i see now is 90-150k cargo delivery missions,with maybe only one or two for 200k....so 4th was bonus nerf?? fdevs please just delete cargo deliveries because they make no sense now and with mandatory rebuy/repair risk they are not worth time.. not worth to take 100k worth mission when rebuy of your ship can go in millions.