Game Discussions Star Citizen Discussion Thread v12

I’m in the same boat. Had a brief 20 minute hiccup related to GOG’s update, but that was it. And I’ve got an eight year old computer. From what I’ve seen in the SC streams, I should’ve had at least two fatal crashes by now, and strobe light level frame rates.

Just another case of whataboutism...
Did you install it on SSD or HDD? I mean I'm having little problem I may need to buy additional SSD as I do not have fast storage enough for Cyberpunk...it would be nice to know what kind performance it has on HDD.
 
Did you install it on SSD or HDD? I mean I'm having little problem I may need to buy additional SSD as I do not have fast storage enough for Cyberpunk...it would be nice to know what kind performance it has on HDD.
I'm playing on HDD, it's ok. does take a bit to load but not super annoying and no worse than any other AAA game these days. Doesn't take anywhere near as long as Star Citizen to load
 
Here's the difference.

CP2077 is a released product and can be criticised.

SC is not a released product and when criticized its defenders scream ITS ALPHA! implying it can't be criticized.

Here's another difference, CDPR will fix these bugs quickly, because their review scores and income depend heavily on them. CIG's income bizarrely is not in any way tied to the quality of the product they release, since all criticism is waved away with ITS ALPHA! So when there is an apparent lack of progress or a rash of terrible bugs, backers seemingly spend even more!
You forgot one. CDPR is a real company that makes games using their own money.
 
AAAA next gen thousands of players...

3TURaoU.jpg


Archered from SA
 

Viajero

Volunteer Moderator
The point is finding bugs in alpha is normal if you even find some game-breaking ones in gold version from well know company.

I think you continue missing the point here and misunderstanding the scale and impact of the issue in each case. Cyberpunk bugs can not be that "game-breaking", otherwise the game would not be receiving multiple top percentile scores as we speak.

On the other hand SC performance issues and bugs are still, after a similar or larger amount of years in development, abysmal, frequent, massive and indeed game-breaking.

I mean, if you still prefer to willfully miss the point or disagree by relating both like you do I would then suggest you propose SC to be released as is and see if it gets the same review scores as the game that you alleged has "game breaking bugs in a gold version".
 
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AAA games have bugs, ergo SC is a AAA game.
Big studios have fancy office furnitures, CIG got a sci-fi door, ergo it's a big studio.
I'm sure Chris bought his "Chris Roberts - Director" foldable chair before a camera.
He probably still has his chair from 25 years ago… it's the one accomplishment he always strived for, and the one thing he ever achieved after all. I'm sure he clings to it for dear lie.
 

Viajero

Volunteer Moderator
Oh, that. I was thinking he was referring to CP2077 which i was saying i was having problems with. Looking back, it looks like i was talking about SC when saying i was getting the full SC experience. I should have said the full SC experience with CP2077.
lol, victim of Poe´s law I guess. I knew you were talking about Cyberpunk. Just trying to friendly extrapolate from other true and trusted methods in SC, ahem, to help you fix your issues with a different game 😋
 
AAA games have bugs, ergo SC is a AAA game.
Big studios have fancy office furnitures, CIG got a sci-fi door, ergo it's a big studio.
I'm sure Chris bought his "Chris Roberts - Director" foldable chair before a camera.

See also: multiple studios, expensive mocap, Hollywood actors. Roberts seriously believes that imitating how big, successful studios operate will automatically result in a game that's as successful as anything created by the likes of Rockstar or EA. Nothing to do with the tawdry business of good game design, robust technology, direction or management.

And enough (not you, Skiz) with the "Cyberpunk has bugs therefore SC is absolved" nonsense. The important comparison is not the parts that are buggy, it's the parts that aren't. It's laughable to believe SC inhabits the same league as real games, when you consider how utterly shallow and empty it is, even when it's not breaking. I'm talking of course about what they've actually managed to build in 9 years, not the dreams.txt version that doesn't, and will never exist.
 
It's laughable to believe SC inhabits the same league as real games, when you consider how utterly shallow and empty it is, even when it's not breaking. I'm talking of course about what they've actually managed to build in 9 years, not the dreams.txt version that doesn't, and will never exist.

But it has a store!
And you can buy ships!
And you can eat and drink!
And there's a vast 'verse to explore!
And the whole of Skyrim fits into a bartender's cloth!
And there are Sandwurmies to hunt!
And none of it has ever been done before!
 
Did you install it on SSD or HDD? I mean I'm having little problem I may need to buy additional SSD as I do not have fast storage enough for Cyberpunk...it would be nice to know what kind performance it has on HDD.
I made room for it on my SSD. I pretty much use regular HDDs these days for archival purposes. I’m debating on installing one of SSDs I bought at clearance now, or keep them both for a year when I get a new computer. Pretty much depends upon how beefy a graphics card will be needed to use MSFS in VR... or the unlikely event that SC starts to meet the expectations set by every other playable alpha I’ve enjoyed playing, from Minecraft all the way through Empyrion: Galactic Survival.
 
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