Just how big is a 400 billion star galaxy?

gravityztr

Banned
Jackie_Silver; said:
Now, you can cross 10 lightyears per minute in a mid-range ship at present (using ordinary fuel as high performance fuel(s) aren't implemented) so the galaxy is about 10,000 minutes across, which is to say about a week's travel. Less for a fast ship.

yea but this is in this game figure it out.... cuz its online.


in previous game only one travelling took around 2 weeks.... so this socks.
 

Sargon

Banned
To quote Carl Sagan... Space is very very very empty... That's how immense just our galaxy is... and to think there are trillions of galaxies... and possibly trillions of universes...

Then we still think we're "All That"... LOL
 
Just saw this thread and I am quite disappointed that players will be able to cross the entire galaxy in a week or two. When Voyager from Star Trek was flung across the galaxy into the Delta Quadrant it was estimated that it would take 75 years to get back home at warp speed.

If there were some way of making travel times slower without the game becoming boring, I would be all in favour. Maybe a "slow travel" plus "timeskip" option for solo-play only could be implemented for players who feel that deliverying fruit and veg to a neighbouring star system in 5 or 10 minutes flat is somewhat ludicrous.
 
Just saw this thread and I am quite disappointed that players will be able to cross the entire galaxy in a week or two. When Voyager from Star Trek was flung across the galaxy into the Delta Quadrant it was estimated that it would take 75 years to get back home at warp speed.

If there were some way of making travel times slower without the game becoming boring, I would be all in favour. Maybe a "slow travel" plus "timeskip" option for solo-play only could be implemented for players who feel that deliverying fruit and veg to a neighbouring star system in 5 or 10 minutes flat is somewhat ludicrous.

They will not.
There's item wear. There's item damage. There's fuel. If you have a fuel scoop, you will not have much space for supplies or exploration equipment. Some damage might not be repairable in the field.
 
It's big enough that it's going to take a really long time to find those generation ships...




Unless of course they're not there again.
 
correct me if I'm wrong but if you just cross the known universe in ED, that makes it just "one way". you can go other directions and that'd again be crossing. so technically it'd take a few weeks if all go good for only one direction. there isn't only one direction or path you can take.
 
Too small?

My guess is that the galaxy will be explored way, way faster than anyone is expecting. A lot of us (me included) are always underestimating the ingenuity (!) and persistence of dedicated players with unlimited time.

I wouldn't be surprised to see the first players meeting the Thargoids in 'days', having someone visit the core of our galaxy in 'weeks' (or going as far as possible) and lots, lots more explored systems than anyone would have thought possible.

I'm not sure what I want Frontier to do about this, but it might be nice to learn from diablo 3:

The Diablo 3noticed a lot of players lost the motivation to play after reaching the level 60 levelcap. As a solution they invented 'paragon' levels: after reaching level 60 you could earn another 100 'paragon levels': your character would stay level 60 but would earn some minor perks for each paragon level.

This paragon system was meant to be 'endgame' and the developers speculated that it would take months, maybe years for a player to reach level 100: "The time to reach the upper Paragon levels approximates the long-term time investment required to get a level 99 character in Diablo II" writes Jay Wilson. (a looooong time!). The amount of XP needed for each next level was DOUBLE that of the previous level.

To give you an idea about the XP needed, here is a chart (click for larger image):


Though the total experience needed is considerable, it was just two weeks before the first character reached Paragon level 100. The winner was a Barbarian named Alkaizer, who dinged to the top on September 6, 2012.

In an interview he said:
"The first few days I played probably 17-19 hours in game. But eventually I dropped down to probably 12-15 hours. There were a few days where I wasn't even playing for 12-14 hours straight."

In other words: I hope the galaxy is big enough. Never underestimate your players.

**for the record: I'm talking about the old paragon system. The current paragon 2.0 system is completely different. **
 
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Hmm now it's put into figures by the OP it sounds a lot smaller than I thought :p

I would like to think it would take longer than 12 days to cross the galaxy from a multiplayer standpoint, the idea the human bubble growing slowly from release and exploration taking a long time , and building an economy as things spread out. Surely it's just a matter of getting the balance right
 
Presumably the Thargoids have a big area carved out and are not going to be happy with a bunch of humans wandering across their territory....
 
Fun facts.
Milky way galaxy diameter in light years: 100 000
Visible universe diameter in light years: 93 Billion
Estimated number of stars in milky way: 200 to 400 Billion
 
LIke someone said, it's more important what's in it.
Also, ED has said that they will have space reserved for implementing whatever they come up with in the future (new races, factions, etc) so even if people end up spreading all over the place, there will be areas locked. (Think, "The Pill" but inverted, you're locked out instead of locked in).
These will probably be found quite quickly (weeks? days?) and will probably be the source of much speculation, and the stuff of legends and myths.
 
I hope there are wide swaths of space where you port out and instantly get fried by hostile aliens. Naturally, the mapping system will mark them off limits and void all insurance.

Then some day... The treaty is signed or the war started.
 
My guess is that the galaxy will be explored way, way faster than anyone is expecting. A lot of us (me included) are always underestimating the ingenuity (!) and persistence of dedicated players with unlimited time.

I wouldn't be surprised to see the first players meeting the Thargoids in 'days', having someone visit the core of our galaxy in 'weeks' (or going as far as possible) and lots, lots more explored systems than anyone would have thought possible.

I think you're right to a certain extent, Somoene will make it to the galactic core faster than we might expect, and someone might cross the galaxy faster than we might expect.

But the sheer number of systems will mean that there will always be unexplored systems for the game's entire lifespan, unless someone figures out how to get get a bunch of networked computers to 'explore' systems automatically.

And that's even if there's only 100 billion systems, which I believe is the correct figure. 100 billion systems, 400 billion stars.
 
We will reach the core of the Milky Way when FD think it is time.
We will reach the other end of the galaxy when FD think it is time.

Thargoids will be an effective barrier at some choke points, until FD makes "peace happen".

"Everything in the right time" as wizard said :D

Cheers Cmdr's
 
The core is 25000 LY away and we already have 50 LY ships, thats only 500 jumps, ok lets say 600,and ship has to fuel scoop as no stations on the way there. So yes, I think there will be some sort of "Braben Barrier":D
 
The core is 25000 LY away and we already have 50 LY ships, thats only 500 jumps, ok lets say 600,and ship has to fuel scoop as no stations on the way there. So yes, I think there will be some sort of "Braben Barrier":D

I would imagine that spending all that time jumping to the centre of the galaxy only to be instantly swallowed in the grip of a black hole would be a little disappointing... :D
 
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