One of the complaints prior to the rebalancing was that you couldn't get people to mine Tritium for your carrier by offering a good price for it, because they could mine other things quicker and more profitably instead.along with the mining nerf, they drop the value of mined materials and raised Tritium
With the changes, a carrier can now offer a price for Tritium which is higher than the NPC markets offer for any laser-minable commodity. Gemstones like Musgravite or Rhodplumsite are still worth more per-tonne but can't be mined as quickly.
So a wealthy carrier owner wanting Tritium in Colonia or deep space [1] could offer a price of 500k/tonne and probably get some takers as nothing that easy to mine pays that much. Under the previous pricing, they could only offer 400k/tonne and Painite was just as quick per-tonne to mine and consistently sold to the NPCs for more than that.
(Whether this has actually allowed any carrier owners to put that sort of offer up, I don't know - but at least it's theoretically possible now)
[1] As Vincent points out, 150k/tonne at Colonia will be a high enough price to get interest from Tritium tankers, so this would probably be more a service for places where the tankers can't economically reach on the other side of Sag A*
Painite, LTDs and Void Opals had a price reduction ... every other minable commodity from Musgravite to Rutile (including Tritium) had an increase in value, often a significant one.they drop the value of mined materials
Frontier will have access to the full data, of course, but I suspect what it actually showed FDev was that commanders wanted a trade good with a guaranteed 40k+/tonne profit on a short-hop trade route, and most of that cheap Tritium was just being taken over to an Industrial starport next door rather than going into carrier fuel tanks. (They seem to have kept that idea, but moved it to Gold and Silver)Back when Tritium could be found for around 4,000 ton, a stash of 50,000 tons would be sold out in just a couple of hours. Didn't that show Fdev commanders wanted reasonable priced Tritium to use their Carrier
40k/tonne is still considerably cheaper than ship transfer for moving a fleet around (breakeven at a fleet value of 300m credits) so it's hardly expensive ... unless you're trying to fill an entire carrier for a jaunt to Beagle and back.
Are you sure about that? They appear to have changed the state tables at the same time as the average prices, so it's certainly not the same states as before, if it is still possible.only after beta people actually found state effects leading to low cost tritium on very few station during very specific states. those can still be found.