Game Discussions Star Citizen Discussion Thread v12

I don't agree that multiplayer is where the big bucks lie except perhaps in the long term from milking gamers for lootboxes...RDR2 made $725 million in the first three days after release minus the multiplayer which didn't appear for a few months. Only EA are that closed minded they dismiss single player story driven games.

That said and back on topic with Sqn 42 and SC...Sqn 42 is a dated concept of an interactive movie relying on equally dated Sci-fi tropes to carry the ill conceived and badly directed story...it'll faceplant spectacularly if it ever gets to the highly unlikely event of having a general release. Of that, I've absolutely no doubt. I got it as a free addition to one of my Star Citizen game packages...so at least I won't have to pay again to experience the phenomenon of the idiot Roberts magnum opus failing miserably to impress...I've also no doubt that it'll be someone elses fault when it happens :)
I think GTA V makes like a billion each year. No nailing to cross here if wrong, point is: it is ridiculously profitable. And that is one of the reasons so many tirple A go for ze laive sörvice. They smelled the blood and want some, too.
Even Bethetic thought they could capture some of that magic but it was like a nuclear Fallout. At least initially. They all try to imitate R* success, but it just isn't enough to push out a MP game. It's not even enough to push out a good MP game. So they keep trying and trying and many keep failing. I think the market is oversaturated too with MP. Too much games competing for limited player time.
 
Once was enough.
Sanity is for the feeblewibblewibblewibble.

Lol, you sure he wasn't "inspired"? Straight up comparison?
StrikeCommander_p46.jpg

StrikeCommander_p47.jpg

Notice the pattern from 28 years ago where every single last detail he says about… oh… anything, but the games industry in particular, is just 100% lies.
 
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Lol, you sure he wasn't "inspired"? Straight up comparison?

From the Strike Commander manual

Like Francis Ford Coppola and his film crew on Apocalypse Now, we knew we were in way over our heads, but we also knew there was no turning back.

This was apparently one the lessons CR learned about game dev, not to get in way above his head... ooops.

But yes, i'd say compared himself to, working on a computer game to the masterpeice that Apocalypse Now was.
 
Sanity is for the feeblewibblewibblewibble.


StrikeCommander_p46.jpg

StrikeCommander_p47.jpg

Notice the pattern from 28 years ago where every single last detail he says about… oh… anything, but the games industry in particular, is just 100% lies.
He has a tough life and works hard for the money. His narration hasn't changed has it?
 
He has a tough life and works hard for the money. His narration hasn't changed has it?
Also, the industry that is doing the same things he is at the same time as he does them (or before that) keeps stealing his neverdonebefore ideas!

Oh, and in Chris-world, Moore's law only applies to other people — Chris-world hardware is actually normally completely static over half-decade periods and it would be odd if any development happened. Actually, that explains a lot.
 
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Its freeroam with a mission chain to follow and side missions. What Mole is probably referring to with SQ42 is that with CR you are more likely to get largely on-rails gameplay combined with extensive unskippable cut-scenes.



Its CR. Have you never seen the Wing Commander movie? But also the leaked scripts and the footage released by CIG themselves (but no spoilers! Can't have spoliers! Except when we want to show spoilers!).

The leaked script was funny as hell. They may have rewritten large swathes of it, but the core is probably still the same. Young rookie pilot taken on, doesn't have the respect of the grizzled old man. Has to earn his respect. Old man dies but with his dying breath tells rookie that he has earned his respect. Also, traitor to humanity helping the aliens. Its trope city.

And remember, CR said he would put SQ42 up against any AAA game out there... in 2014.

Also remember, CR compared himself to Francis Ford Coppla and his work to Apocalypse Now.
Saved me the trouble of typing all that in... :)
 
Star Citizen would be more like Jodorowsky's Dune, ludricously over ambitious with nothing to show for it at the end :ROFLMAO: (Ok, not completely nothing as they nicked some stuff to make Alien)

Jodorowsky also went on to partner with Gimenez to make his own epic as a comic (The Saga of the Meta-Barons) where you can see the bits he liked/lifted from Dune.
 
Jodorowsky also went on to partner with Gimenez to make his own epic as a comic (The Saga of the Meta-Barons) where you can see the bits he liked/lifted from Dune.
Didn't know about that, sounds kind of interesting, but not sure if I'm interested enough to actually read it 😆
 
Didn't know about that, sounds kind of interesting, but not sure if I'm interested enough to actually read it 😆

I have the full series: Gimenez' art is legit, but the story is pure over-the-top glorious drama that feels like a drug trip. It totally checks out with Jodo's Dune script. 😂

It's worth reading once if you enjoy The Incal (Moebius & Jodorowsky) as it sort of takes place in the same universe. It's nowhere near as entertaining as The Incal though, and as pretty as Gimenez art is, it never manages to convey the sense of scale Moebius does.
 
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Star Citizen would be more like Jodorowsky's Dune, ludricously over ambitious with nothing to show for it at the end :ROFLMAO: (Ok, not completely nothing as they nicked some stuff to make Alien)
I think Lynch's opus is quite good, but has a serious flaw when the movie runs out of time and they have to insert narrator to drive on the plot. Still, amazing Harkonnen and art design.
 
I have the full series: Gimenez' art is legit, but the story is pure over-the-top glorious drama that feels like a drug trip. It totally checks out with Jodo's Dune script. 😂

It's worth reading once if you enjoy The Incal (Moebius & Jodorowsky) as it sorts of take place in the same universe. It's nowhere near as entertaining as The Incal though, and as pretty as Gimenez art is, it never manages to convey the sense of scale Moebius does.
Weird as a trip but a classic nontheless. I dipped into a number of weird comic stories but the Incal really stood out.
 
Weird as a trip but a classic nontheless. I dipped into a number of weird comic stories but the Incal really stood out.

Oh yes, The Incal is absolutely magnificent. It's one I hope never gets adapted because nothing could do it justice, although The 5th Element (with Moebius himself involved) does capture some of the vibe.
 
Star Citizen would be more like Jodorowsky's Dune, ludricously over ambitious with nothing to show for it at the end :ROFLMAO: (Ok, not completely nothing as they nicked some stuff to make Alien)
Jodorowsky's Dune gave rise to Alien, the actual Dune movie, The Inkal, and in very roundabout ways Total Recall. Hell, a lot of 1980s-and-onwards sci fi can be traced back to that convoluted mess and the connections created by it. It's a very unfair comparison. So there.

If you have to make a cinema analogy, Chris Roberts is the Chris Roberts of videogames.
Harsh and highly insulting, but fair.
 
There was no better analogy that wouldn't harm the other part.

Ed Wood? Uwe Boll? Werner Herzog? Tommy Wiseau?

Kind of a mix of all of the worst of them. But far from having their qualities (be it human or creative)


Hey, you take Werner out of there! He's the right kind of lunatic ;)

If anyone wants an absurd indie-docu-drama invocation of an alien world using the arctic depths, then I can pretty much recommend The Wild Blue Yonder:

Source: https://www.youtube.com/watch?v=pksyIwiP2Cs


It's not perfect, or his best, and I seem to remember the NASA talking heads during the 'flight out' are poorly handled. But the other-wordly-ness of the underwater realm is good overall I'd say. (It's more one for alien vibe than space facts ;))
 
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