[Question] 84ly anaconda build?

As far as I am aware you cant build an 84ly ranged Anaconda. I may however be wrong, so please feel free to correct me.
You can however get a very good 81ly ranged one , fully exploration equipped with shield SRV etc.
Build here: (Note: this is an exploration build, so it's light weight and maxxed for range, it has also been extensively used and works extremely well)
You can. It's just that all you can do is jump between fuel stars.

 
I just arrived back to bubble in my Conda via Colonia after visting Sag A. My conda was circa 73ly, had shields and an srv bay C4. Never really needed additional jump range. Also take an AFMU for Neutron jumping. I didnt and arrived back with 38% FSD.
 
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You can. It's just that all you can do is jump between fuel stars.

Thank you. I would argue however that the above is a completely useless build. Maybe only really useful as a BuckyBall build, which is essentially now academic with the advent of Tritium FS drives and FC exploration builds.
 
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I stripped down my old Annie at one point to maximize range, to haul Corvette modules to the engineers. That's all it's good for.
 
As far as I am aware you cant build an 84ly ranged Anaconda. I may however be wrong, so please feel free to correct me.
You can however get a very good 81ly ranged one , fully exploration equipped with shield SRV etc.
Build here: (Note: this is an exploration build, so it's light weight and maxxed for range, it has also been extensively used and works extremely well)
resurected a nekro lol
 
As @Drazkul said, head to Hd 63154, planet B3a, once you get within 1k LS of the planet the guardian ruins show on your HUD, watch a couple of You tube vids to get general idea of what to do, took me about 3-4 hours with a couple of relogs last night to get everything I needed for the Guardian booster and plenty of other mats also.

Also, use a DBX or other small ship, took me about 30 minutes to find a suitable landing spot for my Krait phantom.
This shows you how to find a place at HD 63154 around 11min there is a point to land.
 
I'm currently travelling in an anaconda with a jumprange of 38ly. I've been experimenting with the upgrade / modding function. While gathering info on how to do this I really missed a point-to-point guide on howto gather these materials for the 5G FSD Guardian upgrade. Even with this upgrade most people don't get to the 84ly limit I saw a guy having on the Distant Worlds Expedition Google Sheet.

My question to you guys is, how do I get the max jumprange with the guardian upgrades, how do I start this mission?
To get really high jump-ranges like that requires the CMDR to absolutely strip out the ship until the CMDR is basically flying around in a hollow Frame-Shift-Drive generator.
 
That extereme range Conda it's worth...nothing to be honest,with just Farseer and a Guardian FSD Booster you can get 72ly jump range having on board all the right stuff and flying perfectly safe.You can reach Beagle point with your actual jump range,only problem it will take forever.
 
Stripped Icarus down...
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