[GALNET] Warning of Ship Abductions by Fleet Carriers by nasty people

I've made a killing off the back of this selling Gimp suits to the Carrier owners. Who wouldn't want a fleet of mining mini-Gimps....and at a very reasonable price too I assure you.
 
Correct, by our morality it was a "wrong" thing to do. But it didn't break any rules, there were no hacks or exploits involved. All legit within the confines of the game. That's what makes it cool. What is also cool was the in-game community response with Fuel Rats and others making rescue expeditions. This is the sort of thing that makes the game feel alive. We need more.
You need maybe more I need less of such crap.
 
The game lost a bunch of players and FDEV further got egg on it's face when this was made public. We're kidding ourselves that this was some net-positive for the game or the community.

Agree this was legal and allowed, not saying it wasn't and all. But still....it was just a scummy thing to do and we would have been all better off if it never happened. Just my opinion.

Honestly a lot less scummy and much less of a loss than the player that gets ganked on a return exploration trip and losing months of data.

That’s all fine and part of the game though so why not this?
 
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A community just as toxic as Eve's, but with a better flight model
It's funny how litterally everytime I say this my post gets deleted. I wonder if it's some unwritten rule? Or maybee the mods just hate me.

The deal was they were given the credits to buy a ship (a Krait IIRC) and kit it out for mining... and told to only fit a C2 FSD, which they apparently also did without question.
Wow really? A Krait? And here I was thinking they were all down there flying around in Cobra 3s and T6s. That would take a little while to recover the cost of the ship but still they got it for free. If they go down and turn a few million in profits only to loose their ship it still wasn't a waste of time.
 
Honestly people, is this any more “slavery” than the grinding that we all have to put up with to do pretty much of anything here?

Take the grinding that we must all do for engineering for the promise of better stats on a module.

Or even this week’s CG and the mining grind that needs to be done for the promise of something shiny.

Is that really, really all that different?

We all have the same choice and ability to stop doing anything we don’t like in this game. A lot of people just keep doing the things they hate anyways.

Go ahead and argue that.. 🤪
 
Honestly people, is this any more “slavery” than the grinding that we all have to put up with to do pretty much of anything here?

Take the grinding that we must all do for engineering for the promise of better stats on a module.

Or even this week’s CG and the mining grind that needs to be done for the promise of something shiny.

Is that really, really all that different?

We all have the same choice and ability to stop doing anything we don’t like in this game. A lot of people just keep doing the things they hate anyways.

Go ahead and argue that.. 🤪
What grinding?

If you are hinting toward the material collections, rank progression and achieving combat elite... The grind is up to the player... I don't grind, have no intention to grind, but still have mostly full mats, all of the rank... All gained over time...

Go ahead and argue that 🥳
 

Deleted member 182079

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Honestly people, is this any more “slavery” than the grinding that we all have to put up with to do pretty much of anything here?

Take the grinding that we must all do for engineering for the promise of better stats on a module.

Or even this week’s CG and the mining grind that needs to be done for the promise of something shiny.

Is that really, really all that different?

We all have the same choice and ability to stop doing anything we don’t like in this game. A lot of people just keep doing the things they hate anyways.

Go ahead and argue that.. 🤪
Listen, forum user Sublime.

I can stop playing Elite any time I want.

Honest.
 
We all have the same choice and ability to stop doing anything we don’t like in this game. A lot of people just keep doing the things they hate anyways.

I think this different because it's not designed by devs .. and you might notice one thing ED never does, is trick you. You can find things expensive but you're never led up the garden path by the game itself. Personally I would like to see the return of Galcop sting ops (FE2) where you'd be trying to take an unusual high paying smuggling mission, only to find out it was given by an undercover cop and you get fined instead. A good life lesson, don't trust blindly but safer if that's moderated by the devs and ultimately using other players to expand your wealth is an exploit. So while I think it's great I'm not a 10 year old, so I think the warning is well worth putting out.
 
I don't get it. It's like they wouldn't want to play a space game. Leaving the system was the first thing I did. Well, after docking at station, taking mission and robbing the platinum for myself. I don't even know it's name anymore. Some LHS system maybe? The next looked just the same, then the next, the next and the next. Took quite a while to see something unique.
LHS 3447 probably. I took my sweet time getting out of there while getting my bearings. Though sure enough the very first thing I did was to grab my Freagle and get rid of the Sidey. I've spent quite some time trading insystem before finally jumping out and finding out that I could earn way more that way (as little as it was in 2015). Eventually I reset my save, thinking I had royally screwed up. Little did I know that royally screwing up was and isn't possible. Just earn a few more credits and everything is fixable. Yeah, I was a noob. Not a noob in regards to controls and stuff with years of experience in other games, not the least in FE2 and FFE, but a noob regarding how ED ticks.
 
The vast majority of comments about this elsewhere and on social media have been negative. While I don't have a crystal ball and we can't know what we can't know, this clearly doesn't seem to have been a financial or otherwise net-positive for Elite.

The kicker is that interview, the mastermind of this made it clear he didn't do it out of any necessity imposed on him by in-game mechanics. He just thought it would be funny and cool to take advantage of new oblivious players. Some of them children. Most people just frown on that sort of thing.

Yes, based on the 'reporting' which has been. in the vast majority of cases, over-sensationalised crap. Seriously, most of the comments I've seen were from people who've never played the game, have no real interest in it or grasp of it and were tutting on the basis of the articles themselves.

I noticed Polygon even threw in the old 'trolling cancer patients' line and had the audacity to link to what was one of the most inaccurate slabs of turd of an article that even they have ever written (regarding the Dove Enigma incident) which made it read like that player's dying wishes had been destroyed when in actual fact, what happened was he was at risk of not being able to buy some limpets or get a ship repair at one of the numerous stations in the system because a few systems would have been offline, but it didn't even happen anyway because hundreds of players got an actual emergent content event out of it.

As usual, clickbait crap gets clicks. The one aspect of this incident that I did find troubling was that the player's idea of his seven year old being 'supervised' whilst gaming in a mmog with a global chat system in which people can also be lured onto Discord, was having his ten year old sister watch him (like what?) but since I'm not a parent I'll refrain from further comment about that and anyway the ten year old was too bright to fall for this lol - they left that to another player who was seemingly old enough to know better based on his quotes to Polygon. But yeah, Discord might have a question or two to answer there but that's not on FDev at all.
 
Honestly people, is this any more “slavery” than the grinding that we all have to put up with to do pretty much of anything here?

Take the grinding that we must all do for engineering for the promise of better stats on a module.

Or even this week’s CG and the mining grind that needs to be done for the promise of something shiny.

Is that really, really all that different?

We all have the same choice and ability to stop doing anything we don’t like in this game. A lot of people just keep doing the things they hate anyways.

Go ahead and argue that.. 🤪

Without facts you can't make an informed decision. These players were lied to, intentionally, which removed their ability to make that decision. They were manipulated and taken advantage of.

We all know what Engineering or doing a CG entails, there's no manipulation as far as that's concerned. So yes, it's very different.
 
I noticed Polygon even threw in the old 'trolling cancer patients' line and had the audacity to link to what was one of the most inaccurate slabs of turd of an article that even they have ever written (regarding the Dove Enigma incident) which made it read like that player's dying wishes had been destroyed when in actual fact, what happened was he was at risk of not being able to buy some limpets or get a ship repair at one of the numerous stations in the system because a few systems would have been offline, but it didn't even happen anyway because hundreds of players got an actual emergent content event out of it.

Many years ago I was playing Planetside 1 and there was a funeral for someone who died in real life. We met on an island (of zero strategic value) and there was a little ceremony, it was nice. Until some edgelord decided to carpet-bomb it with a massive wing of heavy bombers. Nobody survived. It was a slaughter.

Much later in WoW I heard someone else did something similar to another player funeral.

I guess you would call that "emergent content" but some people just cannot help themselves from acting on their worst instincts in games. I looked into the cancer patient thing since you brought it up, and yeah, I mean if that's behavior you want to defend knock yourself out I guess. Would that megaship have been disabled if NOT for the sick player? I think not, so the intent is clear regardless of how much actual inconvenience it caused.

Maybe this is why we can't have nice things?
 
On the other hand, if they mined enough, they opened the door to an engineer and presumably were taught how to mine in the first place. Not all bad.

No one died, no one lost their life savings, they simply had their time wasted, remembering that they were playing a video game, the perfect way to waste any time.

It’s a knotty problem though, a human makes ‘slaves’ out of other humans in a game where you can trade in slaves. How do you take a moral stance against slavery in that situation?
 
Here's where I am confused. If this is behaviour by other players, why are Frontier highlighting it in a Galnet article? I would have thought Frontier would have either reprimanded the players or simply ignored it. By talking about it in a Galnet article, it's become part of the lore.

Or I have it wrong, and it's NPC's?
 
Without facts you can't make an informed decision. These players were lied to, intentionally, which removed their ability to make that decision. They were manipulated and taken advantage of.

We all know what Engineering or doing a CG entails, there's no manipulation as far as that's concerned. So yes, it's very different.

The players were also given the resources to buy and outfit a mining ship, as well as apparently given lessons in mining (obviously their “captors” would want them to be as efficient as possible). They were also buying their VOs at 1/6th the normal price, according to the article.

Considering they could just blow themselves up whenever they wanted and lose the ship they were given but keep a bit of profit (which is not bad for a noob as they wouldn’t be mining VOs at that stage anyways), I’d hardly call this slavery. Some players are even voluntarily staying there now after learning the truth.

The regular game may not be a manipulation in that sense but it’s still a forced grind to do many things, whether we are aware of it or not.

These players walked away with a mining lesson and a bit of extra cash. Hardly the end of the world.

I like the one player they interviewed that actually took responsibility for their own actions.
 
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