You can put the effect on mines and missiles if my memory serves me well
That was the idea on paper (not that I did my homework regarding the underlying math of course haha) given the C3 hardpoint is hardly ever used anyways, and a seeker missile or torp rack is a nice fit ... just have to land all shots of course. But even for PvE having some missiles at hand to wreck chaff launchers can be handy indeed.Hmm. I like the c3 reverb torp idea for the Vette.
It is able to kill all reinforced shield generators up to a c7 prismatic - tempting![]()
On the reverb casdade effect again
if you take any form of resist upgrade for the shields, it will increase its intergerty up to 40%, or double braces experimental , which increases it by 15 %
my testing showed that the double braced on reinforced is enough to allow the larger shield gen to eat 5 torps instead of 4.
The idea is that one needs to be very mad to bring that many torps to a fight.If you want to build a torpedo resistant shield tank, you need a B-rated shield, engineered with thermal resists and double braced experimental
A Cutter with a such shield will be able to take 8 torpedoes.
The idea is that one needs to be very mad to bring that many torps to a fight.
so I base it around that normlly one would probably sacrifice enough hard points to just about blow out a shield(4 in this case) and make it so that it will need 5 hits, which means at minimum you need to give up 2 whole sets of hard points.
I've planned a Chief, a Mamba and a Cutter as torpedo boats - in all 3 cases using both large hardpoints for torpedoes.
Fair enough I suppose, me personally I have done a type 10 meme build. with nothing but torps. 11 reverb cascade(2 large 1 med, 1 small) and the rest are sturdy penetrator Torps. the name is thanos’ ship because it can effectively, well earse one ship of my choice from existence before they know what’s up.Not necessarily mad.
I've planned a Chief, a Mamba and a Cutter as torpedo boats - in all 3 cases using both large hardpoints for torpedoes. That makes exactly 8 torpedoes.
All the 3 ships are left with enough weapon slots to be able to kill the PP of their targets (or the FSD or the Drives) rather fast
The Chief is left with 1 medium and 3 smalls: lets say a grom bomb with penetrator payload and 3 rails with superpen
The Mamba is left with 1 huge and 2 small: lets say 2 rapid fire seekers (for drives) and 1 multicannon (for fsd/pp/drives)
The Cutter is left with 1 huge and 4 mediums: 2 seekers, 2 rails and a multicannon
weapon load-outs can be varied enough so one target cannot counter them all (not like long range superpen rails can be countered in any solid way)
Some say "reverb" - I say "rephrase".
But even for PvE having some missiles at hand to wreck chaff launchers can be handy indeed.
I wouldn't even bother flying my Chieftain if I had to sacrifice it's Large hardpoints for torpedos in order to deal with someone's shield bloat. Yeesh. Talk about bad design.
Fair enough I suppose, me personally I have done a type 10 meme build. with nothing but torps. 11 reverb cascade(2 large 1 med, 1 small) and the rest are sturdy penetrator Torps. the name is thanos’ ship because it can effectively, well earse one ship of my choice from existence before they know what’s up.
The idea is that one needs to be very mad to bring that many torps to a fight.
so I base it around that normlly one would probably sacrifice enough hard points to just about blow out a shield(4 in this case) and make it so that it will need 5 hits, which means at minimum you need to give up 2 whole sets of hard points.
The feedback in this thread puzzles me even more.
I had 4.5k Prismatic shields on a Vette. The only attacker was a Cutter several clicks away. A soon as I saw the Torp alert I boosted away, did some turns etc. Then still at full speed (boosting) circled in on the target.
Then POP! shields instantly down and generator at 73%!
No sign of anyone else.
If you want to build a torpedo resistant shield tank, you need a B-rated shield, engineered with thermal resists and double braced experimental
A Cutter with a such shield will be able to take 8 torpedoes.
@Northpin that Mamba torpedo bomber outfitting is just what I’ve been looking for, I knew I was keeping the hull around for something! Seems like a good fit, speedyboi with the right mix of hardpoints for a big ol’ strike against a single target or two. Might have to dig around the shipyard and see what modules I’ve got in storage to finally get some use out of that Mamba!