When are geological/biological sites etc going to be back in Odyssey?

Scanned a planet, apparently I found five geological sites and three biological sites.
Couldn't find any on the navigation menu at all. Asked in system chat, apparently they're not "in" Odyssey yet.

Is this true? Do we know when they're going to be put back in?
 
When using the surface scanner, notice the Signals Filter at the top. It should show which keybind to use to change the filter to something else , if not bind them.

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I found a moon with only one site. How many hours will I have to spend to find the green on blue pixel ? This is just ... well.
Dropping biological exploration for now.
 
I found a moon with only one site. How many hours will I have to spend to find the green on blue pixel ? This is just ... well.
Dropping biological exploration for now.

There isn't one site, there's one type, it's bacteria and it will be all over the planet in small patches, just about anywhere you drop in you will find it!

As for Geo, me yesterday!

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And a BIG jump, ship left and I died when I fell to earth!

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Geo is still there, it's just not concentrated in a a few patches, which was always silly to start with!
 
I'm not liking the heat map. The colors are too similar to each other, and they are affected by the underlying terrain, making them unclear. Plus, you can only see them from supercruise or orbital cruise, once you actually get down to the planet they disappear.

The colors need to be changed, and it should be an actual overlay, not semi-transparent. And you should be able to see it (and switch the filters) at any time after you've done the DSS.

I was at a planet that had 2 geological signals. The heat map looked like one big sheet of pale green, with black spots that turned out to be mountains poking thru. There was no way to use that to find anything. I sailed around for some time in the green areas, but found nothing. It was like going back in time to when we didn't have POIs and had to scan using the MKI eyeball.

I like the concept, but the implementation is terrible.
 
I'm not liking the heat map. The colors are too similar to each other, and they are affected by the underlying terrain, making them unclear. Plus, you can only see them from supercruise or orbital cruise, once you actually get down to the planet they disappear.

The colors need to be changed, and it should be an actual overlay, not semi-transparent. And you should be able to see it (and switch the filters) at any time after you've done the DSS.

I was at a planet that had 2 geological signals. The heat map looked like one big sheet of pale green, with black spots that turned out to be mountains poking thru. There was no way to use that to find anything. I sailed around for some time in the green areas, but found nothing. It was like going back in time to when we didn't have POIs and had to scan using the MKI eyeball.

I like the concept, but the implementation is terrible.

That's not the way to do it. Volcanic sites appear everywhere in the marked areas, the darker the areas the more concentrated, and you only need to go up to around 25-30klms to use the heatmap. You launch your ship, climb until you reach the point where you start accelerating from 2.5kps, set throttle to zero and change angle of climb to around 7%, activate surface scanner and you can then change and view the heatmap.

That's how I did it for these:

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You target the darkest colour patch to get a higher concentration of vulcanism, you land, yes land, get in the SRV and drive away from the ship, check the SRV radar for lines, you will see them pretty quicly, drive towards them for a few hundred meters and there they are. It makes way more sense than just having a marker in a few dozen places scattered widely across the planet. In fact comparing the land forms to the heatmap clearly show certain coloured areas on the surface have a higher concentration of geo. I really like this new system, it gives you what you need without handing you everything on a platter, people have had it to easy for to long.

The major problem at the moment seems to be mat distribution among the vulcanism, this site no matter what I targetted only dropped carbon which is obviously not correct.
 
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The major problem at the moment seems to be mat distribution among the vulcanism, this site no matter what I targetted only dropped carbon which is obviously not correct.

I visited a few tonight, all on one planet & all the drops were Iron. Possibly intended but probably a bug yes.


What happened to the genetic sampler. Was it patched out or is it just difficult to find a vendor for?

This thread isn't about bio-scanning, but the sampler is built into the Armetis (Explorer) suit. Buy one of those from any vendor that has them in stock (just check each station promenade until you find one for sale).
 
All my heatmaps are just pure blue without any variance no matter what filter I'm using, have I missed something obvious or is this a bug? ..rather frustratingly makes exobiology and materials gathering more or less impractical. For instance, same planet scanned by Conflictx. :unsure:
View attachment 228276

Some bio are everywhere on the planet, but if you get the same result for every body you scan then yes it may be a bug and not changing properly from the all filter, they did say they were going to remove that particular filter but it hasn't happened yet.
 
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When using the surface scanner, notice the Signals Filter at the top. It should show which keybind to use to change the filter to something else , if not bind them.

og5b35vaclt61.jpg
Out of interest, how many filters are there? Are these different colour filters to help colour blind people? Do the filters show the same or different information?
 
Out of interest, how many filters are there? Are these different colour filters to help colour blind people? Do the filters show the same or different information?

As many filters as there are signals, plus one extra that shows all combined which seems unnecessary and not very useful at all. So with this sample there will be 9 filters in total, one for each type of bio and one for all combined. Each filter shows the occurrence area of each different type of bio with different colours for density.
 
Some bio are everywhere on the planet, but if you get the same result for every body you scan then yes it may be a bug and not changing properly from the all filter, they did say they were going to remove that particular filter but it hasn't happened yet.
ah, thanks I think you're right, it's either not switching from the All filter or applying too low a ceiling for the heat map - I'll file a bug report I guess. Shame, was looking forward to the new exploration gold rush. The system sounds like a cool idea when it works though, seems it'll make material gathering a bit harder.
 
As many filters as there are signals, plus one extra that shows all combined which seems unnecessary and not very useful at all. So with this sample there will be 9 filters in total, one for each type of bio and one for all combined. Each filter shows the occurrence area of each different type of bio with different colours for density.
Thank you. So colour blindness isn't a consideration here? It's just different filters for different bio species, and presumably geo too?

Actually, the All filter might be useful if you want to find a location where many of the hotspots overlap. Is that a thing?
 
I assume (haven't checked yet) that this means in return that if no signals are detected, then no filters are present, correct?

If one or less bio/geo are detected there is no other filter to swap to so that option isn't present, but the filter for that one signal should be there, if there are no signals then no filter of course.
 
Thank you. So colour blindness isn't a consideration here? It's just different filters for different bio species, and presumably geo too?

Actually, the All filter might be useful if you want to find a location where many of the hotspots overlap. Is that a thing?

That's right, one filter per signal bio and geo, the darker colour the higher density of that particular signal, so no colour blindness consideration.

The All filter might be useful for finding overlapping spots, if it wasn't for the fact the bacteria signal is nearly everywhere on nearly every planet so the all filter just turns everything a uniform colour because of the bacteria. To find overlapping spots I just swap the filters and see what happens and aim for an overlapping area.
 
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