I just tested on a 4 GB GPU and 8 GB GPU... is this by design? It eats that much VRAM regardless of the graphical settings. For this DLC to eat all of the GPU VRAM It doesn't make sense... I play the game with a RX 580 double OC, 4 GB VRAM GPU and its at 100% VRAM usage... Ex. Red Dead Redemption 2 doesn't eat 100% of my VRAM - will this change or it will be like this permanently? I have a feeling that a lot of unnecessary assets are being loaded into the VRAM and not cleared when not needed/required. I feel like this DLC should not require a minimal of 8 GB of VRAM to be able to load the ultra terrain textures... its an overkill, unnecessary. This will cut off players with a mid build computer... only high-end build players will be able to use the high/ultra settings. Currently it doesn't matter what settings you have the gpu and vram usage stays at 100% all times.
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