Has the hysteria died down yet?

Sadly this is the real tragedy... it could have been so good, could have been a roaring success. It robbed us of celebrating it because as it stands i can't enjoy the good that is under the surface until someone's cleaned the crap off it first and disinfected it. They've missed the wave, like a surfer sat at the peak..we should be up and riding and whooping with joy!

even if you subtract the bugs and poor programming... it would still have a boring (non-existant) foot exploration mechanic, little to no variety in foot missions/activity, and little integration with non-foot gameplay with foot gameplay and fps gameplay that seems to anger fps players with slow and constant weapon swapping.

at best you have something to start with. and the very real concern that that is all it will ever be if we go by history.

this has been getting worked on for over a year and it looks like it needs way more than that to be something that would get the attention in a positive way to the level that it got in a negative way,.. even just from its players.
 
But you know it's not going to stay that way for very long and that it's going to change, so it's very much NOT the time to post a review. A few weeks in, yes, but not in the first 24 hours. That just takes me back to the point about these people being selfish and childish.
Please explain to me how an adult who just spent money on a defective product and expresses their opinion on said defective product is selfish and childish?

Is it selfish because the customer wanted to get what they paid for?

Is it childish because they expressed dissatisfaction in a forum that is specifically designed to share such opinions?

Part of what makes this launch so egregious is that Frontier should have anticipated this kind of fan reaction given the reaction late last year to the similar debacle of the Cyberpunk 2077 launch. If anything should have been learned from that experience, is that die hard gamer fans are unforgiving. It should be noted that not only was this FDEVs flagship product with an almost cult-like fanbase, FDEV themselves set expectations way too high by releasing teaser footage over the span of nearly a full year(June 3 2020). In short, they created their own mess.
 
Haha!
Living in Lancashire it'll be Sunny & hot for about 25mins some time in August🤣
My brother moved down here from Boston a few years ago. I remember his first January here, it was supposed to get pretty cold on a Friday night. I told him that's our winter. One Friday night in January.
 
Personallty, I'm a simple man. If I see a negative obsidian ant post about EDO I just want to want to watched random puppies being silly on YT. I want to love this game ! Give me a reason!
 
The only problem is that after all the issues and sorted and things will have settled down, the vast majority of those negative reviews will still be there, with Frontier unable to have recourse :( that hurts both the game and the current player base.

This is sad but true. And this is why in general, game developers should not release unfinished products.

I am a big fan of Elite Dangerous, and wish Frontier continued success. I pre-ordered Odyssey, and I've run into some of the same performance issues that have plagued many players.

I have not posted a negative review.... but I understand why many have. It calls to mind advice regarding the importance of a first impression. Whether it's a game, a restaurant, or a theater performance... don't go live until you are ready.
 
Make a good game, get a good review. There's expectations here. They sold the game with an extra paid alpha. That adds in an expectation that whatever final project you release is considered your stable release.

People were right to leave a negative review. There's severe downgrades all over the place and Horizons is just objectively a better experience for anyone looking to enjoy Elite right now. Ranging from having source mod jank in combat (which okay, I'm used to but a lot of people dont want to play games like EYE for fun), to optimization issues (I'm not experiencing those though) to nuking interesting planet tech because of the long-standing SRV rock problems (literally just revert those..., I promise you the problem with SRVs and rocks wasn't a problem once you took out the boring research minigame) to the UI problems (Outfitting is the biggest victim here, but SO MANY elements in the UI just require more pointless interactions. Galmap is a straight up bad downgrade with iconography in place of actually important buttons and being laid out like it belongs on a tablet, system map has numerous loading problems with individual planets, missions lack crucial information, carriers show less information than they do in Horizons and finally the game has shifted to an icon based design for its UIs that just makes everything really awkward to use and control and results in dead space in a couple of locations.

As for minor annoyances, the game no longer shows percentage tracking in the elite ranking lists since they had to crop that down to make room for the two new ranks and it looks bad and means we have to use even more utilities like Inara to see how far you are in combat grind.

Then you add in the opaque helmet options being straight up removed (the remlok flight suit couldnt even be equipped with a helmet at release, that was thankfully fixed in the most recent update)

This is an expansion and instead we got a bunch of poorly set up QOL changes, Source mod jank combat and more boring planet tech. I am very disappointed in the state of Odyssey right now, although I do believe that most of these will probably be addressed.

That said, they won't be addressed if we shut up about it. FDev has made it very clear that if we as a community get complacent, we get nothing. So the negative reviews should come in until this stuff is addressed. They don't get a free cake and eat it too. It's easy to criticize something you hate. It's hard to criticize something you live. It's even harder to criticize something you really want to love, and I really do want to love Odyssey.
 
The only problem is that after all the issues and sorted and things will have settled down, the vast majority of those negative reviews will still be there, with Frontier unable to have recourse :( that hurts both the game and the current player base.
That doesn't make sense. Steam as an example bifurcates reviews into recent reviews and all time. This gives the publisher the option to improve the title over time and redeeming themselves.

elite reviews Screenshot 2021-05-29 171725.png
 
Just want to add that we are customers.

It looks like Frontier have failed their customers.

If Frontier want to regain their respect they need to engage customers directly. They need to ensure a great road to green for customer satisfaction.

Forget shareholders.

Forget bean counters.

We are the ones paying up front for this product. We are the ones who deserve the fullest attention for Frontier going forward.

We are also the ones most invested here. I for one would be more than glad to test a scenario or two for Frontier if needed, Just give me a shout. My Python is out there near Colonia. Give me a shout if you need anything specific testing. More than willing.
 
The sad thing about all this is that the main thing they've added to the gameplay -- settlements -- is actually the best thing they've done since the launch.

Mistake 1) Releasing a very buggy thing with no explanation of how anything works so that players aren't sure if they should be angry it's broken or angry that they're too stupid to understand it.
Mistake 2) Saying they'd fix the most obviously wrong things in time for launch. The release version is more broken than the Alpha.
Mistake 3) Launching while there were still really major problems.

I suppose there should have been a meeting where somebody said "we can't launch until we fix the things that are obviously wrong with it". And somebody else should have decided it was worth taking the financial consequences. They are maybe hoping they can fix it in time for console launch and get the financial boost from that -- if the reputational damage isn't already done. And if the reputational damage is done then it's goodbye ED. No panther clippers or ship interiors for us.

But again, they should be really proud of the settlement stuff. And i haven't really had the framerate issues everybody else is reporting.
 
Not sure where you saw the people saying this is what Odyssey was always going to be, but I think it's pretty understandable that people weren't happy with a £40 expansion, which was advertised as a finished product being released in this state.

Nice hyperbole and passive aggressiveness though.
Some of us payed $60 for alpha access too. It was more salt in the wound.
 
even if you subtract the bugs and poor programming... it would still have a boring (non-existant) foot exploration mechanic, little to no variety in foot missions/activity, and little integration with non-foot gameplay with foot gameplay and fps gameplay that seems to anger fps players with slow and constant weapon swapping.

at best you have something to start with. and the very real concern that that is all it will ever be if we go by history.

this has been getting worked on for over a year and it looks like it needs way more than that to be something that would get the attention in a positive way to the level that it got in a negative way,.. even just from its players.
Indeed. When all the bugs are fixed and all the core engines are finished, Odyssey will be closer to a technical demo than a game. And as impressive as its technical aspect is, as a game it is very disappointing.
 
I have played it, but I'm one of the lucky ones who's had no real issues. I'm just disheartened by the fact that people have to post their immediate reaction as reviews of the game, less than two or three days after release. Yes, it was botched, but does that justify posting a very permanent and very negative review online? How many of these dumbasses are going to update their reviews when Odyssey does improve? Probably only a single figure percentage I'd guess. How does that help the game and the player community? :cautious:
I dont believe that you have not seen any real issues. That doesnt make sense, and I would be able to 1) document and 2) reproduce your environment on my own to see what you see. By now, the specifics of what hardware profile and/or software profile was required to improve the game would be well known and published, and we wouldnt be having this interaction.

I've tried this game on 3 hardware platforms so far, including an nvidia 960 with an intel i7 965 extreme and 16GB RAM, nvidia 1080ti with intel i7 7800x and 32GB RAM, and my main machine, the 3080 ultra, i7 7800x, 32GB RAM, all on windows10 and SSDs.

Ive tried the game at 1920x1080, 2k, and 4k resolutions, and Ive tried it on all ultra/ultraforcapture, as well as medium settings. I get VERY similar performance issues, as well as issues that arent performance related, on all 3. The 960 can barely handle 1080p resolution on medium settings, and that was the machine I played ED and ED:H on for over 4000 hours before building my new one. My average FPS on the old machine was about 50, and today it is 10-20 inside structures, and about 40ish in space. New machines vary from 30-60FPS, with massive slowdowns inside buildings on foot.

I've worked in these industries decades of my life, and I tend to be able to reproduce and understand issues like this very well, and I frankly dont believe what you are saying. Show me.
 
Last edited:
Back
Top Bottom