Elite Dangerous: Odyssey Update 2 | Horizons Update

Great job, long list. I've had a read but will get boots on the ground and try it out. Not sure toggle-bookmark is alive yet.
 
NOT like.

New patch arrived but UI have same disadvantages.

  • still you cant easily manage modules, you need store modified modules then place them from different tab
  • still you can unintentionally sell crafted modules
  • still you cant see what modules you have on ship in the shipyard before choosing that ship
  • from first look - what changed? nothing
You can see how many modules you have on the ship in the shipyard, the default key is "¡", the screen changes and tell you the numbers of your ships
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A huge list of improvements, none of which seem to have had any effect whatsoever on the performance in a station, either on foot, or in the ship, glitching through the mail slot is not my idea of an improvement, nor is 15FPS when disembarking with an RTX 2070, an i7 10700k and 64GB RAM... get it together FDev, before some of us just decide it isn't worth sticking with this. You STILL can't see what modules are fitted to a ship in shipyard, making it impossible to pick the right ship if you have multiples of one ship model with different loadouts, you STILL can't fit a module you have stored directly through the loadouts menu, you HAVE to go into module storage, where you can't see the modifications on the module, so you then have to fit it, go to loadouts, check it, then when you realise it's wrong, do it all over again... we have been telling you about this useless outfitting UI since Alpha, so there really is no excuse!
 
They probably updated the Stellar Forge for it based on new astronomical research or something so it matches in game. They used to do it (and presumably still do) for exoplanet discoveries all the time.
About the best i got lol but now the game wont log on at all >_<
 

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