All data can be, yes (which is what I was talking about

)
You could actually ignore the data ports and just do the mission and you'll get your reward and every single item of data that's needed for an upgrade can be obtained this way. That isn't to say that's all that's required to upgrade, though. But if all you need to finish a mod off is, say, Weapon Test Data (extended magazine), then you can just focus on doing between 3-5 missions that give that as a reward, do the mission and ignore the settlement. It's fast, reliable and consistent.
But, for the whole upgrade process, you need to add in some other activities really. Narrow focus will not be as fast as wide focus, I think.
Fair enough, although i'm not seeing everything listed on Inara (opinion polls and smear campaigns for example) as available through mission rewards, and i've yet to see them offered myself (hardly a surprise in the case of Smear Campaigns though) . Although to be fair, looking at inara, power regulators don't show as being available from mission rewards and i HAVE seen those myself, so the data is incomplete.
Push is another example required along the upgrade path, easy to get ? sure, but again, i haven't seen it offered as a mission reward.
I'm not focussed at all, not looking to any particular upgrade path and just picking up bits as i go.
- Upgrading (G2 to G5)
- Goods (all via mission if you like, not the fastest method though and this is definitely where some grinding can occur but I still got a huge amount of mine via looting both on missions and not)
- Assets (must be obtained via scavenging, can be done 100% "legally" if you take restore and kill scavenger missions as a way to generate the items but this isn't the fastest way)
- Assets are relatively quick to obtain due to trading - if you need 30 metal coil, you can focus on looting only circuits and then trade across
- I've never needed to loot more than 2-5 settlements to finish off a list of required assets
- I do this while I do missions, where appropriate
I think the bolded is where we have a disconnect, not in terms of assets as such, maybe just an overall philosophical difference.
I'm less concerned about what's "legal" as to what's "ethical" - within the boundaries of doing bad things for bad people.
I'll take the job to steal the thing. But i'm not gonna loot the place while doing it.
I'll take the job, power up the station, clean out the scavs if necessary (although this has busted my 'i dont wanna kill anyone' vibe from horizons) and put out the fires. But again, but i don't wanna have to loot the place while doing it.
I WILL loot out a 'secret cache' (irregular markers, crash site etc) in a Larceny mission.
- Data (only MIs for upgrades and can be obtained up to 5 at a time via missions - not the fastest way but definitely not "grinding" and fast enough - due to the unilateral requirements for this one item, it can result in some grinding but not as much as people think because they don't bother with the missions; also, MIs aren't that rare if you just hit every data port you cross paths with - I've never ran out after just one "grind sesh" and then looting/missions)
Not having a problem with MIs specifically, they offer as mission rewards often and easily enough.
But again, i think the bolded bits above are where we differ. Unless i'm misunderstanding you, always a possibility of course

.
But to me, "via missions" and "hitting every data port you cross paths with" (assuming crossing paths on a mission) are radically different things.
- Engineering (mods)
- Goods (sporadically needed, all obtainable via missions and, in the quantities required, this is the fastest way)
- Data (all via missions, fastest way, ultra reliable)
- Assets (same as above; by the time you're G5 on an item, focusing to get the assets required for engineering is a pretty effortless task due to trading)
So I'm not sure if were talking at cross purposes when we discuss if things are available via missions.
The thing I like about Odyssey's upgrading, compared to Horizons, it it's so much easier to synergise collection via missions and general "open world" play. And, if you're bored with a "route", just go somewhere else. It mixes it up. Still think all of this is way more "focused" than Horizons, where the upgrade path literally demands you go all over the bubble and outside of it.
I don't disagree at all. Although i think for horizons, that's a 'working as intended', its meant to push you around the bubble and out and into various different kinds of game play. Whether or not you like the intent, well that's another story.
Still, want mats from kills and some other changes. Data for mods is in a really good place though, I don't think that needs to change much personally.
Not much to add here since most of my kills happen from the sky and bodies magically disappear when i land

.
Maybe make it easier to get the type of data we want (I'd suggest this work via the contacts, if we have the rep, we can demand to change the material rather than ask for more).
This would be awesome
Of course it adds to the current silly bit where after failing a price renegotiation and you refuse the mission they're all l like "isn't there anything i can do to convince you?"
n i'm all like "well i just told you, you freaked, catch ya later!"