Pathways leads to anger. Anger leads to hate. Hate leads to suffering. Suffering leads to console release.Just to clarify do these mentioned "Pathways" lead to the afore mentioned "Road" maps?
Pathways leads to anger. Anger leads to hate. Hate leads to suffering. Suffering leads to console release.Just to clarify do these mentioned "Pathways" lead to the afore mentioned "Road" maps?
No we don't4) player base construction
Check the steam stats for NMS. They lose way more than 60% after every peak following each patch. That's no criticism towards HG, and no defense of EDO. But folks here are pretty mediocre with statistics...So the June "roadmap" was it?
We are back to square 1?
No more future plans to share? No more "this is what we are working on" or "this is what is coming in the next updates"? Still no "This is what you asked for and this will be implemented"?
If you look at the steam player base, you lost over 60% of your players, from 20+k concurrent to just over 6k. At this rate, by the time you release it for consoles, your player base will be tumbleweeds.
I'm feeling the same way. Right now the community know absolutely nothing about the future of Elite. I'm not so much talking about new content, I'm more concerned with what old content needs a revisit. I looked forward to today's post to show a bit of that, and there's nothing. I can only speak for myself, but if FDev is not talking about the future of the game at all, that makes me worry that we've had our last major update.Most game companies whether publicly announced or internal have roadmaps that cover the direction of their games for at least a few years, the fact there's not even the tiniest hint about what the future for Elite Dangerous is after this initial Odyssey launch suggests there is no plan.. and using language such as "investigating, reviewing, and remeasuring" when talking about the future of the game speaks volumes.
What I'm getting from this is the game is now in wind down mode.
It's like you're really saying "thanks for the £30 but we're focusing on Lemnis Gate and other projects now".
Again I am going to point out that nothing in this post was not new from last week or even really last month. FDev CHOSE to release at the close of business. That is how they historically have operated. It shows that they have no intention of changing and that they have learned nothing.Basically it was just released as soon as it could be. Everyone understands that releasing this kind of post just before close of play is not ideal. Hopefully we'll get some CM input tomorrow.
When your moderators are spending more time white knighting and being detractors expect them to be called out.If anyone has an issue with the moderation team you report a post and move on. This is not the “let talk about moderators” thread.
I suspect performance is only down at number 5 because many people (such as myself) stopped reporting bad performance based on the promise that they were going to fix the poor frame rate. I think I placed too much trust in what we'd been told about what was going to get fixed.Back to the topic. Again, i expected more, and i'll try to be reasonable about it.
I got on the "hope train" again, since i can't do much on 20fps, this is not the post i thought of, and indeed this shouldn't be a livestream cause it would last like 3 minutes under a script, its a shame, sadly.
The only stuff i've seen for real is:
- Things you fixed, which we already knew (and some of them were only PARTIALLY fixed)
- Top 5 concerns, with performance being at the bottom (but that's on the issue tracker i reckon), which we already knew, but it is GOOD to at least read that the team is actively working on this area, the past 4 updates did nothing to improve my performance (and few other commanders) at all
- A "sneak peak" one day earlier from an update we've been waiting for 2 weeks, "as previously stated"(also know as "we already knew")
- Releasing odyssey so bugged got you so busy that even next steps might take longer than you expected, which i thought it would happen.
But what is really sad is: there were 2 selling points for odyssey, new planet tech and space legs:
my space legs are on the 20 to 5 fps mark, no "solid" plans on changing them on the near future for now (and the gameplay/loops added is somewhat poor as of now)
and the new planet tech, the way is stated on post, sounds like "We don't have a workable solution for now but we will keep looking at it"
so, at least for me, both selling points are not working properly and won't for a little while, which is a bummer, i was eager to enjoy elite, but even horizons took a hit after odyssey, so im not into playing that much since odyssey released, unfortunatelly.
I wish i could believe the "we will look at it" but there's way too many examples(hello powerplay, hello multicrew) of why this would be something wrong on my part to do, so i'll do as some others and "hope for the best", the best being the game at least being playable again for me.
and again, i don't mean to be rude on anyone, but if the next posts are as "detailed" as this one, i doubt i'll feel "informed", unless this is indeed the ammount of info to share with us that FDev thinks it's plausible.
I appreciate FDev trying to communicate better and all, but there's a looooooong way between this and proper useful communication.
To be clear, none of this text is towards Arthur, CMS, or individuals at FDev, CM's are doing a good job as they can, devs did what they were said to do, but there's the "company" behind giving orders, the critique(when there's criticism) goes on the company, never individuals.
I can only speak from personal experience, and constant 60 fps in any of the concourses is NOT currently possible on ANY rig no matter how high the specs.What spec actually runs this at a constant 60+ fps - I’ll go get / build that. There must be one that works ok. Anyone?
3070 or 3080?What spec actually runs this at a constant 60+ fps - I’ll go get / build that. There must be one that works ok. Anyone?
I actually think that Mass Effect is the ideal in this scenario. The base infiltration was quite enjoyable in that. This is just clunky, cumbersome and boring.DOOM
....Eternal shows the way. Its just got a free update with support for next-gen consoles, including a large slice of optional ray-tracing. It looks great, performs great, costs around £10 to purchase, it knows what it is (FPS!) and its free on Xbox Game Pass right now. I'm not even a big FPS fan but you know what? I had fun!
So, why would I pay £40 to shoot things in EDO with worse performance, lower resolution, no ray-tracing support and no next-gen console support?
Counter point: people have been saying this since ED launched. They announced Horizons three months or so before it launched with zero hints before. They announced EDO 9 months before. If they keep working as before there will be a new DLC and you won't hear about it for a long time.Most game companies whether publicly announced or internal have roadmaps that cover the direction of their games for at least a few years, the fact there's not even the tiniest hint about what the future for Elite Dangerous is after this initial Odyssey launch suggests there is no plan.. and using language such as "investigating, reviewing, and remeasuring" when talking about the future of the game speaks volumes.
What I'm getting from this is the game is now in wind down mode.
It's like you're really saying "thanks for the £30 but we're focusing on Lemnis Gate and other projects now".
This is all at 1440p I assume?Let me make this abundantly clear, I have a decent system. An i7 10700k, 64GB RAM and an RTX 2070 which is OC from factory. I've logged in after each update and while sections of the game have improved marginally, I still can't get more than 30FPS stood at the top of the stairs in an orbital station and I can't get more than 20FPS in a surface port, while severely suffering at <15FPS in a settlement, be it a CZ, or a power on/restore mission that I'm there for.