Development Update 1 - June

Honestly, I don't understand that way of thinking either - by all means try NMS or X4 (I own both and can recommend both, although neither scratches the Elite itch in the same way) but I will never ever give Roberts even a single dime, just out of principle. It's weird seeing so many people flocking towards SC despite all the crap they've pulled and seemingly are still pulling.
So much this. Every time I'm even a little bit tempted to try SC, I recall this Forbes article and the feeling quickly passes. For people that have paid their money and are getting sufficient enjoyment out of the game, good for them, but it's not for me; I can't in good conscience prop up a business model like that.
 
Which is a perfect example of a non-explorer's thinking; that explorers should "play with" these repeating lego pieces, rather than discovering new and unique ones. You obviously don't know what exploration is or the significance of true procedural generation. Similarly, I'm not a PvPer, but I don't go onto the PvP threads and tell them they don't have an issues with PvP gameplay. But people will be people. 🤷‍♂️
Which of the "at least 12 types of explorer" do you refer to? I only ask as my 1st account is principally an explorer and I really don't 'see' uniqueness in Horizons or Odyssey, but having only just about hit a million LY travelled, I obviously have not seen "EVERY PLANET" yet... Even odder, even the bodies I have seen with obvious repeating patterns in the DSS have appeared pretty much as "unique" as every other in both Horizons or Odyssey.

Granted, this is from an entirely personal perspective, others are permitted their own prejudices, naturally.
Yeah because true "explorers" are a special breed indeed.

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Cheers! 🍻
 
Elite Dangerous: Catharsis looks a lot better than Elite Dangerous: Exodus, which is where we risk heading if FDev don't get a handle on the bugs and performance issues in EDO.

FDev need to seriously consider if the search for new customers is worth the risk of losing existing, loyal ones who have and would continue to keep topping up their coffers with ARX purchases.
FD have the answers, but they don't like them :D
 
It's the "I am angry at the current government so I will now vote for the psychopathic criminal clown" mentality.

It is fun to see people Obsidian Ant contribute to that. He is the 'mirror' type streamer who never gives his own opinion but always repeats what the dominant vibe is in the community. ED fans angry? He is angry. ED fans happy? He is happy. It seems normal until you see his streams about other games. If ED fans are angry about X and SC fans are okay with the same thing in SC, he will be angry about it in his ED streams yet be "cautiously optimistic it will be fixed soon" in SC.

Someone watching his streams will conclude SC runs better, progresses faster, has more content and less controversy than ED. Not because it's true, not because he thinks it's true, but because he will say whatever his viewers want to hear.

Ignoring SC, people should try X4 and NMS whether they are happy with ED or not. They are both cool games with tons of value for money, no need to stick to only one game (other than lack of time).
I like playing NMS when I’m sick and need to lie on the sofa for a few days. Very chill and pulp sci fi-esque. Haven’t played X since the first one.

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Deleted member 182079

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It's the "I am angry at the current government so I will now vote for the psychopathic criminal clown" mentality.

It is fun to see people Obsidian Ant contribute to that. He is the 'mirror' type streamer who never gives his own opinion but always repeats what the dominant vibe is in the community. ED fans angry? He is angry. ED fans happy? He is happy. It seems normal until you see his streams about other games. If ED fans are angry about X and SC fans are okay with the same thing in SC, he will be angry about it in his ED streams yet be "cautiously optimistic it will be fixed soon" in SC.

Someone watching his streams will conclude SC runs better, progresses faster, has more content and less controversy than ED. Not because it's true, not because he thinks it's true, but because he will say whatever his viewers want to hear.

Ignoring SC, people should try X4 and NMS whether they are happy with ED or not. They are both cool games with tons of value for money, no need to stick to only one game (other than lack of time).
Out of all Youtubers I still watch OA the most - because his clips are to the point, informative and not too long - haven't watched his SC stuff as I'm not interested in that particular... tech-demo, but I'm mostly on his channel for MSFS2020 these days.

I prefer his faux-objective style over the likes of, well, Elite Week (only mention them because I just watched their latest clip, wish I hadn't bothered) who go for the low hanging fruit and take cheap, rather personal pot shots at Arf "lying" (only adding a caveat about him probably just doing as he's told at the very end of a 30 minute video).

It's certainly interesting to see the prominent content creators following the money though. Fwiw, I do miss the old Youtube days when people just uploaded any old crap simply for a laugh.
 

Deleted member 182079

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I do suspect "junior devs scrambling to appease a management unable to accept their own mistakes."
Yeah I can totally believe if this was the case; and not only that but they (middle/senior mgmt) are seemingly happy throwing the CM team under the bus - wouldn't surprise me if we see a number of them moving on sooner or later (as if the team wasn't a revolving door already - maybe past members saw the writing on the wall early enough).

Will be interesting to see how the comms strategy will develop over the coming days/weeks - head in the sand and soldier on is my expectation, since they don't seem to have anything positive to share with us at this moment in time by the looks of things.
 
Will be interesting to see how the comms strategy will develop over the coming days/weeks - head in the sand and soldier on is my expectation, since they don't seem to have anything positive to share with us at this moment in time by the looks of things.
Things have been strangely quiet (bar @sallymorganmoore , of course) CM-wise since Thursday... Even Sally wasn't as prolific as normal.
 

Deleted member 182079

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Things have been strangely quiet (bar @sallymorganmoore , of course) CM-wise since Thursday... Even Sally wasn't as prolific as normal.
Yeah I noticed this myself - as if millions of voices suddenly cried out in terror and were suddenly silenced :p

Even this very thread... don't think we got even a single response (I remember we talked about this last week shortly after the post went live). Presumably because they've got nothing beyond "we'll take the message to XYZ" 🤷‍♂️ . I'd hate to be in their position right now and I do feel genuinely sorry for them.
 
Ignoring SC, people should try X4 and NMS whether they are happy with ED or not. They are both cool games with tons of value for money, no need to stick to only one game (other than lack of time).

If you like space games (or at least games involving 'space' in some way) you should make every effort to try all of them. Including Star Citizen, which has a standard $45 entry point - there's no need to spend 1000s on ships or anything else in order to play it. Leave that for the gullible rich fools.

Other games like Evochron Mercenary, Endless Space 2, Kerbal Space Program and Space Engineers are also worth playing, depending on which aspects appeal.

NMS is the "swiss army knife" of games though, because it encompasses a little of everything.
 
I have absolute nothing against elderly people - but it is a fact, that this game is played by a lot of people who played already Elite in the 20s century, who have some nostalgia about this game and are satisfied with a lot less than younger people will. Simply because younger people grew up with a lot more technology and have higher expectations than those older players. How could one otherwise be satisfied with Elite - it lacks in content in comparison with other space games and there isn't really a lot to do either. This might not be that obvious to those, who were already satisfied with that less content when they were much younger, but it is certainly obvious for younger people. And that is why this matters - Elite is carried by this age group, otherwise it might have been dead already. Nostalgia is what carries this game. But it can do this just for so long and then?
You are "almost" right. It is all the more true that the elite is being pulled by the same players from the last century who played the previous, less functional versions.
But the reason they drag this game from the bottom up is not because they are happy with the content. But because one day the ideas and atmosphere of the Elite entered their minds and blossomed into a myriad of things that “could be” if the game were to be revealed to its fullest potential. This is not just fanaticism for some old game mechanics with old restrictions. But they support the Elite in the hope of seeing everything they have dreamed of for 3 decades.
Don't think that they are all happy. They just have a little more hope of seeing something of their own that a particular CMDR has dreamed of.
 
As a Gen X'er it's both the 'kids' and the 'elderly' that do my head in :p :D
That's because they're both arbitrary labels for "some straw man" rather than factual or even usable to categorize people. If you were to try to track these down you'll find individual posters all flip between either, both and neither, sometimes within the same post.

Personally, I've reached a point where what frustrates me most isn't even the bugs of Odyssey (including the unacceptable performance). It's the total absence of design guidance, leading to things like planetary sites being timed, and the signing off on changes without even cursory testing (just how did all the portraits in the mission interface get wiped out in what was supposedly a bugfix release). These are the roots of things like the "new planetary tech" that just screams asset instancing.

I uninstalled Elite last week. I loved the game for the exploration aspect (with some options thrown in as bonus), and Odyssey doesn't just reroll (destroying all the finds), it fills too many gaps with too little imagination.
 
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Nobody so far has explained why the repetition is an issue, however. The planets still look marvelous at any distance.

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I'm struggling to see why the big fuss myself. When it all kicked of I'd imagined great chunks of the surface were identical and in a repeating pattern. It really doesn't affect my enjoyment of the game if another part of the planet several hundred miles away looks like the bit I'm on.
 
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Things have been strangely quiet (bar @sallymorganmoore , of course) CM-wise since Thursday... Even Sally wasn't as prolific as normal.
I wish they would back up @sallymorganmoore support her and get involved more.

Everyone else seems to just hide. The more they get involved and communicate on the forums (just like Sally) the better it will be for them and the mood on the forums.

Hiding and silence breed contempt when things are not going well.
 

Deleted member 182079

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I don't even know if I'm still interested in "communication". What the game needs is actions - change the current plan/no-plan and commit to further updates (addressing both bugs and performance), maybe not weekly, but at least monthly ones, to tide us over and give us something to hope/look forward to.

The reality is probably they don't have the resources to do this, but leaving the PC version in the state it's in surely won't help console sales down the road? If they don't eventually axe those completely that is. But optimistic me wonders if this is the reason for the silence, they may at least be discussing this internally right now (hope dies last dontcha know).
 
Things have been strangely quiet (bar @sallymorganmoore , of course) CM-wise since Thursday... Even Sally wasn't as prolific as normal.
What I like to imagine happened from lunchtime on Thursday onwards was an all-hands (or at least senior hands) crisis meeting where they thrashed out a new approach to the future of ED, with the CMs actively involved to bring a player perspective to the conversation and to plan how they communicate that new approach to the rest of us.

There's no doubt that Frontier are working within some pretty tight constraints - financial and contractual - that impact how much effort they can plough into ED in the near term as well as the longer term, and I don't envy them their current predicament. To be the game they want it to be it feels like Odyssey needs a fairly substantial amount of ongoing investment, but as a multi-title studio Frontier had almost certainly planned to move a bunch of the development team onto upcoming titles whilst leaving a relatively small team to optimise for the console launch.

I was encouraged to read as part of this development update that they've accepted that the plan that existed at the launch of Odyssey is no longer feasible, but in many ways that's the easy bit. Finding a way forward that both delivers on the promises of Odyssey and is commercially sound for Elite and Frontier as a whole is going to be tricky to say the least.
 
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