Elite Dangerous Odyssey: Server Update

sallymorganmoore

Senior Community Manager : Elite Dangerous
Positive that you have taken action on the repetitiveness of win/loss actions and their effects.
However, there is a big underlying problem, which is that the attack scenarios in their current state are broken and have never been fixed since May 2018 (over 3 years).


Is there any news on this?

Has anyone written this down anywhere? I mean in 3 years prior to the Issue tracker I'm guessing not but are there any threads or anything you can point me at to dive into? Thanks!
 
  • Rebalanced the faction influence effects from repeatedly winning & losing various scenarios at Installations & Megaships.
As this has been looked into, could I direct you to this bug ticket?


Stealing cargo from megaships has been broken since before that ticket appeared,over a year now I think, and it removes a whole piece of gameplay that was added in.
 
Another great update, really good to see these flowing and so many pertinent fixes/adjustments.

Does anybody else have this odd glitch when crouching in the dark, like something reflecting on the helmet but it follows you around and doesn't stay in one place. I'll try and get a screen shot. Really annoying and don't seem to be able to get rid of it.

Is it a Thargoid? Sounds Starship Trooperish to me.
 
Any chance of a fix to the Intimidator shotguns that were engineered prior to update 5, losing aim down sights functionality?
 
Any update on the issues with being unable to. Instance between regions (ie Australia and North America). Works in horizons but not odyssey
 
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Thanks for the patch, really appreciate everyones hard work and I'm enjoying Odyssey so far.

Side note: did the update wipe anyone else's binds or just me?

EDIT: Never mind, after getting killed by NPC's whilst trying to sort my binds out they're all back to normal now lol.
 
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Hi, and thank you so much for all the hard work!

Are there any news on the red portrait issue? (upper right image on the screenshot):

moLMRSd.jpg


Thank you once again!
 
There are far more severe issues for the team to worry about IMO ;)
That may be a thing for UI team, which done a good job and could probably deal with things like that maybe. Worth to mention so devs can decide how to manage their resources (but issue tracker is probably better way of reporting it)
 
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