Feature Focus: Challenge and Sandbox Mode

Jens Erik

Senior Community Manager
Frontier
Hello Park Managers,

We are very excited to bring you another Jurassic World Evolution 2 Feature Focus! In our last Feature Focus, we talked about how you can put a unique touch on your guest buildings, parks and dinosaurs through the game's enhanced customisation options. This week we're taking a look at the non-narrative game modes you can find in Jurassic World Evolution 2, and showing you what you can expect in Challenge Mode and Sandbox Mode.

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Much like the original Jurassic World Evolution game, you'll be able to put yourself to the test in Jurassic World Evolution 2 with Challenge Mode, although this time around we'll be taking it up a notch with some exciting new additions - don't worry, we're sure you're up to the challenge!

All missions in Challenge Mode will offer 4 difficulty levels (Easy, Medium, Hard, Jurassic) with their own par times, which will be unlocked by progression - so you'll need to unlock a certain number of stars on any given difficulty before you can proceed to the next level!

We'll also be introducing a new feature in Challenge Mode: Conditions! These will place constraints on your game to make each playthrough slightly more challenging, and will differ depending on which difficulty you're playing - for instance, if you're playing an easy level on Challenge Mode, you may be limited to 25 species in your park, whereas if you're playing a medium level you may have a limit of 15 species.

Each level is a bespoke challenge with different tasks you'll need to complete. The conditions, maps and what you have available to achieve is different for each level, and it's up to you to decide how to achieve a five star rating.

These Challenge Mode missions will have both a global location and a context that will make them really fun to play. They're not tied into the game's main narrative, so each can be played in isolation; plus, you'll earn unique species cosmetic unlocks for earning 5 stars across the different difficulties, so there's lots of reasons to take up the challenge!

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Sandbox Mode

This wouldn't be Jurassic World Evolution 2 if we didn't bring back another exciting mode from the first game: let us reintroduce you to Sandbox Mode! This game mode features an open-ended gameplay experience, where you'll be able to create your perfect park, making the most of a variety of options to tailor the mode to you.

Sandbox Mode will offer up a range of options that will allow you to alter the gameplay for your park, allowing you to customise various aspects of how you play the game. Some of these options include granting your park infinite money, allowing you to forgo profitability concerns, adjusting weather options and the time of day, and even altering dinosaur and reptile behaviour and lifespan, so you can play at entirely your own pace!

By using the new territory system to its full potential, you could even build a nature reserve style park, but you'll need fences to keep your visitors safe.

Maps from Chaos Theory and Challenge Mode will be playable in Sandbox Mode, offering up lots of variety to your park building experience. Just remember: Sandbox Mode content needs to be unlocked by researching it in other modes, so your Sandbox parks will be constantly evolving with your gameplay! We start you off with some basic stuff, but the rest will need to be unlocked for you to access.

We hope you've enjoyed this glimpse into these two exciting modes you'll be able to play in Jurassic World Evolution 2! Which are you most excited to try first, Challenge Mode or Sandbox Mode? Let us know in the comments below! Until our next Feature Focus you can follow us on Twitter, Facebook and Instagram, and join the discussions about the game on our forums!
 
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Nice to hear that we will be able to create our own preserve! I can't wait to make one!
Interested to hear more about these new maps that are limited to certain modes, betting it's a tropic map or something in that vain.
 
I'm sorry to say this but I find it rather disappointing that, once again, Sandbox content needs to be unlocked. Especially when it comes to the extra skins unlockable via the Challenge mode. It's just an unnecessary bother to those of us who don't enjoy the Challenge mode.
 
I'm sorry to say this but I find it rather disappointing that, once again, Sandbox content needs to be unlocked. Especially when it comes to the extra skins unlockable via the Challenge mode. It's just an unnecessary bother to those of us who don't enjoy the Challenge mode.
I definitely agree. Challenge mode in the first game was terrible and repetitive. You had to it on 12 different maps to get all the skins. I hope it’s not like that, and I hope not all the good skins are stuck behind challenge mode.
 
Hello Park Managers,

We are very excited to bring you another Jurassic World Evolution 2 Feature Focus! In our last Feature Focus, we talked about how you can put a unique touch on your guest buildings, parks and dinosaurs through the game's enhanced customisation options. This week we're taking a look at the non-narrative game modes you can find in Jurassic World Evolution 2, and showing you what you can expect in Challenge Mode and Sandbox Mode.

Much like the original Jurassic World Evolution game, you'll be able to put yourself to the test in Jurassic World Evolution 2 with Challenge Mode, although this time around we'll be taking it up a notch with some exciting new additions - don't worry, we're sure you're up to the challenge!

All missions in Challenge Mode will offer 4 difficulty levels (Easy, Medium, Hard, Jurassic) with their own par times, which will be unlocked by progression - so you'll need to unlock a certain number of stars on any given difficulty before you can proceed to the next level!

We'll also be introducing a new feature in Challenge Mode: Conditions! These will place constraints on your game to make each playthrough slightly more challenging, and will differ depending on which difficulty you're playing - for instance, if you're playing an easy level on Challenge Mode, you may be limited to 25 species in your park, whereas if you're playing a medium level you may have a limit of 15 species.

Each level is a bespoke challenge with different tasks you'll need to complete. The conditions, maps and what you have available to achieve is different for each level, and it's up to you to decide how to achieve a five star rating.

These Challenge Mode missions will have both a global location and a context that will make them really fun to play. They're not tied into the game's main narrative, so each can be played in isolation; plus, you'll earn unique species cosmetic unlocks for earning 5 stars across the different difficulties, so there's lots of reasons to take up the challenge!

Sandbox Mode

This wouldn't be Jurassic World Evolution 2 if we didn't bring back another exciting mode from the first game: let us reintroduce you to Sandbox Mode! This game mode features an open-ended gameplay experience, where you'll be able to create your perfect park, making the most of a variety of options to tailor the mode to you.

Sandbox Mode will offer up a range of options that will allow you to alter the gameplay for your park, allowing you to customise various aspects of how you play the game. Some of these options include granting your park infinite money, allowing you to forgo profitability concerns, adjusting weather options and the time of day, and even altering dinosaur and reptile behaviour and lifespan, so you can play at entirely your own pace!

By using the new territory system to its full potential, you could even build a nature reserve style park, but you'll need fences to keep your visitors safe.

Maps from Chaos Theory and Challenge Mode will be playable in Sandbox Mode, offering up lots of variety to your park building experience. Just remember: Sandbox Mode content needs to be unlocked by researching it in other modes, so your Sandbox parks will be constantly evolving with your gameplay! We start you off with some basic stuff, but the rest will need to be unlocked for you to access.

We hope you've enjoyed this glimpse into these two exciting modes you'll be able to play in Jurassic World Evolution 2! Which are you most excited to try first, Challenge Mode or Sandbox Mode? Let us know in the comments below! Until our next Feature Focus you can follow us on Twitter, Facebook and Instagram, and join the discussions about the game on our forums!
Amazing!
 
All missions in Challenge Mode will offer 4 difficulty levels (Easy, Medium, Hard, Jurassic) with their own par times, which will be unlocked by progression - so you'll need to unlock a certain number of stars on any given difficulty before you can proceed to the next level!

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These Challenge Mode missions will have both a global location and a context that will make them really fun to play. They're not tied into the game's main narrative, so each can be played in isolation; plus, you'll earn unique species cosmetic unlocks for earning 5 stars across the different difficulties, so there's lots of reasons to take up the challenge!
@Jens Erik I have a couple questions:
(1) Does this mean we have to start on Easy and play an additional round on both Medium and Hard before we can go for Jurassic?
(2) Does this mean there is a skin pattern to be earned on each difficulty? And a follow-up: Does a 5-Star on a higher difficulty grant unearned skins from the lower difficulties (like how in JWE1, if you only got 5-star in Jurrassic, you would get the Jurassic skin and the medium skin)?
 
I dont really like having to play through all the difficulties to get to Jurassic Difficulty. Id rather just have a one and done Challenge for each map
 
A question regarding Sandbox. There are options tailoring how you play. What I'm asking is will the options be mostly similar to JWE's like Unlimited Power, Invincible Vehicles, Unlimited Feeders (for Carnivores only now) etc. And will there be some options regarding Creating the Dinosaurs? Like how there was "No Failed Incubations" in the last game but in regards to the Synthesis Stage where you will ALWAYS get what modifications you selected?
 
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