Elite Dangerous: Odyssey Update 6

Reading around various confirmations to my impressions, i think that CAS has to come back as a third upscaling option.
AMD is probably focused on promoting FSR, but it looks like it doesn't work well on all configurations we currently have
 
I tried unsuccessfully to trade my 1000 materials in a bar last night. It produced an error in the transaction, but I didn't get a video of the procedure. I was trying to stock on graphene, which means I was selling more items than I would get, but it didn't succeed. I had to get one graphene first to make some space, and then get some more. And it failed once or twice again.

When I fill up again I'll try to duplicate the procedure and record it. Until then, I believe that trading in the bartender hasn't been fixed. If someone can try trading, please let us know.
 
Reading around various confirmations to my impressions, i think that CAS has to come back as a third upscaling option.
AMD is probably focused on promoting FSR, but it looks like it doesn't work well on all configurations we currently have

It would seem to me that FSR is a benefit for the more top-end cards running on 2k/4k - however for a lot of us running on Odyssey "recommended specs", while it may give a poke to performance (sometimes), it certainly loses a lot of fidelity in the sharpness of UI/text. CAS should be left in as another option for people to play with, so they can pick what they prefer.
 

sallymorganmoore

Senior Community Manager : Elite Dangerous
@sallymorganmoore : I think I found something that changed with update 6?

When I now scan a planet the probe range is WAY bigger then before?
Normally the scan range is about half the planet or 2/3.
Now the range is the whole front side.
The percentages seem to be the same but the graphic representation is WAY off.

Or did you shrink the planets?

Hello! Oh gosh no we haven't shrunk any planets hehe. I'll have a little ask whether this range change was intentional :) Thanks!
 
It would seem to me that FSR is a benefit for the more top-end cards running on 2k/4k - however for a lot of us running on Odyssey "recommended specs", while it may give a poke to performance (sometimes), it certainly loses a lot of fidelity in the sharpness of UI/text. CAS should be left in as another option for people to play with, so they can pick what they prefer.
I bet most of the people now praising FSR on 4K did not try this in update 5:

 
It would seem to me that FSR is a benefit for the more top-end cards running on 2k/4k - however for a lot of us running on Odyssey "recommended specs", while it may give a poke to performance (sometimes), it certainly loses a lot of fidelity in the sharpness of UI/text. CAS should be left in as another option for people to play with, so they can pick what they prefer.
Or the game should actually run on recommended system requirements which is-
  • RECOMMENDED:
    • OS: Windows 10 64bit
    • Processor: Intel i5-8600 / AMD Ryzen 5 2600
    • Memory: 12 GB RAM
    • Graphics: NVIDIA Geforce GTX 1060 (6 GB VRAM) / AMD RX 580 (8 GB VRAM)
    • DirectX: Version 11
    • Storage: 75 GB available space
Taken from Steam btw and having a system that above said requirements should provide even better results and that is not happening
 

sallymorganmoore

Senior Community Manager : Elite Dangerous
I'm afraid Interstellar Bounties are still bugged @sallymorganmoore :(

I am marked as WANTED in Imperial systems, as per my Transactions screen:

View attachment 253322

But I paid off this bounty (and all of the other ones, which actually disappeared) in an Interstellar Factor. Here it is, showing no bounties:
View attachment 253324

And after logging out to the main menu and back into the game:
View attachment 253325

The bounty is also gone from the Transactions tab and I am no longer wanted in the Empire.

Thanks for the heads up! I'll do some digging.
 

sallymorganmoore

Senior Community Manager : Elite Dangerous
It looks not only mission giver has been moved...

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EHgpjcN.jpg

Oh gosh, which port was this please? :)
 
Morning Sally.. I tagged you in two earlier posts of some issues I found last night after you had gone. I have one more to report but can't get you screens as have to head out to work sadly.

The bullet effects that hit the SRV screen are rotating when you rotate.. they are also MAHOOOSIVE, I suspect a problem with the scale of the cracking graphic. It looks horrendous that they spin on the spot though as they are not connected to the glass in any way. Sorry to be the bearer of bad news and if you need screenies I shall try and collect them later but right now work calls.

@sallymorganmoore
 
Morning Sally.. I tagged you in two earlier posts of some issues I found last night after you had gone. I have one more to report but can't get you screens as have to head out to work sadly.

The bullet effects that hit the SRV screen are rotating when you rotate.. they are also MAHOOOSIVE, I suspect a problem with the scale of the cracking graphic. It looks horrendous that they spin on the spot though as they are not connected to the glass in any way. Sorry to be the bearer of bad news and if you need screenies I shall try and collect them later but right now work calls.

@sallymorganmoore
Always been like that for me
 
The sheer amount of bugs and performance issues completely over shadows anything that is good about Elite at this point. Damage control done by the CMs even thou noticeable such as communication on forums and engagement with the forum users is a very welcome change still lack the additional steps such as giving anything as consolation (twitch drops that became non existent even thou we've been told they will come back) no support for the content creators that now left Elite for other games. If it goes on the game will be left only with the "hardcore" fans and all that we will see on the weekly streams will be stellar screenshots for which you don't need high fps or proper overall lightning with occasional streams of the CMs playing the game badly for an hour or so. Most of the rating of the Odyssey add-on are very low or just average and that's even before the hellstorm that will happen when the game will launch on consoles(if at all at this point, at least not on old gen consoles). So yeah, I don't see why there are people here on forums praising any work done by Fdev with Elite.
Sorry for the long post, had to rant.
Reading this forums gives an overwhelmingly negative impression. However, go into almost any other game forums and you see very similar, it’s quite funny really. I was just looking at two other games forums and the same catchphrases pop up, “shambles”, “glorified beta testers”, “did they even test this”. My own experience has been relatively smooth with this update, so guess I’m lucky, but I also suspect there are plenty of other people getting on mostly just fine, who appreciate the hard work going on behind the scenes, but can’t be bothered to post about it. In my squadron which is very large, there has mostly been positive feedback, aside from the usual niggles with people’s differing GPU setups.
 
after update 6 I can not log into the launcher, after entering the login and password, it says "Buy the game again". Help! Steam version
 
Morning Sally.

We are now getting notoriety for on-foot missions. It was my understanding that mission targets should never give notoriety. Is this WAI and if so, what are the rules?
 
There seems to be an issue with the Carrier menu losing "focus" after a Carrier jump. With nothing selected, the cursor keys don't work. Relogging clears it, and so does opening a cockpit menu and then closing it again (focus reverts to "Carrier services").

I was going to create an Issue Tracker entry, but there's an existing one from update 5. So I added mine to that, even though I didn't experience this until update 6:

 
Reading this forums gives an overwhelmingly negative impression. However, go into almost any other game forums and you see very similar, it’s quite funny really. I was just looking at two other games forums and the same catchphrases pop up, “shambles”, “glorified beta testers”, “did they even test this”. My own experience has been relatively smooth with this update, so guess I’m lucky, but I also suspect there are plenty of other people getting on mostly just fine, who appreciate the hard work going on behind the scenes, but can’t be bothered to post about it. In my squadron which is very large, there has mostly been positive feedback, aside from the usual niggles with people’s differing GPU setups.
It doesn't mean that it's just a catchphrase as you say, it just means that is the general course of action most of the gaming industry is taking and of course individual experiences may vary, but the majority of them are negative
 
Reading this forums gives an overwhelmingly negative impression. However, go into almost any other game forums and you see very similar, it’s quite funny really. I was just looking at two other games forums and the same catchphrases pop up, “shambles”, “glorified beta testers”, “did they even test this”. My own experience has been relatively smooth with this update, so guess I’m lucky, but I also suspect there are plenty of other people getting on mostly just fine, who appreciate the hard work going on behind the scenes, but can’t be bothered to post about it. In my squadron which is very large, there has mostly been positive feedback, aside from the usual niggles with people’s differing GPU setups.
I am exceedingly positive about the positive aspects of this game. There are many. The criticisms of the game come from a place (largely) of desperately trying to make the game better and exasperated when it isn't. I personally like to highlight things that are stopping me from enjoying this amazing game so I see a lot of the criticism as constructive. It is important to understand why people feel it has not been tested adequately if they are used to encountering a plethora of bugs.

There are of course entitled types that go eeeeee over everything, but those can be ignored if you look at what they are trying to accomplish.
 
@sallymorganmoore

Firstly, nice one for the cool updates!

Is it possible you could try and get the devs to look into missing lighting effects, and atmospheric effects?

This video highlights a really quite bad example. The burning stations which looked truly amazing in Horizons are now quite underwhelming in comparison..

I'm sorry about the video name, it's not mine, but if you can show this to the art director, I'm fairly sure they will explode and start making some demands, as the art direction has always been amazing - the director -cannot- have seen this and thought it was ok.

 
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