So this is a couple of questions to the community not an attack on Frontier and Elite Dangerous. I personally have over 2,000 hours played and love the game! I'm on an extended break whilst I wait for Odyssey to be in a place that will bring me and friends back.
Do the community think that Frontier are content with the player base numbers and sales that they aren't going to dramatically change Elite Dangerous and add anything major in terms of new game play mechanics just build on the space experience. Coin the term if it isn't broken don't fix it etc? Elite Dangerous must still be profitable as the games still up and running with regular updates.
There is still a lot of scope to add to Elite Dangerous we know this based on other space genre games. For example the community really want VR on foot and the adding of walkabout ship interiors but for the most part Elite remains an in ship simulation experience. Adding something like ship interiors would require a lot of change and work. This is something I do find a little confusing as the game direction seems a little miss matched with David Braben's kick starter vision. Elite Dangerous is very much an in seat space exploration and combat game where as David's vision and original pitch leaned more towards a Star Citizen / No Mans Sky type game.
One big comment I'm going to make on the subject is... in terms of space games do we even have the technology and infrastructure to support David's vision? Star Citizen and Dual Universe are both big space games deemed to be seamless and they are both a broken mess where as Elite uses instancing and though its restricted to a certain extend Odyssey aside things are much more stable.
What about the player owned bases and base building leaks that came from Reddit a few years ago which include Odyssey and Fleet Carrier details that came true? I'd personally love to see more on foot stuff like shooting goids, rework of Powerplay and more changes to the look and feel of the galaxy based on faction background sim play and Powerplay? I'd love to jump into a war torn system see shot up stations, interiors falling to bits and lots of fires like the goid attacks. Imagine going from that to a rich imperial system with stations bustling with traffic, Golden Ships landing everywhere and shiney clean station interiors?
Sorry bit of jumbled post but I'm on one this morning thought I'd start a little debate.
Do the community think that Frontier are content with the player base numbers and sales that they aren't going to dramatically change Elite Dangerous and add anything major in terms of new game play mechanics just build on the space experience. Coin the term if it isn't broken don't fix it etc? Elite Dangerous must still be profitable as the games still up and running with regular updates.
There is still a lot of scope to add to Elite Dangerous we know this based on other space genre games. For example the community really want VR on foot and the adding of walkabout ship interiors but for the most part Elite remains an in ship simulation experience. Adding something like ship interiors would require a lot of change and work. This is something I do find a little confusing as the game direction seems a little miss matched with David Braben's kick starter vision. Elite Dangerous is very much an in seat space exploration and combat game where as David's vision and original pitch leaned more towards a Star Citizen / No Mans Sky type game.
One big comment I'm going to make on the subject is... in terms of space games do we even have the technology and infrastructure to support David's vision? Star Citizen and Dual Universe are both big space games deemed to be seamless and they are both a broken mess where as Elite uses instancing and though its restricted to a certain extend Odyssey aside things are much more stable.
What about the player owned bases and base building leaks that came from Reddit a few years ago which include Odyssey and Fleet Carrier details that came true? I'd personally love to see more on foot stuff like shooting goids, rework of Powerplay and more changes to the look and feel of the galaxy based on faction background sim play and Powerplay? I'd love to jump into a war torn system see shot up stations, interiors falling to bits and lots of fires like the goid attacks. Imagine going from that to a rich imperial system with stations bustling with traffic, Golden Ships landing everywhere and shiney clean station interiors?
Sorry bit of jumbled post but I'm on one this morning thought I'd start a little debate.
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