There seems to be a shortage of comprehension here. I made it clear why I have no interest in it; I don't want to be blinded to my surroundings. Are you all claiming that you can see your surroundings with OR on your head? I don't need to blind myself to realise that something that covers my eyes will blind mei am sure it would be great fun spilling coffee on myself while playing
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Well, if you'd used one, you'd know there are "peek holes" at the bottom of the Rift, which do allow you to kind of "break away" from the experience to look down at your keyboard - if you want to. With one hand on the joystick and another on the keyboard, I very very rarely even need to use those. If I need a drink, I flip up the Rift and take a drink...
The point I was making, is that there is really no comparison between TrackIR and Oculus Rift. They are different - but you are unable to say one is better than the other without trying both. Saying that you have no interest in one, simply means that you only have half the information and that your opinion is ultimately biased (sorry). Your opinion is valid and welcomed in a discussion about TrackIR vs no TrackIR - and I'd agree with everything you're saying in that discussion - but this is Oculus and TrackIR.
I think as you'll see here, anyone who has tried the DK2 with Elite has pointed out that it is about presence. I'm a 43 year old gamer. I've been gaming since Space Invaders and Pong and haven't stopped in 34 years. Every 5-6 years something comes along that just blows me away... Elite on the Oculus has been one of those experiences. I played Elite beta 1.0 initially with TrackIR (which I still use for Arma) and it was a great experience. Once I used the DK2 (I held off using my DK1 with Elite because the text was unreadable) I have not played Elite without it - I can't go back. There is just no comparison really.
P.S. I was recording gameplay the very first time I opened the Galaxy Map on the Oculus DK2. You can check out the video in my Youtube channel (link below right)