Game Discussions Star Citizen Discussion Thread v12


Stop, you're scaring him!

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Firesprite and Turbulent and have hired people specifically with Unreal experience, not CIG.
Those 2 companies have other projects beside SC. No wonder they want to hire people with knowledge of the standard engine in the industry.
Yeah, it makes sense because it may be a good proxy. Like, when you hire software engineers, you target experience in a range of applications of languages that are similar in philosophy or use cases to the ones you are hiring for, not necessary for the ones you are using. An experienced SE will pick up a new language, together in its tooling, in less than a month, because most concepts will be familiar. In fact, after the first week, this person should at least be able to read most of the code base, find anti-patterns, look for potential improvements etc. Unless it is something exotic, but even then it will be more about "a modern functional language" or "experience writing real time data pipelines".
 
Firesprite and Turbulent and have hired people specifically with Unreal experience, not CIG.
Those 2 companies have other projects beside SC. No wonder they want to hire people with knowledge of the standard engine in the industry.

Just as a point of accuracy: Previous examples have been for roles on SC projects. IE:

"Environment Artist (Star Citizen - Theaters of War)" [Firesprite]
ADDITIONAL OR DESIRED SKILLS:
Knowledge of Unreal engine

But as cigwatch says it may not mean anything particularly dramatic or abnormal.

(It would just be funny if it did ;))
 
Had we went from hiding SC behind "It's ALPHA" to hiding ALPHA behind "it's TESTING"? Chris would be proud!
We're all just marking time waiting for a live release since it's pointless going back to 3.14 and the live servers with a wipe less than a week away, same with playing in PTU. We all want to play 3.15, it's got some good stuff in it but Ci¬G need to make certain that it's right...and stable before dumping it on the live servers, especially with all the changes to inventory and losing your stuffz when you expire.

 
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Firesprite and Turbulent and have hired people specifically with Unreal experience, not CIG.
Those 2 companies have other projects beside SC. No wonder they want to hire people with knowledge of the standard engine in the industry.

And as Golgot has shown, so has CIG.

What it means though is not certain.
 
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