Let's imagine playing ED without inara, eddb, or other 3rd party sites.

Hey guys, I want to build an Asp Explorer to go exploring but the station I'm currently at doesn't sell it.

Where can I go to buy 1?

I'm not elite yet btw, so I can't go to Jameson Memorial.
What if we play the game as not expected?..
Just to make things clear, I totally understand the point of getting A-rated ship first and then fly it. And so I do all the time.

But what if initially "by design" they expected us happily fly the scrap we have and check outfitting at all stations we visit doing other stuff and change the modules to better ones?..
 
What if we play the game as not expected?..
Just to make things clear, I totally understand the point of getting A-rated ship first and then fly it. And so I do all the time.

But what if initially "by design" they expected us happily fly the scrap we have and check outfitting at all stations we visit doing other stuff and change the modules to better ones?..
Maybe that's why modules are 100% refundable 🧐
 
What if we play the game as not expected?..
Just to make things clear, I totally understand the point of getting A-rated ship first and then fly it. And so I do all the time.

But what if initially "by design" they expected us happily fly the scrap we have and check outfitting at all stations we visit doing other stuff and change the modules to better ones?..

Imagine buying a new car and having to check all the fuel stations for the optional extras.

"Yay, they have ABS, ESP and MSR modules! Let's hope the next place will sell curtain airbags and an A-rated steering wheel turnable in both directions!" :)
 
Imagine buying a new car and having to check all the fuel stations for the optional extras.

"Yay, they have ABS, ESP and MSR modules! Let's hope the next place will sell curtain airbags and an A-rated steering wheel turnable in both directions!" :)

Referencing real life is a good move. Thanks.
I suspect that in real life I will get tons of ads from service stations to upgrade my car and probably with discounts.
Which does not happen in the game.
 
i doubt you will get very far without the 3rd party app's. i found that out on a few occasions the hard way why trying to sell commodities, only to get there and it not being brought anymore by the station which ed on it own says it did.
 
Referencing real life is a good move. Thanks.
I suspect that in real life I will get tons of ads from service stations to upgrade my car and probably with discounts.
Which does not happen in the game.

It was only a joke, obviously. We have Jameson Memorial anyway. At least some of us do.
 
@St0rmFury I previously posted this, which you may find useful...

 
Imagine buying a new car and having to check all the fuel stations for the optional extras.

"Yay, they have ABS, ESP and MSR modules! Let's hope the next place will sell curtain airbags and an A-rated steering wheel turnable in both directions!" :)
I mean, that analogy actually works if you think in the context of purchasing a stock consumer car vs building a high performance optimized vehicle.

Because yeah, when you buy it, you can maybe add a feature here and an upgraded package there at the dealership, but that's all coming pre-configured from the car manufacturer. But if you want to swap out the suspension components in it for a set of higher performance after-market parts that give you better stability? Or an after-market transmission that translates more of your engine's power into motion? They wouldn't (generally) do that at the dealership, you'd need to take the car somewhere else and find someone who sells and installs those parts separately.

And then if you want the maximum level of performance out of those parts, you might need to find and build a relationship with a specialist mechanic whose entire business is tweaking and optimizing one specific system in your car to deliver maximum performance or efficiency.

Sound familiar? ;)
 
Regarding the OP question, I think nobody has yet suggested to purchase the ship and modules in Li Yong-Rui controlled systems at a 15% discount.
 
Most games i play these days i use third party sites, whether it be for crafting recipes and where to find stuff or how to deal with certain enemies that i'm stuck on or for maps or whatever. Wikis or other resources are pretty valuable.

Its not that the desire to use 3rd party sites for games is a new thing. They started springing up in the form of bulletin boards as soon as they became popular. Many years ago i would have given my left nut for a map of Jet Set Willy and a guide on how to get past things i was stuck on or Firelord and where to find certain items.

Part of playing games is discovering things yourself, but sometimes you just get stuck on things, and waiting for next months copy of Crash or Zzzap and hoping they would run an article on it or that one of your friends had the answer wasn't ideal, but its all we had.

And the bigger and more complex the game, the more useful third party sites become.

Not to say devs couldn't put better signposts in games, whether we are talking about modern games like ED or old games like Head over Heels, but sometimes devs deliberate don't want to signpost things as well, they want people to find the answers themselves.

And, to come back to OPs question, if you flew around, noted down where you could find various things, then you would eventually note that the higher population systems tend to have a greater vareity of ships and modules for sale, and high tech and industrial ones even more so and better quality stuff. And then, upon discovering that, you might think, yeah, that's logical.
 
What if we play the game as not expected?..
Just to make things clear, I totally understand the point of getting A-rated ship first and then fly it. And so I do all the time.

But what if initially "by design" they expected us happily fly the scrap we have and check outfitting at all stations we visit doing other stuff and change the modules to better ones?..
Way back in 1.0 when cash was shorter, people did that a lot - I didn't have the cash to immediately A-rate a ship on purchase until well into 2.1. Cost/performance was ... well, not entirely meaningful, because if you knew what you were doing you could still get an A-rated Anaconda pretty quickly ... but more of an issue than it is now. So, yes, I definitely upgraded my ships a bit at a time on some combination of "what I could afford" and "what they had", back then. (It's also much less of an issue for smaller ships - 3A modules are much more common than 7A modules - so you generally don't need to search as far anyway)

Since then basic earnings are 10x higher and fully optimised earnings >20x higher so it really just doesn't apply after the very early game ... but we're stuck with an outfitting model designed for rather different expectations.
 
Since then basic earnings are 10x higher and fully optimised earnings >20x higher so it really just doesn't apply after the very early game ... but we're stuck with an outfitting model designed for rather different expectations.

OTOH Founders access is easier to get now & even in Colonia module access is much better than it was.
 
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