Why every patch brings more bugs than fixes?

I switched to Horizons today - bought some of the new multi-limpets, configured the firegroups - all worked fine. From looking at the forums I was expecting crashes and outrage. Almost like people are over-egging the problems 🤔

Edit: Though all the S&R USS are empty so far, so it is a bit broken :)
TBH as far as updates go I have to agree that's it's not that bad. The game has been playable and the new bugs are avoidable. That's just my experience though.
 
I didn't have crashes, but I didn't try the new stuff yet. I do have ships outfitted so that I never have to touch the outfitting UI, though..

While it's true some amount of bugs do pile up and end up unfixed for months/years (examples for slow fixes are megaship cargo and smuggling prices, which we did recently receive), we do get more fixes than bugs. By now a x.01 patch is kinda expected after every big patch. In the past, we didn't get these and instead had to consider fixes for new patch bugs on the next patch a lucky blessing.
 
This forum never disappoints.
I see it's the players who are actively looking for bugs and it's actually their fault when they find some. Not FDev's fault for selling us a broken buggy mess based on misinformation. No, it's the players.

The honest truth is that ED is a buggy mess and I'm afraid it will remain so.

The only players that are to blame are those who silently accept these patches full of bugs and are even telling off others when they dare to point this out.
 
This forum never disappoints.
I see it's the players who are actively looking for bugs and it's actually their fault when they find some. Not FDev's fault for selling us a broken buggy mess based on misinformation. No, it's the players.

The honest truth is that ED is a buggy mess and I'm afraid it will remain so.

The only players that are to blame are those who silently accept these patches full of bugs and are even telling off others when they dare to point this out.
Anybody can find bug, it's nothing to brag about. FDev are the ones doing the hard work fixing them. Not us, the players, come on ...
 
The only players that are to blame are those who silently accept these patches full of bugs and are even telling off others when they dare to point this out.

Don't see many people telling others off for bringing the bugs up. Just most people here are used to it, so we are old and jaded and find it funny. If we were outraged by it we would have quit years ago.

However, every patch brings more fixes than bugs. Its just the new bugs are strange as hell, since they are often totally unrelated to anything that was touched as part of the fixes. You have to ask yourself, how on earth do engine trails get reversed when dropping out of supercruise? How did that even happen?

But, its par for the course with FD updates, and either you live with it or rage quit.
 
I switched to Horizons today - bought some of the new multi-limpets, configured the firegroups - all worked fine. From looking at the forums I was expecting crashes and outrage. Almost like people are over-egging the problems 🤔

Edit: Though all the S&R USS are empty so far, so it is a bit broken :)

Well, i tried yesterday to apply experimentals to the Phase2 FSD on my XB account.
I had no issue re-doing my firegroups, i got to Bris Dekker in a T9, but when i tried to open stored modules to transfer the FSDs i got a crash to home screen.
I tried again, same crash to home screen - oh well... no biggie i can wait for today's patch *()

*(but since i have a ton of ship and 2 other accounts to play i can live 4-5 day with this bug, but other players might be harder affected by me.
I also expected a patch on Friday, but i guess patch validation on consoles is not something that can be hurried)
 

rootsrat

Volunteer Moderator
I dont understand that. Really after every patch come swarm of bugs. Devs dont test it? Or what is wrong? I see no fixes. Perfomance is still horrible. Even after last update textures are worse. Dont work or new adds when the game is still broken. Fix it firts,then you can work on additional content.
"Why every patch brings more bugs than fixes?" - it doesn't though.
 
Just most people here are used to it,
Yes, that's exactly my point. We shouldn't be used to it.

I understand that games of this scale cannot be bug free but FDev should really step up their testing because some bugs they introduce with new patches are just so obvious that anyone playing the game for 5 minutes can spot them immediately.

And when someone points this out in the forums there are people ready to jump in and ridicule the OP and downplay any arguments.


The game is was, is and maybe forever will be buggy and we can at least make sure FDev doesn't forget about this fact.

EDIT: What I wanted to say was that I share this frustration and completely understand posts like these.
I said it before and I will say it again - I used to be excited for these patches but for quite a while now after every patch I am starting the game with "what did they break this time and will I be able to play the game" in my head.
 
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Pointing a bug is good, but mindlessly complaining about it is not.
Complaints are good, they make FDev aware there is still heaps of work to do. I'm sure they are aware of it themselves.
But I also know how frustrating it is to get your favourite game broken regularly with things that can be prevented.

When FDev stops introducing new bugs (or reintroducing old ones for that matter) I can guarantee you the number of complaints will decrease.
And only then can you tell the complaining is mindless.

And this diminishing and downplaying actually happens in both cases - when players complain (mindlessly or not) and even when they point out specific bugs.
 
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Deleted member 182079

D
Anybody can find bug, it's nothing to brag about. FDev are the ones doing the hard work fixing them. Not us, the players, come on ...
That's a weird response I have to say. No, finding bugs isn't something to brag about, and I don't see anyone here (including the post you quoted) said so.

FDev seems to take a rather passive approach which I find the most frustrating part of it - if people don't shout and scream about even really glaring issues you'd notice after 30 seconds of playing the game, you'd be waiting for a fix forever. Unless it's a credit exploit fix of course, in that case it's nipped in the bud almost immediately so they can if they want to (but they still rely on players reporting it).

I'm not saying they should be aware of every single bug that's in the game, but stuff like the misaligned interdiction UI or the more recent firegroup mess-up should've never been a thing to begin with. To congratulate FDev when they eventually fix an issue (megaship looting took years to fix, and that was a relatively new gameplay loop addition that initially worked, then got broken, stayed broken for ages, got fixed (but only partially), then got broken again and now finally it's fixed... I wonder for how long - slow golf clap indeed) feels misplaced in that context. Let's remember, we paid them money for a product that's supposed to work, bug fixing is a responsibility that lies with FDev to deliver their side of the bargain, not charity work we should be grateful for.
 
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Complaints are good, they make FDev aware there is still heaps of work to do.
The team at FDev is obviously already overwhelmed because they underestimated the amount of work. Now your solution is to add more pressure by constantly reminding them of this. That's going against all management and industrial good practices.

No, finding bugs isn't something to brag about
You guys don't find bugs, you just write about them in dedicated thread. Most of those problems are already known by everyone who plays the game. If you want to be useful, you should work with the bug tracker :

 
The team at FDev is obviously already overwhelmed because they underestimated the amount of work. Now your solution is to add more pressure by constantly reminding them of this. That's going against all management and industrial good practices.

This is the only way we can communicate with FDev. They claim they have dedicated people following and reading forums so they can know what is going on.
So we communicate. And it's the CMs job to filtrate these post and give devs the actual facts.

So no, I don't think a post on a forum will make the devs feel more under pressure.
But perhaps enough posts about bugs and general dissatisfaction could hopefully make them rethink their policy and (more importantly) their testing.

Being quiet and accept everything as it is is the worst thing you can do here.
 
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I dont understand that. Really after every patch come swarm of bugs. Devs dont test it? Or what is wrong? I see no fixes. Perfomance is still horrible. Even after last update textures are worse. Dont work or new adds when the game is still broken. Fix it firts,then you can work on additional content.
Well, it's just small-scale fallout of the large-scale breakage that is the Odyssey release.
GFX quality and performance went down the drain with Odyssey - how can you make a game worse looking and at the same time floor the performance? Just compare this mess to other current titles - and yes, both development time and price justify judging Odyssey against other current releases.
Instead of the much anticipated modernisation / refresh EDO turned out to be a bug-ridden Alpha release (specced down since the actual public Alpha was unplayable even on high end systems). Each "update" turned out to be bug-whack-a-mole. Slowly, update-for-update, the breakage is creeping into Horizons, too. Frontier Developments seems in over their heads - it's not going to be better, just broken in a different way. EDO really is becoming Goat Simulator in space (except GS has better-looking atmospheric planets). The physics are nice, but it's mainly played for the ridiculousness of it all.
 
Well, it's just small-scale fallout of the large-scale breakage that is the Odyssey release.
GFX quality and performance went down the drain with Odyssey - how can you make a game worse looking and at the same time floor the performance? Just compare this mess to other current titles - and yes, both development time and price justify judging Odyssey against other current releases.
Instead of the much anticipated modernisation / refresh EDO turned out to be a bug-ridden Alpha release (specced down since the actual public Alpha was unplayable even on high end systems). Each "update" turned out to be bug-whack-a-mole. Slowly, update-for-update, the breakage is creeping into Horizons, too. Frontier Developments seems in over their heads - it's not going to be better, just broken in a different way. EDO really is becoming Goat Simulator in space (except GS has better-looking atmospheric planets). The physics are nice, but it's mainly played for the ridiculousness of it all.

Subjective.
 

Deleted member 182079

D
The team at FDev is obviously already overwhelmed because they underestimated the amount of work. Now your solution is to add more pressure by constantly reminding them of this. That's going against all good management and industrial good practices.
The "team" at FDev took my 47 Euros pre-Alpha (which in hindsight wasn't an Alpha at all - none of the bugs that got raised then got squashed in the live release, it was just a paid-for early access version).

I delivered my part of the bargain, and I've been extremely forgiving and patient by giving them time to sort out the various issues, many still not fixed. In any other commercial scenario I'd have asked for a refund instead - and in hindsight that's what I should've done but that ship has sailed because I was too gullible to think EDO would be in better condition shortly after go-live based on the false promises from the "team".
You guys don't find bugs, you just write about them in dedicated thread. Most of those problems are already known by everyone who plays the game. If you want to be useful, you should work with the bug tracker :

Two points. a) I'm not working for FDev as their QA worker bee and b) If they want me to volunteer (for free - but my time is precious) with beta testing, they should make this as simple as possible instead of introducing a system like the issue tracker - the only beneficiary of this system is really FDev because it places the onus of putting in the effort both in terms of reporting but then also pushing it through the various hoops of the system on the customer i.e. us. I'm refusing to take part in such a cynical exercise - how many genuine and severe enough issues expired because they were spread across multiple duplicates etc.?

Anyways - you will likely disagree and in the end we have to leave it at that. I just find it interesting that this 'fan culture' seems to have developed across not just the gaming industry but others also; the understanding that we part with our money and should expect the product in the promised condition no longer seems to apply and that the party which is not holding up their part of the "deal" can be excused (and even deserves pity, see above - it's a PLC with plenty of resources, not some average Joe working from his garage) because we should be eternally grateful that they offer the product in the first place. It's a strange and unhealthy mentality.
 
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But, its par for the course with FD updates, and either you live with it or rage quit.
Or you rightly complain that they shouldn't be there in the first place.

The easy patch distribution via the Internet has allowed companies to be less diligent when it comes to releases with patches being the norm. I still recall the floppy disk that had to be sent to Frontier users to allow them to actually run the game at all.
 
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