I stopped watching at #1 : "Plotting courses around the 'verse"When Hawkes' full meltdown comes it's going to be a thing to behold
Source: https://www.youtube.com/watch?v=NViD4fe5l7Q
I stopped watching at #1 : "Plotting courses around the 'verse"When Hawkes' full meltdown comes it's going to be a thing to behold
Source: https://www.youtube.com/watch?v=NViD4fe5l7Q
However, Alpha 3.16 wasn’t stable enough, so it was decided to use Alpha 3.15.x and piecemeal specific features in. This worked well, so the internal branch ID of 3.15.2 (externally called 3.16.0) was pushed to the PTU and LIVE with several 3.16 features in a much more stable build.
To close the year out, the Tech Animation team set a mandate to finish upgrading all head assets to the new pipeline in preparation for the full DNA system refactor. This is a long-standing initiative that will hopefully conclude in early 2022.
“To get us there, we need to recreate every single head asset in the game and check it’s still working as we intend. All hands are on deck for this one, with the whole team pushing to reach the finish line.”
I stopped watching at #1 : "Plotting courses around the 'verse"
Full DNA System refactor ???? Anything to actually stop the devs from making a game it would seem.Lol, 3.16 is a lie
Also they’ve re-made all the heads…
I'm sure card games will be implemented just like they did with chess. So it will be as fun as that.
Never been done before!Where are the knights? Did CIG change the rules of chess?
Aww, you should really get to point 5 (every single way you can glitch-die). And the montage of rage quits at 8 mins or so![]()
Source: https://old.reddit.com/r/starcitizen/comments/s7zl1x/star_citizen_monthly_report_november_december_2021/
Source: https://old.reddit.com/r/starcitizen/comments/s7zl1x/star_citizen_monthly_report_november_december_2021/htd57wh/
Source: https://old.reddit.com/r/starcitizen/comments/s7zl1x/star_citizen_monthly_report_november_december_2021/htdk0mc/
Source: https://old.reddit.com/r/starcitizen/comments/s7zl1x/star_citizen_monthly_report_november_december_2021/htdj7sz/
In another test of Poe’s Law though… Is this guy serious?
Source: https://old.reddit.com/r/starcitizen/comments/s7zl1x/star_citizen_monthly_report_november_december_2021/htdj95x/
Because all his other posts are serious…
It's a vertical slice, where if they can make that work; it should automagically work with other AI tasks that essentially do the same just with different objects and animations.
SQ42 roadmap says they have now started working on all AI in a ship going into action with ship damage, this builds on the functionality used in the mess hall.
Where are the knights? Did CIG change the rules of chess?
Yes, because SC really needs more drink optionsAI Content continued to improve the bartenders and patrons for Alpha 3.16 and added more drink options
Yes, because they bartenders really need more animations.‘Busy work’ animations were also devised to increase variety when the bartender isn’t serving patrons
Subsibblysumption has some progress! Outstanding!Progress was made on the Subsumption editor tool.
UK team is working on ships? What happened to UK being totally focused on getting SQ42 out of the door? Why is it part of the JPG factory?In the UK, the Ship Team progressed well with the MISC Hull A
I've seen backers claim the Hull C is actually finished. Its still not greybox.The Hull C moved through the pipeline too and is currently approaching its greybox review.
More ships...moved through the whitebox phase before greybox work commenced in December.
BMM creeping toward greybox. When did they first sell this ship?An all-new vehicle progressed through whitebox, while the Banu Merchantman progressed towards greybox.
Greybox againThe Drake Corsair moved into greybox,
Salvaging, that they've been working on since at least 2016, is finally being worked on???In late November, the team moved on to salvaging.
Priorities CIG, priorities.Throughout the year, work on the hacking minigame continued.
Sure they are CIG, the same jump points you showed off working in 2017?The last major focus was on jump points, which are progressing well.
Hold on, you just said salvage is being worked on, now you're saying they're just starting the R&D for it???Finally, R&D for salvage commenced.
10 years, finally figuring out how to make building UIs more efficientThe new Building Blocks editor entered pre-production towards the end of the year, which will make working on UIs more efficient and developer-friendly.
10 years, reworking base components, again.On the art side, the team created a variety of new concepts for the mobiGlas, AR markers, Starmap, Aegis HUD modes, and Origin HUD. Updated icons for the law system were concepted too.
I find it interesting that he gives the thing a title related only to new players when he, a veteran, also admits to rage in the same mannerAww, you should really get to point 5 (every single way you can glitch-die). And the montage of rage quits at 8 mins or so![]()
I find it interesting that he gives the thing a title related only to new players when he, a veteran, also admits to rage in the same manner![]()
how does it compare to his quitting elite video?
I think CiG were discussing that a few years ago, stating that the only blocker was its transformation (the ship can extend to reveal the cargo carrying arms). Looks like they lied again.I've seen backers claim the Hull C is actually finished. Its still not greybox.
To be fair, that's more a question of priorities (between ships) vs being late for delivery. The 3D asset team has consistently delivered, doing a good job honestly, for all of these 10 years. In the fantasy hypothesis where someone would buy back the project, this is the only thing they should keep. The same assets ported to UE5 would look really great.More ships...
BMM creeping toward greybox. When did they first sell this ship?
Greybox again
That's typical CiG, preparing their cultists for another non-delivery.Hold on, you just said salvage is being worked on, now you're saying they're just starting the R&D for it???
Again typical CiG. Instead of working on the still completely buggered core engine, let's redo everything again spending tens of millions of $$ of sweet whale backer money...10 years, reworking base components, again.