Fool of me to have not been more precise here...
As someone who uses automated tests in my work on a daily basis, I am not asking about the use of automated test. I am asking for the creation of an automated test with what appears to be a real map with NPCs/PCs interacting with objects. This type of test is normally done manually by QA testers right?
It was a bit silly of you
Regarding this specific test, no idea, because a) its not clear for me how they are doing this. Is this some sort of simulated test in a simulation mode or is it a test checking pass/fail in engine with some sort of script moving an actor around? Its just words without real information as to how they are doing it. Have other companies automated similar testing? No idea, there are a lot of gaming companies out there who make FPS games with interactable objects.
I can't really make a claim as to whether other game devs use manual or automated tests for this, or whether its something unique, and i doubt you can either.
EDIT:
Also, someone who uses automated tests, you know one of their weaknesses is when things change in some way, it can break your automated tests, which is why often you stick with manual testing for a lot of things, because it just makes more sense to use manual over automated. Especially in areas that are not finished, that might be changed a lot... like Tier 0 stuff, like most of what CIG have.
Have CIG jumped the gun trying to automate the testing for something that shouldn't be automated, or at least not yet?
Did someone buy Chris a book on QA Automation for Christmas and he ran into the office... realized it was empty, ran out, got on Skype and told everyone about this great idea he had to automate testing?